Tanks and APCs ruin Karkand

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  • unlimitedmp

    #61
    Re: Tanks and APCs ruin Karkand

    lol. Teamwork in bf2 or any online game? Minus the clans, it is a rare sight to see... like Big Foot.

    Comment

    • IntensivCareBear

      #62
      Re: Tanks and APCs ruin Karkand

      equivocating clans with teamwork?

      just about all clans are good at is making mini internet cults where they ban people who beat them easily.... which is everyone basically.

      Originally posted by DaSniper079
      I dont see how its a big deal. I just spawn at the next flag as Sepc Ops, slap some C4 onto the car and drive it into the spawn raping APC/Tank. After you do it a few times they stop.
      um ive blown up APC whores 7 times in a single game and they keep coming....

      the liuetenants and captains are the biggest losers around, tking people for vehicles 5 hours a day.

      and it takes 2 to make an APC smoke, which lets the little whore escape most of the time, if theyre smart enough.

      also, i recently found out its 4 to the front armor of a tank, when i had to take out an unbelieveably stupid tank whore just from the front, with my only cover a penetrable tin fence...

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      • -={DAC}MI7

        #63
        Re: Tanks and APCs ruin Karkand

        I agree 100%

        On my server id kick the Tank whores who reverse up and down the road raping the hotel or anyone who didn't move and sat next to a crate

        if you moved around and capped flaggs its fine, but theres always some lamers.

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        • ssgduke53

          #64
          Re: Tanks and APCs ruin Karkand

          You must remember that this is a Arcade first person shooter game! If you are looking for a realistic game go play "Ghost Recon", "First to Fight" or "Operation Flashpoint". Those games are the most realistic game u can play.... My own personal opinion is that the game is not realistic (except for the grunt). When an Abrams tank with a 120mm gun cannot take out a radar dish then something is wrong. This is why BF2 is starting to lose interest from the public. Now "Operation Flashpoint" has been around 4 years and a large following who like the realistic game it provide. A good way you might fine a realistic BF2 is look for a "Mod" in the downloading section on this website. So good luck and enjoy the game:laugh:

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          • slidero

            #65
            Re: Tanks and APCs ruin Karkand

            Originally posted by IntensivCareBear
            ********. you probably are one of the vehicle whores.

            you see, ill take a tank or apc if its sitting there, but im not some clan *** who sits there waiting for it each time, and tks friendlies to make sure they get it.

            if teampoints were awarded for destroying tanks and APCs singlehandedly, the problem would be solved.

            basically, i can outsmart a tank whore 10 times in one game, yet he gets 40
            Counter-strike is a great game with even better infantry than BF2. You should really give it a try.

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            • Maxi~

              #66
              Re: Tanks and APCs ruin Karkand

              M strategy with a tank or apc is this.

              If a tank happens to come around the corner , coming to your spawn point then try and .. run away .. not a long way but enough so the tank can't see you - maybe in an alleyway .. wait a minute and get behind the tank with your AT missile and shoot your rocket at the back of the tank.

              This is a good tactic because

              - A tank takes far more damage from a rocket when its hit on the top or the back.

              - By waiting a few minutes it means the tank has probably taken some sort of damage by the time you get behind it , usually , if you hit it from the back it explodes or is on far lower health.

              - If it has not exploded yet then one of your bigger advantages is that when a tank is hit at the back it usually takes a longer time for the drivers view to turn to your direction from the front , therefore there is usually time to sprint behind a building so it can't see you , if it follow you then just aim for it as it turns the corner , if your out of rockets THEN youre screwed but with this tactic you should usually be the last thing standing between you and a tank.

              Comment

              • IndianScout

                #67
                Re: Tanks and APCs ruin Karkand

                Originally posted by -={DAC}MI7
                I agree 100%

                On my server id kick the Tank whores who reverse up and down the road raping the hotel or anyone who didn't move and sat next to a crate

                if you moved around and capped flaggs its fine, but theres always some lamers.
                you cant do that tho, thats limiting roles or kits which is an ROE violation

                I dont see why the rules are so hard to understand..

                Comment

                • tehpwnerofnoobs

                  #68
                  Re: Tanks and APCs ruin Karkand

                  Isn't it allowed to kick for spawn raping?

                  Comment

                  • military1

                    #69
                    Re: Tanks and APCs ruin Karkand

                    no not ture.

                    Comment

                    • tehpwnerofnoobs

                      #70
                      Re: Tanks and APCs ruin Karkand

                      Oh base raping, servers can choose to kick for attacking uncappable flags. The caps are fair game.

                      Comment

                      • smythBSD

                        #71
                        Re: Tanks and APCs ruin Karkand

                        Spawn-camping enemy tanks/apcs are not a problem if:

                        1. Your team gets its own armor up front to take out enemy armor. Preferably travelling in a convoy with engineers in each vehicle to help repair each other.

                        2. You spawn at a different location away from the tank/apc campers. If you're down to just one flag, then your team deserves to get camped for allowing the other team to get all of the flags.

                        3. You work in a squad of AT/spec ops, use c4 vehicles, do whatever it takes. And for the record, I usually bring tanks down with just 2 AT rockets by shooting the treads, and APCs usually always take 2 rockets to get into the red zone/eventually blow up.

                        4. You throw down lots of AT mines. This one gets overlooked often, but putting them down forces the guy in the tank to rethink his route or face a trip back to the tank spawn.

                        If you don't follow these four things, I really have no sympathy for you.

                        Comment

                        • zone36
                          Member
                          • Jul 2005
                          • 852

                          #72
                          Re: Tanks and APCs ruin Karkand

                          ^ I totally agree; be smarter than the tank whore.

                          Comment

                          • Alcorr

                            #73
                            Re: Tanks and APCs ruin Karkand

                            just about all clans are good at is making mini internet cults where they ban people who beat them easily.... which is everyone basically.
                            Wow umm no. You are once again, dead wrong, lol your posts amaze me.

                            the liuetenants and captains are the biggest losers around, tking people for vehicles 5 hours a day.
                            Then you say:

                            when i first played BF2, i would have never even thought of tking people for a vehicle.

                            now that ive seen what absolute idiots and internet scum constitute the majority of BF2 players, im happy to tk them for the vehicles.

                            the same losers wait for the APC/tank/ plane every time, and suck so badly theyre back every 10 seconds, its just why i dont care anymore.

                            waiting times are stupid though, i like stealing the tanks from tank whores waiting for them all the time.

                            try dropping c4 on the aircraft, or shooting it. they often get out and try to tk you, giving you a second to hop in and jack it yourself.
                            Wow I know you are like 10 years old but even 10 year olds can make up thier minds come on man....

                            Comment

                            • Tobacco

                              #74
                              Re: Tanks and APCs ruin Karkand

                              Originally posted by motorboatJones
                              The AT missiles take 3-4 hits to take out a fully healthy tank and 3 hits for an APC. I end up getting killed 4-6 times before I ever get the tank or apc kill.
                              A skilled AT guy would be able to cut those numbers in Half, unless of course the Vehicle has an Engy fixing him, in which case you are probably screwed. That's why it is soo important to Have a few engies Choking up Vehicle routes with mines, especially at the Very Beginning of the round.


                              T

                              Comment

                              • Blades

                                #75
                                Re: Tanks and APCs ruin Karkand

                                Originally posted by jakswan
                                I got a great idea lets just play infantry only, without the vehicles you could improve the graphics no end also it would be much better to spend more time modeling the guns. You can play this today it's called CS or DOD or take your pick from a million other FPS games.
                                Just because BF2 is vehicle oriented does not mean that we cant have an infantry only map!

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