Re: bunny hoppers and helo pilots
Ah, sorry about the small lapse in my post. I'm a helo pilot and I do not ignore AA unless I know where it is then I just have to circle sideways to have 95% AA miss. If I don't know where its coming from and can't figure it out fairly fast I'm in trouble.
I also don't see planes ignoring AA they usually kill you within seconds.
Agreed.
I haven't seen anyone saying they want 100 percent hit probability but that's what they got. I agree that the AA was broken in 1.12.
Agreed. Not anymore though.
I have seen the same thing but I am quite aware that its the netcode. I have been hit by tanks enough to know they hurt you, bad.
Yeah they look like hits and act like hits only they don't do any damage. One shot is enough to make a helo smoke (in 1.12) if it doesn't start smoking the netcode has screwed you over once again.
Yes they aren't downed by the AA but they will engage it. If they engage it I would say they consider it a threat. Even if its a lesser one remember jets only have two enemys AA and jets. I'm not saying the AA were fine in the last version though.
I have no problem with planes in the game. I quite like them in fact even though I rarely use one and basically suck if I do. You are right that the helos have a much harder time than planes. In this patch you're basically dead if they lock onto you above a certain altitude. You drop flares and do a suicide dive but can't even make it to cover before you're downed by the AA. Sometimes the AA even ignore the flares and that is very bad IMO.
I would actually be quite happy if they made sure you were completely secure if you flare and a prolonged safe time. I would also like the cannon to kill jeeps faster or more splash damage against jeeps with the wire guided (hellfire).
Another minor problem is the helos vulnerability towards small arms fire. The infantry can see you long before you can see them but still hurt you. If they are going to let small arms do substatial damage then I want FLIR its not very nice with an assymetrically realistic game.
I've also noticed that the sound bug where you can't hear yourself get hit is much worse. It even happens when you're an infantryman now.
Originally posted by PoweredBySoy
I also don't see planes ignoring AA they usually kill you within seconds.
Originally posted by PoweredBySoy
Originally posted by PoweredBySoy
Originally posted by PoweredBySoy
Originally posted by PoweredBySoy
Originally posted by PoweredBySoy
Originally posted by PoweredBySoy
Originally posted by PoweredBySoy
I would actually be quite happy if they made sure you were completely secure if you flare and a prolonged safe time. I would also like the cannon to kill jeeps faster or more splash damage against jeeps with the wire guided (hellfire).
Another minor problem is the helos vulnerability towards small arms fire. The infantry can see you long before you can see them but still hurt you. If they are going to let small arms do substatial damage then I want FLIR its not very nice with an assymetrically realistic game.
I've also noticed that the sound bug where you can't hear yourself get hit is much worse. It even happens when you're an infantryman now.
Comment