Last week, EA's CFO Blake Jorgensen said that the company will include microtransactions in all future game releases. Fortunately, he decided to clear up his comments today, saying that not all games will have them but that they can have them.
So what happens now to non-mobile games when it comes to microtransactions? One example here would be a service like Battlefield Premium, that both satisfies the role of additional paid content and being a series of microtransactions (of sorts).
"I made a statement in the conference along the lines of 'We'll have micro-transactions in our games' and the community read that to mean all our games, and that's really not true.
"All of our mobile games will have micro-transactions in them, because almost all of them are going to a world where they are play for free.
"We're building into all of our games the ability to pay for things along the way, either to get to a higher level, to buy a new character, to buy a truck, a gun, whatever it might be."
"All of our mobile games will have micro-transactions in them, because almost all of them are going to a world where they are play for free.
"We're building into all of our games the ability to pay for things along the way, either to get to a higher level, to buy a new character, to buy a truck, a gun, whatever it might be."
So what happens now to non-mobile games when it comes to microtransactions? One example here would be a service like Battlefield Premium, that both satisfies the role of additional paid content and being a series of microtransactions (of sorts).
"It allows someone to take a game that maybe they played for 1,000 hours and play it for 2,000 hours. We are very conscious that we don't want to make consumers feel like they're not getting value. We want to make sure consumers are getting value."
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