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Patch for Battlefield 4 PC Includes Even More Fixes and Air Vehicle Balancing - January 13, 2014

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  • Patch for Battlefield 4 PC Includes Even More Fixes and Air Vehicle Balancing - January 13, 2014

    An update released today for Battlefield 4 on the PC includes a slew of new bug fixes and crash fixes for the game. There are also balance tweaks included for air vehicles.

    Changelog for Battlefield 4 PC for January 13, 2014

    -Various fixes for improving general stability
    -Fixed a memory leak issue occurring after level shutdowns, which could result in a out-of-memory crash in longer play sessions
    -Additional fix for the “sound loop” deadlock when running High/Ultra graphics settings
    -Added a warning for using Legacy AMD drivers that were out of date
    -Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
    -Fixed a bug where players’ rank icons on the scoreboard would not be updated
    -Fix for Asian users unable to start Battlefield 3 and Battlefield 4 on Windows 8.1
    -Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
    -Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
    -Fix for friendly marker not always showing when needed to, resulting in players shooting team members
    -Fixed a bug where a M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
    -Increased damage by 25% for the Stealth Jet 20mm cannons.
    -Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile.
    -Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
    -Fixed camera glitch when switching weapons while moving in crouch
    -Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
    -Fix for player spawning under the map when deploying on Lancang Dam
    -Fixed flickering in map and minimap on Rogue Transmission and Operation Locker

    PlayStation 4 and PS3 owners will get an update to their game tomorrow.

  • #2
    A 25% increase in damage? wow.

    I do like the repair adjustment idea for the air vehicles. The littlebird was a little to untouchable with a crew repairing it constantly. I don't mind that the repairing gives it an advantage, but frequently there was no way to take it down.
    "Crunch's First Officer"
    twitter: @signaprime

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    • #3
      Originally posted by signa View Post
      A 25% increase in damage? wow.

      I do like the repair adjustment idea for the air vehicles. The littlebird was a little to untouchable with a crew repairing it constantly. I don't mind that the repairing gives it an advantage, but frequently there was no way to take it down.
      SRAW

      When it worked.

      It was great because everyone was going around telling everyone else how nothing could touch a little bird with a repair crew and so they wouldnt do any real flying or dodging. For the AA equipment that was true enough as there were not enough people using teamwork to take it down. One SRAW hit though destroyed it

      Good times gone
      Twitter: @CptainCrunch
      Battlelog/Origin: CptainCrunch

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      • #4
        That's all I use is the SRAW, so I'll have to give it a try.
        "Crunch's First Officer"
        twitter: @signaprime

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        • #5
          Originally posted by signa View Post
          That's all I use is the SRAW, so I'll have to give it a try.
          You should, its fun! Well, not for the heli and sometimes the circling gets annoying, but still
          Twitter: @CptainCrunch
          Battlelog/Origin: CptainCrunch

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