Tanks and APCs ruin Karkand

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  • Lamri35UK

    #16
    Re: Tanks and APCs ruin Karkand

    Don't get me wrong, i'm not flaming. I just find that Karkand is pretty even IF MEC get their ass in gear with their own armour. Spawn as engineer if you want the APC/Tank and work in pairs taking out the US armour. I agree its annoying when people spawn rape, but don't that happen on ALL maps ?
    Anyway, some might call it enemy suppression, not spawn raping! (That doesn't mean I do it btw!).

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    • Hart.com

      #17
      Re: Tanks and APCs ruin Karkand

      [/QUOTE]If you do agree, let's see a show of hands.[/QUOTE]

      :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay:
      is this enough hands ?!?
      does that mean there gone now "wicked " :evil:
      p.s. hi to lamri35UK i'm from plymouth and still in plymouth..lol?

      Comment

      • jakswan

        #18
        Re: Tanks and APCs ruin Karkand

        I got a great idea lets just play infantry only, without the vehicles you could improve the graphics no end also it would be much better to spend more time modeling the guns. You can play this today it's called CS or DOD or take your pick from a million other FPS games.

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        • IndianScout

          #19
          Re: Tanks and APCs ruin Karkand

          infantry only servers are not a good thing to play in.....

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          • shabbauk

            #20
            Re: Tanks and APCs ruin Karkand

            i actually like the idea of having the tanks and apc's even though u might not be in them but if you get pinned down or need back up, if an apc comes along its brilliant, ofcourse if you are the one on the receiving end of the apc/tank its not so nice, the game is based on conflicts, it cant always be fair .

            usually a spec ops can get around and get to the apc/tank if it starts camping and firing at the base, problem with anti tank is that if theres a engineer or supply crate nearby it, the apc/tank gets repaired enough to sustain another hit

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            • Leemus

              #21
              Re: Tanks and APCs ruin Karkand

              I totally agree karkand ****es me off

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              • Illegal_Carrot

                #22
                Re: Tanks and APCs ruin Karkand

                It's the stupid nublets that make up 50+% of the team. As snipers, that is, throwing Claymores everywhere.
                Usually I'm a Medic whore on Karkand, but I'm willing to give up those points I'd be earning to take out the APC that always happens to spawn-camp in the West ally.
                BTW, whatever happens to the MEC's armour? They have PLENTY more vehicles than the USMC, but again, the nublets are too busy sniping copters in Oman. (I'm implying that their aim is that bad, if you didn't get it)

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                • BigRedRat

                  #23
                  Re: Tanks and APCs ruin Karkand

                  Spawn rapers should be banned.Period.

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                  • Leemus

                    #24
                    Re: Tanks and APCs ruin Karkand

                    I demand at least ONE map with no vehicles what so ever.

                    Comment

                    • MG36CE Fan

                      #25
                      Re: Tanks and APCs ruin Karkand

                      Originally posted by motorboatJones
                      I'm sick of the vehicle lamers on Karkand raping spawn points with their tanks and apcs. You see the same losers over and over in their vehicles and at the end of the round they have 100 points with 40 kills and 2 deaths.

                      I like the intense CQB of Karkand but when you can't move because some pinhead is sitting in a strategy spawn point raping everything that spawn, or even just sitting back in the safety of his armor, it ruins the game. It's bad enough you have to dodge nades, and artillery, throw in some overpowered tank or a couple of APCs and it's a joke.

                      The AT missiles take 3-4 hits to take out a fully healthy tank and 3 hits for an APC. I end up getting killed 4-6 times before I ever get the tank or apc kill.

                      It's MY opinion that the map would be better served without the tanks and apc. Vodniks and hmmrs are fine because you have a decent shot against those.

                      I don't expect many of you to agree. I'm sure some of you are that won't are the very people I'm talking about.

                      If you do agree, let's see a show of hands.


                      you know you could stop lonewolfing and play with a squad that has some AT capabilities (Anti-Tank/Special Forces/Engineer), or play those yourself, but no you have to sit off trying to bring up yuur stupid score.


                      next you'll start calling the Tank Whores hackers because they have a better score than you.


                      the Tanks and APC are there so they can be used by somebody, they are not on the battlefield to COLLECT DUST they are there to by USED


                      grow up or if you can't stand it don't play

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                      • ScOpE

                        #26
                        Re: Tanks and APCs ruin Karkand

                        I agree the map would be so much better if there was no heavy armour (tanks, APC's). It would come down to the players skill with their weapon and not a tank cannon. I also agree that tanks can be taken out easy if you work in teams...but tbh when was the last time u said "i need ammo" and you actually got it? Ive asked for medics and they just run right by you to get another kill instead of doing what the class was inteded to do.

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                        • werewolfversion2

                          #27
                          Re: Tanks and APCs ruin Karkand

                          I agree with the topic starter. The pubs are full of idiots/point 'whores'. I always join a squad, but it's really hard to find a ranked server with sane people, who actually use teamwork.

                          Comment

                          • MisterBubbles

                            #28
                            Re: Tanks and APCs ruin Karkand

                            Originally posted by Shadowlinx
                            I agree entirely, which is why I play on the infantry only Karkand servers.
                            When I get people's stats wiped I get horny.

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                            • imported_RingMasTeR
                              Member
                              • Jun 2006
                              • 353

                              #29
                              Re: Tanks and APCs ruin Karkand

                              Meh... Vehicles don't ruin games, players do.

                              Comment

                              • Zer0ed-In

                                #30
                                Re: Tanks and APCs ruin Karkand

                                Originally posted by [MyIS]IndianScout
                                infantry only servers are not a good thing to play in.....
                                I have to disagree with you on this one. I think a few official infintry only maps would be beneficial to the BF2 community. There are some of us that think that tank/APC usage is somewhat relavant to whoring. Interpret this as you may, but with if maps such as Karkand had transport vehicles only, then they would be near perfection. I know that you would say that, I might as well play CS:S/CS 1.6 but truthfully the map design and physics are competely different from BF2 so the experence would be competely different as well.

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