Blackhawk Must Return

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • shiremct

    #106
    Re: Blackhawk Must Return

    Originally posted by {WP}Paas
    I say give the Blackhawk more armor than it used to have; it should be allowed to take 6 Anti-Air missiles and Machine Gun Fire. Of course TV Guided and Jet's could still take one out, it would just take Jets more than one pass.

    Yet. With this increase in armor the Mini-Guns should be replaced with mounted .50 (Hummer). The Blackhawk needs to be a flying troop transport. Not a flying turret.

    I think the APC should be treated exactly the same. Decrease the firepower (Give is Anti-Tank rocket the mimic the ground kit, and a .50-BMG). Yet it should be able to take outrageous amounts of damage. It should operate almost strictly as a troop transport with limited ability to defend its self (that should be up to the "troops" that are being "transported" by it)

    {WP}Paas

    This guy knows what he is talking about. Pre 1.2 BH damage was ridiculus, but now its so worthless in terms of survivability that it can't be used for its intended role. Same for APCs. Regardless of the fact that an APC would not be better armored than a MBT in reality, it would work perfect for the game. Decreasing the APC firepower and increasing its strength would add all kinds of new tactical options to the game, all of which would encourage further teamwork. For once, a "abulance" or repair truck with a medic or engy inside could be used to heal, protect, and soak up a little damage, rather than APC's being used as miny tanks.

    Comment

    Working...