Re: Hate BF2 1.2
O EXACTLY how I feel...
A tow...you have to aim and guide...I wouldn't mind if AA was that way, thats how it is in DC....at least it takes SKILL to shoot stuff down that way...
Yes, yes you are. Its called using your brain. Think...ok hes going X fast, at Y angle, so I adjust my mouse to Z point....its not that hard....for choppers.
Jets....the mobile AA needs the Essex kinda abilities...the essex can shoot down jets without missiles...once again...use your brain.
Choppers...were fine before....they should go back to 1.12....
And fyi I easily hit choppers with AT missiles...use your eyes, hands, and brain (if you have one
) to hit it...
From what I read, it just goes with my original observations and predictions of knowing that the patch was going to be a MEH patch. Why? Because we have the extremists on one sides screaming YAH! this and that because AA is better, gun accuracy, BH, DD, etc. Then the other side of the coin of people that think the patch ruined the game.
I am in the middle. I am disappointed with some of the features, and happy with others. Though I thought the air power was too powerful, I did not believe it deserved to take such a beating. Support guns are too accurate now, same with snipers. If you couldn't hit anything with either class before, you shouldn't be a support/sniper. I am happy about the GL being useless while jumping, however I do not like not being about to shoot anything at all while jumping. It was useful when jumping over a wall or something and blasting away at the badguys.
Here is the thing boys and girls. No matter how much you complain or dislike what the patch did...there is nothing you can do about it. It make suck horribly or be the holy grail to you...regardless...even if things were changed (again), it will be months from now before another major patch such as this will be released. Rest assured, a new patch will most likely be released with the release of Armored fury...but, whether or not that patch does anything more than make the game compatable with the booster pack will remain a mystery.
I'm sorry to all those that are unhappy with the patch...you can thank those that whine and complain, and never took the time as I have or others to over come the challenges the game presented. So a guy tubes you...learn to shoot faster. So a aircraft kills you. Get a man from your team in every AA on the map, and they will go down (now only one AA with the nerfing of aircraft and super AA) My point is...the whole point of the game, the vehicles, the weapons; each had their own advantage. There was only one or two aircraft per side for a reason...because they were powerful. The GL was powerful because it gave the assualt class an edge that it lacked compared to other classes. We just are going to have to live with it...I just hope that they stop dramatically changing the game...because i was having fun with it as it was....now i have to relearn the game...again...and hopefully I will be able to have some fun even with this dramatically different game than before.
I am in the middle. I am disappointed with some of the features, and happy with others. Though I thought the air power was too powerful, I did not believe it deserved to take such a beating. Support guns are too accurate now, same with snipers. If you couldn't hit anything with either class before, you shouldn't be a support/sniper. I am happy about the GL being useless while jumping, however I do not like not being about to shoot anything at all while jumping. It was useful when jumping over a wall or something and blasting away at the badguys.
Here is the thing boys and girls. No matter how much you complain or dislike what the patch did...there is nothing you can do about it. It make suck horribly or be the holy grail to you...regardless...even if things were changed (again), it will be months from now before another major patch such as this will be released. Rest assured, a new patch will most likely be released with the release of Armored fury...but, whether or not that patch does anything more than make the game compatable with the booster pack will remain a mystery.
I'm sorry to all those that are unhappy with the patch...you can thank those that whine and complain, and never took the time as I have or others to over come the challenges the game presented. So a guy tubes you...learn to shoot faster. So a aircraft kills you. Get a man from your team in every AA on the map, and they will go down (now only one AA with the nerfing of aircraft and super AA) My point is...the whole point of the game, the vehicles, the weapons; each had their own advantage. There was only one or two aircraft per side for a reason...because they were powerful. The GL was powerful because it gave the assualt class an edge that it lacked compared to other classes. We just are going to have to live with it...I just hope that they stop dramatically changing the game...because i was having fun with it as it was....now i have to relearn the game...again...and hopefully I will be able to have some fun even with this dramatically different game than before.
And what skill do you propose it should need? How complex does a stationary heat-locking turret need to be?
How much skill does a TOW take?
How much skill does a TOW take?
So I'm supposed to hit a jet or fast-moving attack copter how? Optical tracking is NOT good enough, try hitting a chopper UP CLOSE with an AT missile for proof of that.
Jets....the mobile AA needs the Essex kinda abilities...the essex can shoot down jets without missiles...once again...use your brain.
Choppers...were fine before....they should go back to 1.12....
And fyi I easily hit choppers with AT missiles...use your eyes, hands, and brain (if you have one
) to hit it...
Nothing will pi$$ you off...Trust me.

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