Counter-Strike: Global Offensive Update for July 23, 2015

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Counter-Strike: Global Offensive Update for July 23, 2015

    A new update was released tonight for Counter-Strike: Global Offensive.

    Changelog for CS:GO for July 23, 2015

    SOUND
    • Reduced frequency of CT equipment sound.
    • Fixed a case where a dead player or dead bot played footstep sounds.
    • Removed minor audio artifacts and smoothed tails for FiveSeven and Glock fire sounds.
    • Fixed distant sounds for Galil.
    • New sand surface footstep sounds with additional variations.

    PHYSICS
    • Doors and moving trains now move at correct speed on servers with tickrate above 64.
    • Doors and moving trains will no longer get blocked by weapons or decoys.

    MISC
    • If mp_teammates_are_enemies is set when a round is won, round numbers now properly count and increment.
    • Fixed a rare purchasing issue when items purchased from limited-time offers resulted in an unredeemed claim item in inventory.
    • Fixed rendering of debug overlays sometimes not getting cleared when connecting to a new server.
    • Fixed P2000 viewmodel hammer pop when reloading.
    • Added in-game flags for Vietnam and Mongolia.
    • Added Gunsmith style to workshop workbench (for more information visit: http://blog.counter-strike.net/works.../gunsmith.html)
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