J-10's.... BULLSH*T!

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  • LoKi.

    #76
    Re: J-10's.... BULLSH*T!

    well there may be hope yet heard a rumor that imbalanced air may be resolved by patch 1.5 with the plan to introduce the F-16 into the game to rival the J-10.

    How true this is i dont know yet we can just wait and see?

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    • J3p

      #77
      Re: J-10's.... BULLSH*T!

      Originally posted by Inc|LoKi
      well there may be hope yet heard a rumor that imbalanced air may be resolved by patch 1.5 with the plan to introduce the F-16 into the game to rival the J-10.

      How true this is i dont know yet we can just wait and see?
      EA would never introduce new content without a price tag attached.

      Comment

      • Chris_Redfield
        Member
        • Oct 2006
        • 5986

        #78
        Re: J-10's.... BULLSH*T!

        Originally posted by Inc|LoKi
        well there may be hope yet heard a rumor that imbalanced air may be resolved by patch 1.5 with the plan to introduce the F-16 into the game to rival the J-10.

        How true this is i dont know yet we can just wait and see?
        Ugh, why not MiG-21 while were in oldies. And Im hardly willing to pay 10 bucks for a patch (new content- ka- ching!!!!)

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        • LoKi.

          #79
          Re: J-10's.... BULLSH*T!

          Originally posted by J3p
          EA would never introduce new content without a price tag attached.
          I am also off that opinion but we can hope and prey....

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          • J3p

            #80
            Re: J-10's.... BULLSH*T!

            Originally posted by Inc|LoKi
            I am also off that opinion but we can hope and prey....
            I think at the login screen they should have a big sign saying, "Abandon hope all ye who login here"

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            • Raptor Red

              #81
              Re: J-10's.... BULLSH*T!

              Originally posted by Flares
              problem with BF2, is even if you get a perfect, level flight rear aspect lock on a J10 and he has no flares, missiles will still often fly right past him. Solutions would be to be tweak the missiles so the probability of a kill in this scenario against any plane is very high, or increase the cannon damage. Unfortunately both would have ramifications on the rest of the game...
              Yes, this frustrates me to no end to see the missle go shooting past them when I've finally managed to sneak up behind them. Before the latest hotfix, I could sometimes catch the j-10s in a left or right bank with the missile, even on tighter turns, but it seems now that the missile goes flying off to never never land and a few seconds later I'll see a team vehicle damage message pop up on my screen. On the flipside when I'm being chased, I'm doing 90 degree pull backs + flares and climbing vertically with ab, doing barrel roles, forward roles, and backward roles; I have my front chase view on so I can see their missile following me still as I do these ridiculous stunts. I even fly up at the highest possible altitude + ab to achieve the fastest speed in an attempt to get away only to watch as the missle dodges and weaves to my movements, slowly getting closer and closer like a scene from a James Bond movie.

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              • jakswan

                #82
                Re: J-10's.... BULLSH*T!

                A potentially simple solution is to drop the armour on the J10, so that it can only take one AA?

                At least you retain the diversity but you do have a downside, easy to implement as well.

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