Re: Desert Conflict Mod Update
Nice, but did you know there are already 2 versions of El Alamein for bf2 out there already?
Mr Burn's version ->
http://www.fileplanet.com/dl.aspx?/p...ot_support.zip
By Bfds ->
http://www.fileplanet.com/dl.aspx?/p...bfds_sp_v1.zip
Both with SP and MP support. Cool that you're making the old statics from '42 though.
Desert Conflict Mod Update
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Guest repliedRe: Desert Conflict Mod Update
No... all done through hand.. terragen and a few other pieces of software to get the look and feel.. Took Clooney along time to get that look to it. Oh that and masterful handling of all the necessary pieces of software and the editor of course. Which gives you this nicely crafted map..Originally posted by Rhinodid u guys use the same hightmap from BF1942?Leave a comment:
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Guest repliedRe: Desert Conflict Mod Update
Sweet...I love that thingOriginally posted by CATIAprobably, i know they have the sam modeled and ready to go.
as always, great job DCon boys :salute:Leave a comment:
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Re: Desert Conflict Mod Update
did u guys use the same hightmap from BF1942?Leave a comment:
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Re: Desert Conflict Mod Update
good stuff right there, cant waitLeave a comment:
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Re: Desert Conflict Mod Update
Originally posted by fuzzy901Since it seems there will be the SA-3, does anyone know if it will be hand-guided like in Desert Combat, or use BF2's guided missile functionality?Posted on our forums on 13-Apr-06Originally posted by SilversoundNope, 4 dumbfire missiles.
No..... da da da da da da da da da daaaa in the cockpit. Should I throw some flares? ......What the? Too late...... Noooooooo! ...%$#%54$%35#^.......................... ... .. . . . .
We will have a single fire SA-2 launcher for the guided version to counter the Patriot system. I will be bundling that soon.
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Re: Desert Conflict Mod Update
Looks good! Justs needs those touches...more trees, some grass, vehicles...I almost wish EA & DICE remade this map instead of Wake.Leave a comment:
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Guest repliedRe: Desert Conflict Mod Update
Since it seems there will be the SA-3, does anyone know if it will be hand-guided like in Desert Combat, or use BF2's guided missile functionality?
@ Eglaerinion: for a lot of us, El Alamein isn't really a BF1942 map, it's a DC map. Plus, Wake Island is fun, so why not keep giving the oldies a facelift?Leave a comment:
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Re: Desert Conflict Mod Update
Not to worry, my friend. There will be plenty of AA toys to play with.Originally posted by SupertechCool....I like....
We gonna get a SAM site also fior Axis base?
Click HERE for a list of the toys in the works so far.Leave a comment:
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Guest repliedRe: Desert Conflict Mod Update
probably, i know they have the sam modeled and ready to go.Originally posted by SupertechCool....I like....
We gonna get a SAM site also fior Axis base?
as always, great job DCon boys :salute:Leave a comment:
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Guest repliedRe: Desert Conflict Mod Update
Cool....I like....
We gonna get a SAM site also fior Axis base?Leave a comment:
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Re: Desert Conflict Mod Update
Ahh, the good ol' days. Just played some vanilla bf42 the other night and som DC final. BF2 has great sound but go back and listed to DC's sound and wow! thats some nicea sounda!
bring on dem mods pleaze!
Nice stuff can't wait.Leave a comment:
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Re: Desert Conflict Mod Update
*sigh*
I don't get why MC mods recreate BF1942 WW2 maps.Leave a comment:
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Guest repliedRe: Desert Conflict Mod Update
Looks sweet. Always loved that map, and if its even better then great
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