Desert Conflict Mod Update

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  • imported_H4wk

    #46
    Re: Desert Conflict Mod Update

    omfg ffs read what is being said!

    We are mimicing these buildings, because they will be used in re-made DC and BF42 maps! Can't you read? Or doesn't it just come through.

    Hoofer modeled his model right beside the original. That is why they look very similar.

    If something looks very similar it doesn't mean its stolen.

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    • david2999

      #47
      Re: Desert Conflict Mod Update

      I dont understand why you would do that then? Thats the same as ripping imo because you can make exact replicas by doing so.

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      • imported_H4wk

        #48
        Re: Desert Conflict Mod Update

        because we want to have the same feel as in bf1942/DC.
        Copying the models is illegal, so we had to DUPLICATE them.

        ripping = illegal
        replicating = not, because we model them ourselves.

        I will have a chat with Ben Smith about it.

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        • Doorstop[DCON]

          #49
          Re: Desert Conflict Mod Update

          as will we all.

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          • Doorstop[DCON]

            #50
            Re: Desert Conflict Mod Update

            something also that is funny. Most of you have sigs. Now some of them are damn original. But most of them came from bits of copyrighted materials. Then they were conglomerated into another picture of original work. Now we talk about ripping and stealing? Please. To model a model on another model is not wrong. So i guess the tire companies are all wrong too.. Tons of tires in the world but they are all the same but different. Some of the logic around here fails me. Enough said. The models stay and they will not be pulled. I dont think EA has a problem with it since they havent expressed any concern. Plus it wont be difficult to find out either way.

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            • Doorstop[DCON]

              #51
              Re: Desert Conflict Mod Update

              [EA]Die Fledermaus



              Joined: 27 Jul 2005
              Posts: 11
              Location: EA Redwood Shores

              PostPosted: Sat Aug 06, 2005 6:28 pm Post subject: DICE-built Battlefield 1942 and Vietnam Content in BF2mods Reply with quote
              Hi all,

              Felt it was time to make known a major guideline that needs to be followed by all mod teams and mappers who are making content for BF2.

              Any content that was created by DICE for either Battlefield 1942 or Vietnam (including levels, vehicle models, player models, weapon models, associated art, static objects, etc.) MAY NOT be ported to any Battlefield 2 Mods. If you created a WW2 or BFV mod and you wish to move all content created from scratch by your team over to BF2, that is, of course, okay.

              If you have any specific questions about this guideline, please direct them in PM to Lawrence ([EA]Lbrown).

              Thanks in advance.

              -ben aka [EA]Die Fledermaus
              from the editor forums.. its not a port. Its a totally new model. Done by someone elses hand

              Comment

              • Munchies

                #52
                Re: Desert Conflict Mod Update

                That would be like scanning something to your computer, printing it and then saying its yours.

                Comment

                • PBAsydney

                  #53
                  Re: Desert Conflict Mod Update

                  OK, lets get this clear, I really hate the fact that some of our members are dissing Desert Conflict, there is no gain from it, the only thing that does is to make us look worse, Ice, please just leave Desert Conflict alone and do your job on our mod. If you spent half as much time trying to bring DCon down coding, we would be going forward a lot faster.

                  As with Desert Conflict, i apologize for any bashing or dissing made by any members of USI, believe me, we are not all immature children trying to bring shadow on the other mod to be the best. Sometimes its a better way to illuminate yourself instead.

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                  • jimbob

                    #54
                    Re: Desert Conflict Mod Update

                    here here...

                    Comment

                    • imported_Psycho

                      #55
                      Re: Desert Conflict Mod Update

                      I can't believe the immaturity of half the people in these mods teams its pathetic.

                      It clearly isn't ripped and it is so obvious that you are jealous of the modelling skills of another team.

                      Comment

                      • IVfluids

                        #56
                        Re: Desert Conflict Mod Update

                        Originally posted by Nikko
                        ...

                        ... Some of our maps are maps that people want to have brought back from the old mod, some are not.

                        ...
                        INSHALLAH VALLEY!!! hint hint

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                        • david2999

                          #57
                          Re: Desert Conflict Mod Update

                          Originally posted by Psycho
                          It clearly isn't ripped and it is so obvious that you are jealous of the modelling skills of another team.
                          How do you know they didnt rip the africa house? And what makes you think we're jealous? :rofl:

                          Comment

                          • imported_H4wk

                            #58
                            Re: Desert Conflict Mod Update

                            Originally posted by Munchies
                            That would be like scanning something to your computer, printing it and then saying its yours.
                            Not quite.

                            Say, you see someone with a paper plane. After you saw it flying, you want a paper plane too.
                            You borrow his paper plane, and unfold it.
                            Now, you grab a new piece of paper, and fold it just like the other paper plane.
                            Of course, it won't be exactly the same, but you decide to give it a shot.

                            You fold and you fold, until you made a paper plane that looks just like the other one. Though you folded the wings 1 inch too far.
                            Munchies won't bother, he got his paper plane anyway.

                            You try to throw the paper plane, and it flies exactly at the other paper plane.



                            That's not stealing is it?

                            Comment

                            • whoopee

                              #59
                              Re: Desert Conflict Mod Update

                              Well, I won't be downloading Usi anymore. Good job Dcon.

                              Comment

                              • imported_H4wk

                                #60
                                Re: Desert Conflict Mod Update

                                Originally posted by david2999
                                so basically what youre saying is that youre too dumb or too lazy to make your own design?
                                Nope, what i'm saying is that we want to use the same statics found in BF1942 for certain maps. These maps are re-made maps of BF1942 and DC, like El Alamein. We want to have a complete remake of El Alamein, so we need statics that look like El Alamein. Porting bf1942 over to BF2 is not allowed, so we modeled these statics so that they look very close to the original.

                                As you can see in all of our previous updates, and in Doorstop's post prior to this one, we are not too lazy to create our own buildings.

                                Thank you

                                edit: whoopee, why shouldn't you? That's exactly what we don't want to happen. Icemagician is just one bully, doesn't mean that the whole team is. (I know PBA, he's a nice redheaded icelander )

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