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Valve Update Wrap-up - Steam Client, Dota 2, and Team Fortress 2 (February 18, 2015)

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  • Valve Update Wrap-up - Steam Client, Dota 2, and Team Fortress 2 (February 18, 2015)

    Multiple updates were released tonight from Valve. There was a Steam client update, an update for Dota 2, and an update for Team Fortress 2.

    Let's just go ahead and list all the updates in the order that I mentioned them.
    Steam Client
    General
    - Added UI listing your owned DLC in the library details view
    - Changed recent games lists to include recent purchases as well as recently played
    - Added a new Browser settings page with new option to delete the cookies use by the built in Steam browser
    - Fixed some cases where certain long chat messages could cause long client hangs
    - Fixed drop down options in settings dialog initially showing as blank
    - Fixed a crash in OpenGL games when taking a screenshot or recording video
    - Fixed multiple crashes on shutdown & client restart for update
    - Fixed check boxes in list panels flickering or not rendering immediately after mouse wheel scroll of the list
    - Improved responsiveness of library details view for games where you have many friends who play
    - Fixed case where running a game that has Cloud Sync disabled, when in Offline Mode, could cause existing Cloud files to be overwritten
    - Fixed rare crash updating task bar icon jump list contents on Windows
    - Changed menu item to use web site to find driver updates for AMD graphics cards
    - Fixed bug detecting Windows Compatibility mode set on the Steam Client

    Big Picture
    - Improved scroll bar behavior when dragging or clicking the bar/thumb regions with the mouse
    - Fixed potential out-of-memory crash when changing from Steam to Big Picture mode or back again
    - Improved slider control behavior
    - Performance improvements for situations with many UI panels updating/painting
    - Fixed a case where the activity feed could fail to load the right pane contents for roll ups with a large number of items
    - Fixed a bug where font styling on ranges within labels could be invalid after a resolution change
    - Fixed video playback over SSL
    - Fixed a rare crash trying to load zero byte image content
    - Fixed a crash when playing video
    - Fixed rare hang on launch or when switching from Steam to Big Picture on Linux
    - Fixed some text not rendering on Linux

    Broadcast
    - Added option to record only game audio (new default for all broadcasts)
    - Broadcasts are now more resilient to failures with system audio recording
    - Improved mixing of game/system audio and microphone
    - Fixed some games minimizing when full screen and a broadcast starts
    - Fixed broadcaster not seeing chat messages if broadcast was stopped then started again during the same game session
    - Added video encoder tuning setting (prioritize video quality or capture performance)
    - Fixed regression which would result in broadcasts unexpectedly stopping, usually with "Missing Keyframe"
    - Fixed changing between push to talk vs. voice activated microphone recording during a broadcast
    - Don’t show Broadcast notifications in-game if user is offline
    - Audio from games that require exclusive access to the sound card can be recorded when using the record only game audio setting
    - Fixed scaling when recording video in OpenGL Core games

    In-Home Streaming
    - Optimized slice encoding for client decoding capabilities
    - Fixed crash if Big Picture is opened while streaming
    - Fixed possible crash when starting a stream

    Workshop
    - Improved caching of downloaded workshop items
    - Fixed a bug publishing a Workshop item with a preview image when using an external tool

    Virtual Reality Mode
    - Fixed a bug where the Steam Client could crash when launching certain VR games

    Mac OSX
    - Fixed a bug causing Elder Scrolls Online to crash on startup when run through Steam

    Dota 2
    Year Beast Brawl
    -The active abilities can now be used independent of the Year Beast being alive.
    -Added on-hover tooltips for the active abilities in the Year Beast panel.
    -Added two new active abilities: Tower Flak Cannon, and Glyph
    --Tower Flak Cannon - 250 Ability Points
    For 10 seconds, friendly towers will attack all enemy units within 1000 range each time they attack.
    60 second cooldown.
    --Glyph - 250 Ability Points
    Your buildings become invulnerable for the next 5 seconds.
    360 second cooldown.
    -Global Chakra cooldown reduced from 120 seconds to 90 seconds.
    -Hand of God cooldown reduced from 240 seconds to 160 seconds.

    Pathing
    - Alt-Right Click move commands now stop on a collision.
    - Added an experimental feature, dota_player_auto_repeat_right_mouse which will quickly repeat right clicks so long as the button is held.
    - Fixed some pathfinding cases.

    General
    - Couriers no longer morph when they move
    - Fixed rendering of Crystal Maiden Arcana on OSX and Linux

    Team Fortress 2
    - Added the OzFortress Season 12 tournament medals
    - Added a "no helmet" style for the Brimstone
    - Fixed a client crash related to disappearing particles, props, and players
    - Fixed weapons not showing on players until they fire
    - Fixed cosmetics, weapons and weapon attachments casting shadows at the wrong time
    - Fixed some Unusual particle effects not drawing correctly
    - Updated trigger_hurt entities to allow Engineers building in them when they are set for zero or negative damage
    - Updated Mann Co. Store prices for foreign currencies to current USD equivalents
    - Updated the localization files
    - Mannpower mode changes:
    -- Warlock: Fixed reflecting damage even when invulnerable
    -- Added a delay of 0.2 seconds between releasing and firing the grappling hook again
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