Good evening, Counter-Strike: Global Offensive fans. We've got another tasty changelog for you tonight for CS:GO, so strap in and get to reading while that update is downloaded!
Changelog for CS:GO for January 30, 2013
Haha, it actually just says "nerfed the Deagle." Oh man, fans are going to go crazy over that one!
Changelog for CS:GO for January 30, 2013
NOTABLE
- Nerfed the Deagle.
- Added a feature to spectate friends games via GOTV.
- DM immunity changes:
--default immunity was raised to 10s
--moving cancels immunity
MISC
- Fixed dedicated server memory leak.
- Reserved server with connected GOTV spectators will hold reservation after all players disconnected for at least TV delay time to allow spectators to watch the match to the end.
- Added convar sv_hibernate_punt_tv_clients to also punt lingering TV spectators after all players disconnected and at least TV delay time elapsed.
tv_snapshotrate will now correctly adjust client-side rates automatically for smooth spectating experience.
- Added convar tv_relayradio, 0 = off, 1 = relay team radio commands to GOTV (default value = 0).
- Added convar tv_relaytextchat, 0 = off, 1 = relay "say" chat only, 2 = relay "say" and "say_team" chat to GOTV (default value = 1).
- Team kills and team damage is now preserved for players in competitive games across disconnects and reconnects.
- Fixed a regression in naming of tv_autorecord demo files.
- Nerfed the Deagle.
- Added a feature to spectate friends games via GOTV.
- DM immunity changes:
--default immunity was raised to 10s
--moving cancels immunity
MISC
- Fixed dedicated server memory leak.
- Reserved server with connected GOTV spectators will hold reservation after all players disconnected for at least TV delay time to allow spectators to watch the match to the end.
- Added convar sv_hibernate_punt_tv_clients to also punt lingering TV spectators after all players disconnected and at least TV delay time elapsed.
tv_snapshotrate will now correctly adjust client-side rates automatically for smooth spectating experience.
- Added convar tv_relayradio, 0 = off, 1 = relay team radio commands to GOTV (default value = 0).
- Added convar tv_relaytextchat, 0 = off, 1 = relay "say" chat only, 2 = relay "say" and "say_team" chat to GOTV (default value = 1).
- Team kills and team damage is now preserved for players in competitive games across disconnects and reconnects.
- Fixed a regression in naming of tv_autorecord demo files.
Haha, it actually just says "nerfed the Deagle." Oh man, fans are going to go crazy over that one!
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