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Microsoft Allegedly Hasn't Paid Indie Developers Since September

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  • Microsoft Allegedly Hasn't Paid Indie Developers Since September

    According to a blog post on Destructoid by "TheKodu," Microsoft has yet to pay Indie developers making use of their XNA platform to publish games on the Xbox Live Marketplace.
    So a quick refresher for those who don’t know. The XBLIG was Microsoft’s own indie game self publishing arm. Once a game is passed by peer review it’s allowed to be sold on the system. Each quarter Microsoft then pays said developers their portion of the games sales. The system itself also includes a clause that payment is not considered “late” until it’s beyond 45 days after the stated payment date. Previously they managed to go over that date by 7 days meaning from the date developers were meant to be paid it was 52 days after the stated payment date. Well this year they’ve gone even better. Indie developers using the service were expecting their Q3 payment on September 30th. The Date as of writing this is the 3rd of December, developers still haven’t been paid meaning Microsoft is 64 days late on payment a full 19 days beyond the rather generous "Acceptable" delay period they gave themselves.

    It seems that this isn't a very isolated incident either. Indie developers on Twitter have come forward to confirm that they haven't been paid yet. This includes Ian Campbell from BootDisk Revolution, the developer behind Bleed and Freelance Games, the studio behind the Trailer Park King series.



    Indie game developers over on NeoGAF have also remarked that they have yet to be paid from Microsoft.


    Microsoft initially declined to comment when asked about the missing payments. Since the initial article went up on Destructoid, Kris Steele said that he has been in contact with Microsoft. While no public and official statement has been made by the company, Steele says that Microsoft is claiming there was an error with the sales data figures that they are now working on. He says that Microsoft hopes to pay these Indie developers within the next two weeks.

    (h/t NeoGAF)
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