Bf2 patch 1.2: a great improvement through realism

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  • Geekybiker

    #31
    Re: Bf2 patch 1.2: a great improvement through realism

    Originally posted by Mr Pmosh
    noobs with 30k points or less.
    :laugh: :laugh: :laugh: :laugh:

    You think someone with 30k points is a n00b? Jesus. Unless you have no life outside of bf2 30k points is ALOT. Hardly a n00b. Id qualify anyone under about 5k points a n00b. People with greater scores than that may not be great players yet, but hardly n00bs.

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    • Mr Pmosh

      #32
      Re: Bf2 patch 1.2: a great improvement through realism

      Originally posted by Hu.Z_of_PLA
      actually, anti aircraft missiles are easy to operate in reality, and stationary cannot avoid.

      oh yeah, you claim that expert pilots can't dodge the missiles, actually, no one can in real life.
      yes but the little space in the map its no the scenario of a real life combat . The navy its not going to put a carrier so close to a coast in combat. NEVER!
      So the space of combat is little. You said real life. IN real life if a pilot in the air force want to even aply for flying a combat jet they need to have some FLYING HOURS so they know the are experts in handling a plane. So now a noob get in booom blow up a expert pilot that have 100 + hours in the plane to learn to use it before the patch. Thats realistic? No more dog fights the game is over.

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      • FearPoint

        #33
        Re: Bf2 patch 1.2: a great improvement through realism

        Originally posted by CommanderD
        And I suppose your in the military?

        In 'Nam in 72 with little Jimmy?

        You might be suprised how many vets and active military do play this game. They also don't sit around like little kids and post about how "realistic" it is either because its a game. If a game was ever realistic then it wouldn't be fun. Games are made to be fun and that is all. The only thing that represents realism in battlefield 2 are the weapon names and the ranks. Oh yes I was in the Marine Corps as an 0331. Are you going to tell me I don't know what I'm talking about too? :laugh:

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        • Mr Pmosh

          #34
          Re: Bf2 patch 1.2: a great improvement through realism

          Originally posted by Geekybiker
          :laugh: :laugh: :laugh: :laugh:

          You think someone with 30k points is a n00b? Jesus. Unless you have no life outside of bf2 30k points is ALOT. Hardly a n00b. Id qualify anyone under about 5k points a n00b. People with greater scores than that may not be great players yet, but hardly n00bs.
          noob whiner. go cry some more to ea to see if they make a patch to make you general with 30k looser go play AA or CS people like you killed this game with your complains. while the people with skills where playing and learning the game, all the loosers where in forums crying to EA for this patch.

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          • skitzo

            #35
            Re: Bf2 patch 1.2: a great improvement through realism

            OK Pmosh...breathe. The reason why we wanted it to be nerfed is that...you couldn't stop them...at all. It was like stat padding except in the air. Whine all you want Pmosh. You are just another plane whore that has to get used to squad tactics and fighting on the ground like all of us. You can't play god anymore so what.

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            • Geekybiker

              #36
              Re: Bf2 patch 1.2: a great improvement through realism

              Originally posted by Mr Pmosh
              noob whiner. go cry some more to ea to see if they make a patch to make you general with 30k looser go play AA or CS people like you killed this game with your complains. while the people with skills where playing and learning the game, all the loosers where in forums crying to EA for this patch.
              Where the heck did that come from? I didnt complain about ranks. I think the point values are fine. Ive played AA and CS combined total of a couple hours. Sheesh. Just saying if you think anyone under 30k is a n00b, you have a very skewed prespective of what a n00b is.

              FWIW global score is a VERY poor indicator of skill. Its more about time served than anything.

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              • Chris_Redfield
                Member
                • Oct 2006
                • 5986

                #37
                Re: Bf2 patch 1.2: a great improvement through realism

                Originally posted by skitzo
                OK Pmosh...breathe. The reason why we wanted it to be nerfed is that...you couldn't stop them...at all. It was like stat padding except in the air. Whine all you want Pmosh. You are just another plane whore that has to get used to squad tactics and fighting on the ground like all of us. You can't play god anymore so what.
                Personally I hate comments like these. Why cant you accept that air power is a vital element in the game. If you need 100% groundpounding and want to get killed you can go get a copy of CSS. Its a great game, needs more skills on ground level and the best part- no jets to worry about.
                I´d advise you to play SWAT4- best tactical CQB FPS ever made. Buggy as ****, but still the best. Also no jets to worry about, but at least there, "teamwork" is really what it should be. Teamwork in BF2 is just running together ad gunning together.

                Jet pilots were never gods. You ignore the fact that they work FOR you, in clearing up the flags for you.

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                • Sgt Sly

                  #38
                  Re: Bf2 patch 1.2: a great improvement through realism

                  Originally posted by 18zulukiller
                  Overall from what Ive tested at the moment this is a good patch and the only people that seem to be complaining are all the stat whores. You know the type that only fly in the BH on mashurate city or the ones that near enough exclusively play medic on karkland Or the bitches that TK for planes it seems to me there the ones doing all the complaining.

                  You know I think I'm going to love this patch!!

                  I think its time all of us N00bs with just 30k in points or less and a steady job show the stat whores what we're made of!!

                  Time to lock & load!!

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                  • Mr Pmosh

                    #39
                    Re: Bf2 patch 1.2: a great improvement through realism

                    Originally posted by skitzo
                    OK Pmosh...breathe. The reason why we wanted it to be nerfed is that...you couldn't stop them...at all. It was like stat padding except in the air. Whine all you want Pmosh. You are just another plane whore that has to get used to squad tactics and fighting on the ground like all of us. You can't play god anymore so what.
                    but if that was the way to make points why people don't take the time to learn?
                    and make those point. The things of this game is taking the majority of the flags and take the others team tickets down. The pilot alone can't do that. And every time I see a server that a pilot its abusing is because no one in the oppising team now how to fly. Nobody takes the time to learn. Thats was the problem. So EA make the patch to shut up all the whiners that don't have skill and don't want to learn how to play. a plane don't win a round. I am not a plane whore, i am a tank whore. But i took the time to learn to use the planes and some rounds i use it. Now it don't take any skill to lock and shoot. In fact the experts are going to learn how to deal with it and the noobs that start flying are gona quit fast!

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                    • panzerd18

                      #40
                      Re: Bf2 patch 1.2: a great improvement through realism

                      LOL what are all these noobs commenting saying that dogfighting is gone??? In modern day aircomat its all about the manuover onto the other guys six. If you already allow someone else onto your six you deserve to die. Don't go saying you should be able to out turn them because you lost the fight the second he got on your tail and got a lock.

                      Face it SAM sites are a real problem for todays aircraft. Here is a tip, take out the SAM site first before trying to get easy kills.

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                      • Geekybiker

                        #41
                        Re: Bf2 patch 1.2: a great improvement through realism

                        Originally posted by panzerd18
                        In modern day aircomat its all about the manuover onto the other guys six.
                        That's funny, I thought modern aircombat was all about electronic warfare and firing missles beyond visual range. Perhaps you're thinking of movies or WW2?

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                        • Daz

                          #42
                          Re: Bf2 patch 1.2: a great improvement through realism

                          Realism is good to a certain degree.

                          But I dont want realism over gameplay.

                          And right now It seems every patch they bring out, every vehicle class is made ****ter and it makes most people want armor even more.

                          Thus getting totally baseraped.

                          (On oman none of our blackhawks could go anywhere we were stranded on the carrier getting spawn camped by Su-34 bombing runs)

                          From what I really thing about what is better, I cant find a complete better thing. Noob tubing and bunnyhopping yeah its good that, its gone. But I REALLY hate how slow you go prone. Wasnt even an issue and that ****es me off. As I would always go prone as support and now no point as the guns are more accurate than normal assault rifles, no point of being called support if they are all turned into CQC weapons. = unrealistic.

                          MP7 and P90 suck, they have the same damage as 9mm rounds when their damage should be between 22 or 24 damage.

                          So its not entirely realistic now. But im glad the G3, L85A1 and MP5 are better.

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                          • Mr Pmosh

                            #43
                            Re: Bf2 patch 1.2: a great improvement through realism

                            Originally posted by Sgt Sly
                            You know I think I'm going to love this patch!!

                            I think its time all of us N00bs with just 30k in points or less and a steady job show the stat whores what we're made of!!

                            Time to lock & load!!
                            made off? you don't think the people with hi score never got 30k? yes we got them. and the gameplay was diferent. Know you will not improve your score as easy as before. In fact is gonna be more dificult to you to get more pionts. before this patch if you learned to use certain vehicle you can get a lot of points and win the round. Now people are going to fight for a tank or apc is the only vehicle to make large points. If you look now in a round in a 32 server full the most people get are 30 to 40 points in a 64 people get 60 to 72 and the only high score where people in apc and tanks. This patch killed the gameplay.

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                            • BravoTwoZeroUK

                              #44
                              Re: Bf2 patch 1.2: a great improvement through realism

                              OMG!!! FINALLY!!
                              For the first time since I brought this game I've actually had fun playing.
                              No chopper wh*reing,it's just made pilots think alot harder about what they're doing.
                              I love it to be honest nice cleaning fighting and to be honest the people that don't like it are either the dolphin diving,bunny hoppers,chopper wh*res that used to ruin this game.
                              At long last !!!
                              It might be me but I think the AT Rockets seem to do more damage!?!? I haven't seen any Armour wh*reing as of yet!

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                              • skitzo

                                #45
                                Re: Bf2 patch 1.2: a great improvement through realism

                                I didn't say that Planes win the round. YOu are right, planes can clear a CP but they don't. Well, they do sometimes. I have been on both sides of this and I never really cared. What should be the deciding factor of you taking the flag is if you can get a SL up there and let 6 people take the flag and start sweeping around for the enemy. Tanks aren't so bad. I have never been whored by a tank because I am never afraid of them. I am an AT and fight back. Jets just couldn't be taken down though unless by another plane. I have seen that happen 20% of the time. Jets just started killing everyone that just spawned or were in a tank or any vehicle. Jets and helis are suppost to be supportive but instead they are used to get uber high points. Pmosh, I am sorry if I offended you. I have died by Jets so much times and fired so many AA rockets and have never taken them down. This is why I love Sharqi Peninsula.

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