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Check Out This DirectX 12 Tech Demo from Square Enix - Witch Chapter 0 [cry]

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  • Check Out This DirectX 12 Tech Demo from Square Enix - Witch Chapter 0 [cry]

    Square Enix continues their trend of having really awkward names today as they reveal their special CG tech demo showcasing DirectX 12 capabilities. Witch Chapter 0 [cry] is a real-time tech demo that utilizes DirectX 12 and was shown off at the Microsoft Build Developer Conference this week.

    As a part of a research project that studies a variety of next generation technologies, Square Enix conducted extensive research on real-time CG technology utilizing DirectX 12 in collaboration with Microsoft and NVIDIA Corporation. Revealed today as a technology demonstration titled, Witch Chapter 0 [cry], the results of this research will be incorporated into Square Enix’s Luminous Studio engine, and is intended for use in future game development.

    Witch Chapter 0 [cry], has achieved some of the world’s highest-level quality of real-time CG. It portrays the human emotion of crying-- one of the most difficult representations for existing real-time CG technology. The emotion is displayed in a level of quality which has never been seen before with a real-time CG animated character teemed with life.

    Witch Chapter 0 [cry] was created mainly by the developers of Agni's Philosophy – Final Fantasy Realtime Tech Demo, a tech demo for Luminous Studio revealed in June 2012. Square Enix research enabled the real-time CG to feature even more refined graphics and improved processing capabilities in Witch Chapter 0 [cry].

    The tech demo was shown off using a PC with GTX Titan X in 4-way SLI. So yes, most of us still won't be able to run that in real time anyway.
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