Siege does suck. And yes, with the new jumping (or lack of jumping) "improvement"... think of maps like Italy, Inferno, or any other map that involves jumping to get to strategically important areas. Yeah, those maps are hella screwed up now.
Maps & CS 1.4
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Might I mention "N0THING."
First they took out docks, then when he died, they put it back in. IMO, all they need to do to siege is put the APC back in. That was so fucking fun to run your buddies over! I mean goose spent all that time coding, and the only map it is used on is jeepathon, which was made by medic911.rizzuh wrote..
Curve wrote..
That's a big negative on Siege sucking, but yes away with the others. Siege has too much history to be cut.
You have to be kidding me. The map has absolutely no balance. "History" shouldn't make the map stay in CS.
And what history does the map have? It was in BETA 1? Wow!! So was cs_mansion and I don't see it in CS. Siege has horrible gameplay, no flow, no focus, no anything. We're discussing the maps and not the authors, so don't even think about talking about N0TH1NG.
narby wrote..
Hey give cliffe a break, he's taking his finals right now and rightly spending time studying. Just because he's PR for the worlds most sucessful multiplayer game ever, doesn't mean he should sacrifice his education for a few maps.
I agree with narby. It sucks that this happened, but cliffe has a life like the rest of us.Comment

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