This seems like a very good approach to me with respect to the hopping: "I think the first jump should be without a stall, but another jump within a close time period would hinder that players movement"- [TuF]SpeeeD
As for pistols why not just give them kickback while jumping but not while running - that way you dont make them totally useless
As for pistols why not just give them kickback while jumping but not while running - that way you dont make them totally useless
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