Re: Highway to the Boredom Zone, a pilots perspective on the 1.2 patch
Playing last night was quite interesting. For the first time since 1.2 came out, I was able to spend some quality time with attackchoppers. I did quite well, thanks. Sure, I got shot down a couple times, but I didn't feel robbed or cheated. I felt that I'd screwed up and had to try harder the next time.
Somethings of interesting note:
Cannons are now great for chopper to chopper fights. At one point I instructed my gunner to "screw the TVGs, get ready with the cannons" while closing with an enemy Cobra. I saw him launch his TVG, I jinked, and closed distance. We tore him out of the sky with cannon fire before he was reloaded. It was a perty cool action-movie moment.
Later (and this was kinda fluky), we nailed an F-18 with those same cannons! The enemy fighter was coming in dead on. I thought about PW's vid and knew we were in serious trouble. I pulled up hard and my gunner started firing... Boom, dead F-18! He must have been badly damaged before his run, but it was still hella fun moment.
We also had 2 instances where enemy planes crashed into the harddeck while trying to come after us. They just got a little too agressive and missed the fact that I was intentially puting trees between them and us.
My observation: While choppers did get a fairly serious wackdown from the patch, it's not nearly as bad as some people are making it out to be.
I felt tested for the whole round. Big challenge factor that kept me and my gunner coming back for more. And what the hell... flying bellow treetop level is fun. I actually prefer grasstop level.
Playing last night was quite interesting. For the first time since 1.2 came out, I was able to spend some quality time with attackchoppers. I did quite well, thanks. Sure, I got shot down a couple times, but I didn't feel robbed or cheated. I felt that I'd screwed up and had to try harder the next time.
Somethings of interesting note:
Cannons are now great for chopper to chopper fights. At one point I instructed my gunner to "screw the TVGs, get ready with the cannons" while closing with an enemy Cobra. I saw him launch his TVG, I jinked, and closed distance. We tore him out of the sky with cannon fire before he was reloaded. It was a perty cool action-movie moment.
Later (and this was kinda fluky), we nailed an F-18 with those same cannons! The enemy fighter was coming in dead on. I thought about PW's vid and knew we were in serious trouble. I pulled up hard and my gunner started firing... Boom, dead F-18! He must have been badly damaged before his run, but it was still hella fun moment.
We also had 2 instances where enemy planes crashed into the harddeck while trying to come after us. They just got a little too agressive and missed the fact that I was intentially puting trees between them and us.
My observation: While choppers did get a fairly serious wackdown from the patch, it's not nearly as bad as some people are making it out to be.
I felt tested for the whole round. Big challenge factor that kept me and my gunner coming back for more. And what the hell... flying bellow treetop level is fun. I actually prefer grasstop level.

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