Shielding CS:S

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  • asianrage

    #406
    give the t's cocktails

    Comment

    • XcOm01

      #407
      Edited by [user="259252"] @ [time="1089046334"]

      Even though I think the shield SHOULD stay there are alot of things wrong with the shield besides its bugs n stuff, for example even if you have mastered the shield, when your by your self the shield is pointless, today people dont really play co-op with each other, they just run around killing each other with ak and colt, going rouge .



      A thing that they should be re-added to CS, preferably to CS:S is that T's should be able to move the hosties around the hostage area, or use them in bargain plee's like in real terrorist cercumstances. For example: swap a hostage for weapons or even money or helicopter etc... Also I think the hostages should be taken with great concideration by the team who are making the CS:S, it could play a big part in the presentation of CS:S, wouldnt it be cool if you had droped a pistol and the hostie picks it up and tries to kill you, the great escape lmao.



      But time will only tell. There are other things that need to be considered rather than put all that energy into a shield, I want to keep it, it should stay but I dont see any reason for it to



      thats my 2 cents, or in australian money, it worth nothing

      Comment

      • NeoBender

        #408
        The Sheild is really made for CS_maps, like assault where the terrorist always camp. The sheild is made for maps like that. But its just way to unfair the way they have it. 1 v sheild1 is pretty easy. Aim for corner, the second he pops out, headshot.



        1 v sheild 2. When you are faceing to guys, one with a sheild, it impossible to win becuase you first focus on the sheilder then when you go look at the other guy, the sheilder pops out of his shell and kills you.



        Something does need to change, atleast make it so a guy with the sheild can't just sit in the corner and the only way to kill him is with HE gernades.

        Comment

        • [PHXX]TSL

          #409
          I think that the shield should be removed and replaced with an option that you can walk up behind someone and instead of knifing them, use them as some type of shield against their own team....

          Comment

          • thor2488

            #410
            Keep it, fix the bugs.



            (On a totally unrelated note, this news post now has half of that proclaiming the release of steam. How interesting.)

            Comment

            • daniel88c

              #411
              i thought riot shields were used by swat or cops or something, not by SEALS etc.. etc.. anyway i think that it would be best like what most people say, add an option to disable it in the server and also add where u can filter out if you want the shield in game or not.

              Comment

              • zLaK_swe

                #412
                Why dont you yast make a pole?

                So avery one can wote?

                It would be mutch easyer to look at a pole then like 300 coments :/

                Comment

                • tonjohn

                  #413
                  I think the shield was a neat addition to the game. It should be kept in the game. As been stated before, if you dont like it, play in a server where you cant use it. Adding things and then taking them away after releasing them to the public is not cool. So just leave it in, but listen to some of the peoples suggestions about it here.

                  Comment

                  • naem

                    #414
                    That reminds me... if you're reading this, Cliffe, we want our es_ maps back!

                    Comment

                    • J.T.Marsh

                      #415
                      I say keep it , it gives people a chance to exploit the awps extreme firepower, and plus it helps the newbs survive a little longer.

                      Comment

                      • Branagan

                        #416
                        most amount of comments ever lol



                        gotta be a record

                        Comment

                        • pro|venom

                          #417
                          I wouldn't mind the shield if the carriers legs were vulnerable. Why can you shoot a non-shielder in the legs, but not a shielder. That makes no sense. Besides that...real balistic shields cannot take repeated shots from a gun like the AWM, or SIG550 and the window wouldn't last past the first shot with a gun like that. I think the shield as it stands is the most unrealistic part of the game, aside from "quickswitch" . I say fix it right or drop it. Thanks for the oppurtunity to express my opinon.

                          Comment

                          • cMw

                            #418
                            "I dont believe you need to completely take out the shield. Most of the problems people see with the game can easily be solved by just making almost everything configurable. Most of the arguments can be settled if theres a server command to turn them off. I'm a League player and sometimes league players dont believe that the creators listen to any of their concerns. Although the league play community is small compared to the broader community; I believe its still an important community(espically when it has $150,000 tournaments and changes to the game can affect alot of people). Here are some suggestions i've gathered that would solve many problems if it was implemented in the HL2 port(Or even in the current 1.6 so that players can get used to it and start to love the game again.)



                            Sever Command Suggestions:

                            sv_staminajumping 1/0 (Many league players will remember the jumping without being slowed and believe its still the best way for peaking around corners and such. You cant shoot when jumping so theres no need to slow it down. It only makes it easier to be awped or to awp when you stop/slow down. It took skill away from awping because players didnt have to learn how to stop themselves after jumping anymore because the game did it for them.)

                            sv_awpdelay 1/0 (Some players really didnt and still dont like the new awp delay so just making it configurable server-side would solve the problems because league players would come together and vote on best settings)

                            sv_shield 1/0

                            sv_defusekills 1/0 (Some league players dont want to get 3 kills for holding the use key so this would be good)

                            sv_ambientnoise 1/0 (Some players use an illegal command called 'stopsound' which i've never tried since its illegal but if this command existed i'm sure the leagues would use 0 so it wouldnt be a problem for anyone)



                            Regular Suggestions:

                            I believe the sound for switching from gun to nade(Very low static sound) should be taken out. I use the sound to hear if someone is about to throw a nade but if no one could hear it then it would make the game way more intense.(For those who dont even know about this sound then disregard this suggestion)



                            When inplementing drastic changes to old maps I believe they should just add a 2 to the end of the map name and make it an entirely new map so that league players can continue to play the regular version(de_aztec2).



                            These were the only ones I could think of for now(With the help of a few other players) but these are the most important. If more options were just configurable then there would be less need for bickering and less need for major updates due to complaints.



                            If i were to use one word to summarize my whole post it would be: Configurability"



                            this was posted by Montrey from Hard Clan and I am posting it here because I agree with everything he says and this was posted by someone named "bobbob" on hl2 forums:



                            > no shields

                            > vehicles stupid idea

                            > forget cz

                            > stop making things idiot friendly

                            > aim at competitive esports scene - not kids playing on public servers

                            > esports is what makes cs big not the fools running around public servers

                            > dont need new guns. stop changing existing guns.

                            > all of u shut up with ur crazy ideas which may make public more interesting

                            > dont change realism, fine as is

                            > netcode is excellent - no need to change it

                            > ask the top teams / event organisers (CPL) to give opinions not these kids.

                            > forget single player. you have allready got the best single player game in the world, you wont make 2.

                            > remove awp delay like he said

                            > make sure HLTV is ported to new engine

                            Comment

                            • slayerzer0

                              #419
                              The shield is focking shite. and always will be focking shite. get rid of it. let it die DIE DIE DIE. useless addition to the game, and jus annoys everyone.

                              Comment

                              • The Hitman

                                #420
                                If your going To Remove the Shield, then remove it, as most people dont like it, however if you DO keep it, then im just going to restate what everyone else has said basically, and thats Slow the speed of the mover, and give it a Healthbar that decreases over damage taken. Also, If You Decide to keep it and leave it as it is (no speed penalty/healthbar) you should just fix the exploits/bugs and give the Terrorists something in return, ex: Suicide Bomber Thing like in the Condition Zero Deleted Scenes, Or perhaps something else that can 'disable' a shield for a few seconds.

                                Comment

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