Valve just detailed some of the lighting and shader improvements made to the Source Engine that were added during the Operation Wildfire and de_nuke update that was released last week.
These visual upgrades will allow for community map makers to really make their creations look as good as possible. An overview of some of these numerous changes are detailed in this Counter-Strike.net posting.
There are updates and improvements to displacement surface lighting and shadows, cascade sha...
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Valve Details Lighting and Shader Improvements to Source Following Recent CS:GO Update
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Created by:
Shawn Zipay
- Published: 02-24-2016, 07:55 PM
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in ValveValve Details Lighting and Shader Improvements to Source Following Recent CS:GO Update
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Created by:
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Valve Details Lighting and Shader Improvements to Source Following Recent CS:GO Update
Valve just detailed some of the lighting and shader improvements made to the Source Engine that were added during the Operation Wildfire and de_nuke ...