Even more updates from Valve tonight. These updates are for Counter-Strike: Global Offensive and Team Fortress 2.
Changelogs for CS:GO and TF2 for March 27, 2013
Changelogs for CS:GO and TF2 for March 27, 2013
Counter-Strike: Global Offensive
- If CTs rescue a hostage and win game now plays "Hostage has been rescued" announcement before announcing "Counter-Terrorists Win".
- Hostages now correctly drop to ground when hostage carrier was killed mid-air.
- Menus will now correctly display on various resolution ratios including 5:4 and triple monitor
- Friends panel will now display an invited icon for invited friends.
- Fixed mouse input in demo playback .
- Lobby leader is now highlighted in lobby.
- Various layout changes to Lobby and Scoreboard.
- Map makers can now choose to show a custom loading image in place of the map overview/radar image
--To do this, place a .jpg image in the same directory as the .bsp (in maps) named _loading.jpg (it needs to be packed manually into the bsp before uploading to the workshop)
- Fixed player viewmodel arms rendering inside out when cl_righthand was set to 0
- Added back player_say game event for server plugins.
Team Fortress 2
- Fixed a bug that caused invisible players in the world
- Fixed Engineer bots in Mann Vs. Machine building disposable sentries that upgrade into tiny, red, level 3 sentries
- Added the Ready Steady Pan tournament medal for Season 2
- Fixed the Festive Axtinguisher, The Disciplinary Action, The Wanga Prick, and The Wrap Assassin sometimes floating in the world after death
- Removed the promotion restrictions from Croft's Crest, The Fortune Hunter, and The Tomb Wrapper
- Updated Mvm_Bigrock to fix a hole in the terrain
- Community requests:
-- Added new inputs for the tf_logic_koth entity: SetRedTimer, SetBlueTimer, AddRedTimer, AddBlueTimer
-- Added a "team" field to the teamplay_flag_event game event to identify which flag the event is for
- If CTs rescue a hostage and win game now plays "Hostage has been rescued" announcement before announcing "Counter-Terrorists Win".
- Hostages now correctly drop to ground when hostage carrier was killed mid-air.
- Menus will now correctly display on various resolution ratios including 5:4 and triple monitor
- Friends panel will now display an invited icon for invited friends.
- Fixed mouse input in demo playback .
- Lobby leader is now highlighted in lobby.
- Various layout changes to Lobby and Scoreboard.
- Map makers can now choose to show a custom loading image in place of the map overview/radar image
--To do this, place a .jpg image in the same directory as the .bsp (in maps) named _loading.jpg (it needs to be packed manually into the bsp before uploading to the workshop)
- Fixed player viewmodel arms rendering inside out when cl_righthand was set to 0
- Added back player_say game event for server plugins.
Team Fortress 2
- Fixed a bug that caused invisible players in the world
- Fixed Engineer bots in Mann Vs. Machine building disposable sentries that upgrade into tiny, red, level 3 sentries
- Added the Ready Steady Pan tournament medal for Season 2
- Fixed the Festive Axtinguisher, The Disciplinary Action, The Wanga Prick, and The Wrap Assassin sometimes floating in the world after death
- Removed the promotion restrictions from Croft's Crest, The Fortune Hunter, and The Tomb Wrapper
- Updated Mvm_Bigrock to fix a hole in the terrain
- Community requests:
-- Added new inputs for the tf_logic_koth entity: SetRedTimer, SetBlueTimer, AddRedTimer, AddBlueTimer
-- Added a "team" field to the teamplay_flag_event game event to identify which flag the event is for
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