Shielding CS:S

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  • TheAcorn

    #316
    ... Another thought.



    Ever fired a handgun from one hand? Anything beyond .45 is testing a second shot... .357 Sig (p228 for you non-firearm enthusiast people) is snappy as hell. Lots of muzzle flip, whereas the .45 is easier to compensate for as it's more of a 'push' than straight lift of the barrel. Maybe I say that due to a low bore axis of all the .45s I've had experience with (glock/1911/HK USP) but I know that a .357 sig likes to lift the end of a gun, big time, more so with one hand on it (no matter how strong or experienced you are) and the accuracy with the shield isn't thrown a bit! Bah, I say. I've never had the chance with a .50 AE (too expensive, someday) but I know a .454 casul is right up there with it and that thing'll put some hurt on you if you let it.



    There are just so many problems with the shield, that I'm not divided at all. I say lose it - It'd take so much time to develop. Lets see a change of the guard in weaponry, I say. I'd like an improved UMP, I'd like to see the TMP dropped and the IMI Uzi added, lets see some options for larger clips (I on the civillian market can buy a 75-round drum for an AK-47) at extra cost, lets see different types of grenades, etc.



    The shield is a waste of time, and frankly, not fit for the situation. Riot shields are for riots - No one makes a ballistic shield because of the sheer power of bullets - Its impossible to make something that'll stop a high powered rifle, and be lightweight enought for a man to run full tilt with it.

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    • UKchaos

      #317
      Make backpedalling much slower that running speed.



      Currently its too easy to run backwards whilst shielding and never be outflanked.

      Comment

      • Omnova

        #318
        Short answer: Get rid of it.



        Slightly longer answer: Since I don't do the clan thing I can't judge based on how it plays in matches...but for the average pub server, its nothing but a nuisance as soon as 3 or so people start using shields. Its incredibly unfair for Ts, especially if they don't have the team strength to begin with. A funny analogy would be a paper-rock-scissors game where one side wasn't able to use paper while the other could. The ironic thing is, as soon as Ts grab a few shields and win a round, momentum often takes a sharp turn in their favor. If both sides had equal access to it, then just maybe it'd work, though the nuisance factor would remain. There is no good way to regulate its use to prevent whole teams from using it, and I disagree with limiting it to X number of people or whatever.



        Then there's the wonderful 'glitch' that apparently still works. Way to use us all as beta testers Valve...



        Same goes with the hitboxes...I see people aim at someone seemingly protected by the shield get headshot on a regular basis, with the only consistancy being that it keeps happening. If you can't fix it anymore, just say so.



        I vaguely remember the initial "concept" for the shield was that it would be slightly shorter than full player height, and require the player to duck in order to have full coverage. What happened to that? Was that so bad? I would imagine it would reduce the shield's effectiveness (wouldn't be the annoying CT rush weapon of choice that it is now), but it'd also bring some balance that it currently lacks. Even 6-12 inches at the bottom would give the other guy something to shoot at, and we all know how worthless foot shots are anyways. Boggles the mind...



        And on that note, its hard to agree with a 4 inch shield stopping a bullet that two 10 foot walls can't. Certain bullets deserve to go through the damn thing, with reduced effect of course.



        Come to think of it, any fix (team availibility, glitch, hitbox, coverage, or penetration) on its own would make it a better addition to the game. In its current state, however, I say toss it like a bad habit. I'll be honest, if I kill someone with a shield while T, 9/10 times I'm going to take it for myself, and with the same odds I'll have it for a good while before I die. Its fun, but fun at others' expense, which I'm not a huge fan of. Fix it or eject it.

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        • HAzARD_

          #319
          The hit boxes are that iffy even when you spray some one who has a shield in the "non defensive" or "neutral" position, it still blocks shots. Its also a bit pointless as the shield is banned in most if not all CS leagues, however, it may be a more balanced item in CS:S if the hitbox system is abolished and a per-pixel damage system is used, as this would eliminate most of the shield bugs and exploits.

          Comment

          • JacK[CB]

            #320
            Keep it, I think the terrorist should have a spescial weapon to!

            Comment

            • Mandlebaum

              #321
              Boot it!

              Comment

              • Kill Yourself

                #322
                Just make it so you can toggle the shield on or off at the server level.



                Similar to a mutator on Unreal Tournament.



                Make it so you can filter inclusively or exclusively the servers that have it.



                This very same thing could be applied to other Valve games too! Example being the Bazooka class in DoD which I hear is kind of controversial?



                My opinion in short.



                ----

                Make it toggleable and make the server browser have a better filter.

                Comment

                • Unseen_Punk

                  #323
                  I say take it off the shields pretty much useless to everyone and ive hardly seen anyone use it and most ppl hate it either way so imo i think u should just b00t it out the door

                  Comment

                  • DragonGC

                    #324
                    BOOT

                    Comment

                    • dagoof

                      #325
                      At this point, it interrupts a game, and it's like an unwritten rule not to use it. If you have tons of servers saying "no shielding" and if you use it in others, you get a ton of crap, you know it's not something you want to have in your game. That and the fact that it's outlawed in leagues doesn't speak well for it's popularity.

                      Comment

                      • Leon2ky

                        #326
                        Edited by [user="225000"] @ [time="1089017428"]

                        I say keep it! If you don't all CS:S will be is CS1.5 on the HL2 engine. The game's all about realism and you know in urban combat they do have Riot shields so keep it real and keep the shield!



                        Besides the UMP sucks everyone hates it. Alot of people don't use the P228 either, but they are all good tools. And the fact that leagues still don't allow shields is total BS, just as their players must prepare for new opponents they should prepare for new tools.

                        Comment

                        • dagoof

                          #327
                          Leon2ky wrote..

                          I say keep it! If you don't all CS:S will be is CS1.5 on the HL2 engine. The game's all about realism and you know in urban combat they do have Riot shields so keep it real and keep the shield!
                          This is a war, not a riot. They dont have "Riot Shields" in a war...

                          Comment

                          • CobbeH

                            #328
                            Throw it in mount doom O_o

                            hey.. in reply to the quote #326, CS isn't about realism - it never was. Gooseman made it clear that he wanted to give the community what they want, when VALVe got their grubby mits on it, it became worse.. the fact that they want realism is really ruining the game, I hope they pull their finger out for CS:S else I'll have to launch a biological attack on the VALVe office :[

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                            • Leon2ky

                              #329
                              dagoof wrote..

                              This is a war, not a riot. They dont have "Riot Shields" in a war...
                              No CS is not about war, it's about a terrorist act and a SWAT team taking it down/preventing it. If they are going to remove the shield they might as well nail the AWP. It's the only really good defense against it. And if you've actually taken the time to think about CS in using the shield you'll know it can be quite the ace. For instance I have a shield strat for CS_Assault, I've proven time and time again that it is affective. All it takes is decent aiming and 3 people to CO-Op (including yourself).

                              Comment

                              • marc___1

                                #330
                                Leon2ky wrote..

                                Besides the UMP sucks everyone hates it.
                                id prefer the umpa over the mp5



                                and the shield... boot it

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