Simple Assualt "fix" Poll

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  • WarGimp

    #1

    Simple Assualt "fix" Poll

    It seems to be generally agreed upon that the assualt kit needs some TLC. From all the threads, the most popular fix seems to be making the kit more all 'round effective by upping it's sprint, leaving it's body armour in place, and adding more smoke grenades.

    Allowing assault to be the only class that breaks the armour/stanima mechanic makes sence. They are the only armoured class that isn't toting around big bulky pieces of harware. Also, it's a significant change since assault is best used for upclose encounters. Upping the sprint would allow them to get into their effective range more easily. Additional smoke granades also allows them to give themselves cover while moving up and makes them slightly less reliant on friendly support kit ammo supplies.

    This poll is not intended to further explore other ideas that folks might have to help out support (like ramping up the GL). To make this a good indecator of how you folks feel, it's got very limited options. Just choose one.

    Edit: Please folks, if you vote no explain why bellow. I don't intend for this to be a debate thread, but knowing why nos are there will help down the road.
  • Marveric
    Member
    • Mar 2006
    • 294

    #2
    Re: Simple Assualt "fix" Poll

    Agree 1 smoke grenade is just useless. Also smoke should prevent enemy scans from seeing people enveloped in them.

    Comment

    • specter

      #3
      Re: Simple Assualt "fix" Poll

      i think they should reinstate jumping and shooting as an assault fix

      Comment

      • TITAN126

        #4
        Re: Simple Assualt "fix" Poll

        You forgot the poll. But I agree with you, your suggestions would probably make the assault class much more useful. Also, I think they should improve the smoke grenades, not only give players more. The ones in AA work excellent, and can actually be used effectively to surprise an opponent or cover your tracks. Adding grenades like these to BF2 would make the assault class much better IMO, and much more fun to play.

        Comment

        • Ali G

          #5
          Re: Simple Assualt "fix" Poll

          Long live AA!! seriously smoke nades in that game acutally "works".

          Comment

          • WarGimp

            #6
            Re: Simple Assualt "fix" Poll

            Originally posted by TITAN126
            You forgot the poll.
            No I didn't. You buggers are just too damned fast.

            It takes a couple to get the poll up on these boards. You have to post your thread first, then add the poll and options.

            Anyway, up now. Vote.

            BTW, If anyone who votes no could relate their reasons why, it would be helpful.

            Comment

            • kosmiq

              #7
              Re: Simple Assualt "fix" Poll

              I must be the only one that really loves the Assault class even though it doesn't really 'do' anything. The firepower (G3, is what crosses my mind) and the armor makes it a lovable class.

              Even though it lacks 'special' powers (healing, blowing stuff up, resupply) it is still the nr1 infantry vs infantry class IMO.

              Comment

              • Cloudvii

                #8
                Re: Simple Assualt "fix" Poll

                two smokes but the sprint is fine as is

                Comment

                • TOAO_VTEC

                  #9
                  Re: Simple Assualt "fix" Poll

                  Another clip for the G3 and I'd be happy. :) Or just give Assault regular grenade's as well. It's just too limiting to have to rely on an inaccurate noobtube that can't lob grenades over fences adequately.

                  Comment

                  • WarGimp

                    #10
                    Re: Simple Assualt "fix" Poll

                    Part of the reason for the sprint boost reasoning is that the assault class is supposed to be a front line unit, but it can't keep up with medics, spec opps, or even engies when push time comes. Support and AT are ment to hang back to provide cover, so their decreased sprint isn't such a big deal for them.

                    Edit: Feel free to bump this thread. Keep it high and visible so we get a good sampling.

                    Comment

                    • Paas

                      #11
                      Re: Simple Assualt "fix" Poll

                      I agree with the Sprint concept. Considering that both Medics and Spec-Ops are either more accurate, or on par, with Assault players when it comes to ranged fighting (Even CQB if you consdier how quickly they G36 series of weapons puts ammo on you) assault needs to be given the ability to close that gap.

                      It's either this, or the weapon figures need to be adjusted so that Assault's "Long Rifles" outshoot Spec-Ops "Carbines". Medics should be regulated to Carbines right along with the Spec-Ops players... there is no reason a medic needs to have the same fighting ability (..and sometimes better) than assault at range.

                      {WP}Paas

                      Comment

                      • kamandor

                        #12
                        Re: Simple Assualt "fix" Poll

                        Just make the Assault weapons deadlier, aka give them more stopping power. Add some sprint and 2 more smoke grenades, but don't forget to beef up the guns. Give the guns better zoom and deadlier rounds and see what happens. This offsets the fact that the Assault class has nothing going for it compared to medics and spec ops.

                        Comment

                        • unununium

                          #13
                          Re: Simple Assualt "fix" Poll

                          The job of the assault class is basically to go in first and make sure it's safe(ish) for the rest of the squad to go in. With more or less the same firepower as the other classes and only 1 smoke grenade they can't do a great job of this.

                          On the flip side, if they made it too easy to kill as assault everyone would play as them and we'd have no one playing support classes. The problem is that, in real life, people in assault roles tend to have more combat training than people in support roles. In BF2, everyone has the same training and everyone is just as capable of killing people.

                          So, basically, I have no idea what the solution is.

                          Comment

                          • WarGimp

                            #14
                            Re: Simple Assualt "fix" Poll

                            Originally posted by unununium
                            The problem is that, in real life, people in assault roles tend to have more combat training than people in support roles.
                            This is another reason why allowing the assault to have both armour and long sprint is a logical tweak. It could be argued that since assault trains harder, they are used to the wieght of the armour and it doesn't hinder them as badly as the support classes.

                            Comment

                            • DaveOnrefni

                              #15
                              Re: Simple Assualt "fix" Poll

                              Give The Assult class an optional attachable scope as weapon slot #6? G3 = SVD?

                              (okay, sorry. Bad idea)

                              I like the idea of both sprint and armor

                              Comment

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