Everyone should read this. I decided to cut and paste because I want this to be easy to find.
Planewhore from PlanetBattlefield Forums:
To all those pilots who enjoyed flying planes and getting a respectable amount of kills and doing what a jet pilot is supposed to do, I'm sorry. I ran in to quite a few people just like this, who were average pilots who enjoyed to fly. Unlike what the aviator antagonists might have you believe, the vast majority of pilots had a tough time getting anywhere near a 10:1 kill/death ratio, or recieving consecutive gold medals.
It's no shock to me though, I knew this day would come the second I saw the 1.2 patch notes, as it is the cumulative resulting kneejerked reaction of many months of whining from a select group of unskilled unadaptive whiny BF2 players complaining repeatedly.
I showed people and told people how to make ground based AA extremely effective versus pilots like me, some listened, but the whiners refused to adapt and persisted in their barrage of complaints. To those who refused to step in to an AA battery, I showed them how to ground a plane the entire game with a small preemptive assault on an enemy airfield. The whiners refused to acknowledge that planes were both limited in quantity, and in versatility.
I showed people with a video with well over 8000+ downloads how one single pilot with proper technique and skill could render the enemies air force next to worthless, but amazingly enough the whines still persisted. What more training and direction could these people require?
Now we've got 1.2 patch, where no matter how good you are if you've got a missile lock tone and no flares, you're pretty much toast. No more do players have to think, adapt, and use technique when trying to down skilled aircraft pilots. No longer do dogfights take skill and no longer can the rare uber pilots make the kind of impact that their training has rightfully awarded them. The average pilot has it even worse, as now they're sure to be much better off on the ground with the rest of the herd spamming grenades or insta-exploding C4 as they'll be far more effective.
The 1.2 patch is a mockery to this game, and especially to me, and to the pinnacle of aviation skill that I worked hard to achieve. Yes, it was me who got the planes nerfed, and for that I apologize to all the other pilots who enjoyed flying them as much as I did. It is a disgrace that the only fighter plane available to my team, which is a rare and valueable asset, and commanded by someone of my infinite skill level can be nullified by one brand new freshly installed private who happens to stumble in to an AA launcher by chance and point + click in my general direction.
Shame on you dice for being so ignorant, and shame on me for being so damn good.
I had'nt given too much thought to the whole AA thing but now I'm kinda glad it happened. Just to see this buttmonkey leave the game makes it all worth it. A big fat ,,|,, goes out to Planewhore.
Planewhore from PlanetBattlefield Forums:
To all those pilots who enjoyed flying planes and getting a respectable amount of kills and doing what a jet pilot is supposed to do, I'm sorry. I ran in to quite a few people just like this, who were average pilots who enjoyed to fly. Unlike what the aviator antagonists might have you believe, the vast majority of pilots had a tough time getting anywhere near a 10:1 kill/death ratio, or recieving consecutive gold medals.
It's no shock to me though, I knew this day would come the second I saw the 1.2 patch notes, as it is the cumulative resulting kneejerked reaction of many months of whining from a select group of unskilled unadaptive whiny BF2 players complaining repeatedly.
I showed people and told people how to make ground based AA extremely effective versus pilots like me, some listened, but the whiners refused to adapt and persisted in their barrage of complaints. To those who refused to step in to an AA battery, I showed them how to ground a plane the entire game with a small preemptive assault on an enemy airfield. The whiners refused to acknowledge that planes were both limited in quantity, and in versatility.
I showed people with a video with well over 8000+ downloads how one single pilot with proper technique and skill could render the enemies air force next to worthless, but amazingly enough the whines still persisted. What more training and direction could these people require?
Now we've got 1.2 patch, where no matter how good you are if you've got a missile lock tone and no flares, you're pretty much toast. No more do players have to think, adapt, and use technique when trying to down skilled aircraft pilots. No longer do dogfights take skill and no longer can the rare uber pilots make the kind of impact that their training has rightfully awarded them. The average pilot has it even worse, as now they're sure to be much better off on the ground with the rest of the herd spamming grenades or insta-exploding C4 as they'll be far more effective.
The 1.2 patch is a mockery to this game, and especially to me, and to the pinnacle of aviation skill that I worked hard to achieve. Yes, it was me who got the planes nerfed, and for that I apologize to all the other pilots who enjoyed flying them as much as I did. It is a disgrace that the only fighter plane available to my team, which is a rare and valueable asset, and commanded by someone of my infinite skill level can be nullified by one brand new freshly installed private who happens to stumble in to an AA launcher by chance and point + click in my general direction.
Shame on you dice for being so ignorant, and shame on me for being so damn good.
I had'nt given too much thought to the whole AA thing but now I'm kinda glad it happened. Just to see this buttmonkey leave the game makes it all worth it. A big fat ,,|,, goes out to Planewhore.

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