stalkerboy wrote..Agreed.
all these changes because some "pro" player whined.....whatever :/
CS Changes
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Spike Spiegel wrote..
This guy deserves a medal.
Who wants Counter-Strike realistic to the point where it isn't fun anymore? We want the Ts to be able to plant at the last moment yet we still have to shoot each other 10+ times with certain weapons to get a kill? How is that for realism?
The way the betas were set up worked fine until suddenly Counter-Strike being fun wasn't as important as Counter-Strike being "professional" or "more realistic". Making it so that you couldn't see if people were dead on the scoreboard was also just as useless: If it is such a big problem why wait roughly three years to address it? Why are they completely changing so much lately? Doesn't anyone remember Jeepathon2k when it was released in beta 7? Even with tons of bugs it was more enjoyable than getting on a dust or aztec server today.
Anyway, I hope the changes make most of the community happy.
Exactly how I feel.
Beta 5.2
Beta 6.2
Beta 7
Were good because they were fun.Comment
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Pfft, llama addiction to AWP's and saving for them, just give each player an awp at start and call it pro-cs
btw rizzuh
Warning: PSPELL couldn't open the dictionary. reason: The language "english" is not known. This is probably becuase the file "/usr/share/aspell/english.dat" can not be opened for reading. in /www/csnation/content/spell.php on line 24
notice the "english" is not known followed by the word "becuase"
comedy at your doorstepComment
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Spike Spiegel wrote..
And what do you propose? Having all weapons inflict the same amount of damage? Oh, you're good.
Who wants Counter-Strike realistic to the point where it isn't fun anymore? We want the Ts to be able to plant at the last moment yet we still have to shoot each other 10+ times with certain weapons to get a kill? How is that for realism?Comment
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naem wrote..
You might want to reread what he said. No mention of him saying he wants realism. He'd rather have a fun, balanced game. Realism is never balanced, otherwise both sides would always lose. Heck, if we have realism in the game, Ts would be using the AUG and it would be modeled after the RL version which has practically no recoil. Could you imagine that in CS? A gun with no recoil and spray (other than the M4).
And what do you propose? Having all weapons inflict the same amount of damage? Oh, you're good.Comment
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sorry to sound like a n00b, but i cant seem to wrap my head around these changes..i dont understand what difference switching to the bomb timer makes the game any different than it is now...because now if someone plants the bomb, the round is either over when it blows up or is defused...how is that any different to changing to the bomb timer when the bomb is planted..what is the purpose....i know its a simple answer but for some reason i cant figure it out ..please explain....
HOPELESSLY LOST IN TRANSLATION...Comment
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Jocky wrote..
if you've haven't experienced league play, there's a 3 minute round timer in CAL, 3 minutes isn't that long and if you're playing strategic instead of just rushing any open bombsite, or if you're the last one on your team and its a 1v5 and you have to walk your way to the other bombsite to plant. having the bomb planted is key to win, even if your not that good skillwise. hundreds of times i've seen people try to plant the bomb at the last minute and miss the 35 minute timer and ruin the round, which could be beneficial (as of money), on a save round.
sorry to sound like a n00b, but i cant seem to wrap my head around these changes..i dont understand what difference switching to the bomb timer makes the game any different than it is now...because now if someone plants the bomb, the round is either over when it blows up or is defused...how is that any different to changing to the bomb timer when the bomb is planted..what is the purpose....i know its a simple answer but for some reason i cant figure it out ..please explain....
HOPELESSLY LOST IN TRANSLATION...Comment
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xlokix wrote..
I believe you mean seconds. But ya, in league play, as soon as the timer hits 35 seconds, the CT's run and HIDE. They actually all go hide somewhere hoping the terrorist doesn't find them. These changes will make esports more exciting for everyone.
miss the 35 minute timer and ruin the round, which could be beneficial (as of money), on a save round.
Anyways, responding to #84, try planting the bomb with less than 35 seconds left in the round. Even if you get it down, you will lose! It says round end before the bomb goes off and the CTs win!Comment
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KhAoS wrote..
Thats not entirely true. In one of my clan matches, the opponent planted the bomb at 32 seconds left. As everyone knows, it explodes in 35 seconds, and the round ends at 0 seconds. However, there is a 5 second delay after the timer hits 0 before it says "Counter-Terrorist Win". This means that even though he planted after 35 second left on the main counter, my team still lost because the round does not end exactly at 0, but at -5 seconds.
I believe you mean seconds. But ya, in league play, as soon as the timer hits 35 seconds, the CT's run and HIDE. They actually all go hide somewhere hoping the terrorist doesn't find them. These changes will make esports more exciting for everyone.
Anyways, responding to #84, try planting the bomb with less than 35 seconds left in the round. Even if you get it down, you will lose! It says round end before the bomb goes off and the CTs win!Comment
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im not too sure about comment 87...i dont think thats the case
i dont know how some you can call i a valid article whining... i bet it took him a good 2-3 hours to write it
for anyone who has waited out 3 minutes on a T save round...i cant think of a single consequence of these changes..help me outComment
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