Here is how the AA and A2A are changed in 1.21
I wont provide any comment. I will leave that to the real tests in the battlefield.
Hopefully this wont be another one of those AA threads.
AA in 1.2
MaxAngleLock 120
MaxYaw 3
MaxPitch 3
AA in 1.21
MaxAngleLock 45
MaxYaw 30
MaxPitch 30
The increased Yaw and Pitch mean that the missile can now make sharper turns ONCE IT IS LOCKED ON A TARGET. However, The missle now needs more careful initial aiming toward the target.
Probably dogfighting will now become a bit different. Look at the new numbers!
A2A missiles:
A2A in 1.2
MaxAngleLock 120
MaxYaw 3
MaxPitch 3
A2A in 1.21
MaxAngleLock 45
MaxYaw 15
MaxPitch 15
Now the A2A and SAM missiles are different in this patch! SAM can turn faster than A2A.
Now if you do not know what is Yaw and Pitch axes then check this:
I wont provide any comment. I will leave that to the real tests in the battlefield.
Hopefully this wont be another one of those AA threads.
AA in 1.2
MaxAngleLock 120
MaxYaw 3
MaxPitch 3
AA in 1.21
MaxAngleLock 45
MaxYaw 30
MaxPitch 30
The increased Yaw and Pitch mean that the missile can now make sharper turns ONCE IT IS LOCKED ON A TARGET. However, The missle now needs more careful initial aiming toward the target.
Probably dogfighting will now become a bit different. Look at the new numbers!
A2A missiles:
A2A in 1.2
MaxAngleLock 120
MaxYaw 3
MaxPitch 3
A2A in 1.21
MaxAngleLock 45
MaxYaw 15
MaxPitch 15
Now the A2A and SAM missiles are different in this patch! SAM can turn faster than A2A.
Now if you do not know what is Yaw and Pitch axes then check this:

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