make it go away!
Shielding CS:S
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Shield is banned in most (if not all) high level comps, and for one good reason: you might not like getting sniped, but it still is a realistic weapon. stopping an awp bullet with a shield while running isn't. You would probably get knocked over. good snipers requiers great skill. holding a shield infront of you, looking at your enemy doesn't. since CS exists, valve has repeatedly tryed to make the awp less powerfull, because it's suppose to be an imbalanced weapon. personnally, i use to be the sinper of my team, and i hardly do use the awp anymore. it's juste too hard to use in medium range combat since the last update making it impossible to switch fast and shoot. Actually, the last update makes it even more a camper's weapon.
anyway, back to shield. the only times i've seen people use it on ffa servers is to camp a same stop with two other buddies and not do anything. And when you ask them if they could stop being lame, they argue that it's fun. Personnaly, these people are jerks to me: they camp and annoy people in the opposite team, and they don't help out their teammates because their camping. so basically they piss off everyone.
the shield is way to powerfull, in the sense that you can run with it and be protected of any type of ammo. a shield that can stop an awp bullet must be pretty heavy. give a shield to a skilled player, and he'll be even more annoying than an awper...
i think it should be removed. It's a waste of valve's developpement time.Comment
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Keep the shield but make it better.
i mean more realistic
make that you can shoot under the shield so you cna hit there legs if they dont duck.
High powered rifles should penetrate it.
and make sure it only protects in the front not like as it is now that you can shoot someone from the back and the shield still blocks itComment
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you might not like getting sniped, but it still is a realistic weapon. stopping an awp bullet with a shield while running isn't.
Well i can't agree on that. Firing your awp while standing is not any close to the point of being realistic. But i don't wanna get into the realism arguements. Actually i don't care what is realistic and what is not.
I think adding shield could have been a great idea for a class based, slower game with bigger maps etc., but not CS. Its only fun is running around not getting shot etc. But it had been supposed to be used for teamplay. Imagine cs_militia... Cts moving to the house slowly, using the cover of the shielders in front of them. That would be a nice scene, but now we can clearly see it will never happen.
Adding the shield to CS was a waste of efforts for Valve programmers i think. Even if it wasn't; making it available in de_ maps was a mistake. It has nothing to do with the defending team, if it's supposed to improve the gameplay.
They'd better remove it. But as we currently have and probably will have (in cs source) the chance to disable it from our servers, i don't care that much. It's their time and effort to waste working on an item that ppl rarely use and only for fun.Comment
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why do are people so eager to defend the shield because it's quote enquote "a counter-measure to the sniper"?
i think thats the dumbest thing ever because both teams can buy the an awp, and yet Ts don't get shields to protect themselves from the "all-whoring awp"
i'm not saying Ts should get a shield. I'm just saying that i'm all for scrapping the shield. I've never seen a shielder in a server or scrim that everyone thinks "Damn that's a good shielder". In fact watching a shield take 5 T's without taking any damage, or watching a T pick up a shield and have the whole CT team other than the few shield buyers whine about him too, the shield is just not worth the time and effort. everytime you think the glitches are fixed, you see another one. i saw one guy who was able to hold the shield and an m4, he'd hide with the shield while everyone waits for him to unshield, then he'd pull out an m4 and kill everyone. he was walking around toggling between the weapons too.
Unless fixing the shield and providing a counter-shield weapon for the T's would be easy and quick to do, i say get rid of it.Comment
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Whisper. wrote..
Exactly, but the majority of these people here have had such bad experiences with the shield that they are completely blindsided by the fact that it COULD be something valid in the game. I'm pretty sure Valve knows this about the community too, so don't expect them to listen to you guys. There have already been 9 page and larger threads about getting rid of the shield anyways. Valve didn't say a peep to those--dont expect them to now.
The problem with the shield is this:
It has so many exploits and bugs, and hit box bugs in particular, that thus far, it has been impossible to evaluate its impact on the game with any real objectivity, and it is not possible to do this until the shield works the way it was designed to.Comment
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Too many of you guys are looking at the shield as a CS weapon, but you have to realise how much it would improve over Source. And hey, maybe if I repost what I've been saying over and over Cliffe'll see my posts instead of the whiners and consider something. Than again he could just find me stupid...Comment
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I think that it should be kept, from what I've seen, CS:S has a more tactical feel to it, seeing as you can move barrels and tables, but, the hit box's would need to be sorted, in CZ you can see the players feet, and you cannot shoot them.
By the way, because of the HL2 engine i think it would be great for the T's to have Cocktail nades to counter the shield.
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