So how do support players feel?

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  • Bullet_Force

    #76
    Re: So how do support players feel?

    I came from the realistic game known as Joint Operations and I can safely say the support guns atm in BF2 are crap. Not even worth using them. They cant suppress anything cause they cant hit anything. I've lost count of the amount of times i've been prone in an alley waiting for some customers to come around the corner. One does sees me does some rabbit jumping stuff and noob tubes me before i can even kill him.

    There is no point to support in this stupid game unless DICE understand that if you run at a support guy in the open you should get owned very quickly. The accuracy on these guns is crap in real life they are way more accurate when just squeezing the trigger. Most support guns have an accurate effective range of up to 2km! Yet in BF2 30+ metres is too much for them to handle. Overheating 2 is bs, a real support gun could fires a few thousand rounds before it even gets near overheating.

    Removing dolphin diving will help the support class in my opinion. No longer will spec ops be able to come around the corner and instantly prone and headshot you with their bs guns. Its a good thing and support will benefit from it.

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    • Hu.Z_of_PLA

      #77
      Re: So how do support players feel?

      Originally posted by Bullet_Force
      I came from the realistic game known as Joint Operations and I can safely say the support guns atm in BF2 are crap. Not even worth using them. They cant suppress anything cause they cant hit anything. I've lost count of the amount of times i've been prone in an alley waiting for some customers to come around the corner. One does sees me does some rabbit jumping stuff and noob tubes me before i can even kill him.

      There is no point to support in this stupid game unless DICE understand that if you run at a support guy in the open you should get owned very quickly. The accuracy on these guns is crap in real life they are way more accurate when just squeezing the trigger. Most support guns have an accurate effective range of up to 2km! Yet in BF2 30+ metres is too much for them to handle. Overheating 2 is bs, a real support gun could fires a few thousand rounds before it even gets near overheating.

      Removing dolphin diving will help the support class in my opinion. No longer will spec ops be able to come around the corner and instantly prone and headshot you with their bs guns. Its a good thing and support will benefit from it.
      you mean you come from a game where you can jump with a m82a1 and still hit a person 100 feets away?

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      • Bullet_Force

        #78
        Re: So how do support players feel?

        Originally posted by Hu.Z_of_PLA
        you mean you come from a game where you can jump with a m82a1 and still hit a person 100 feets away?
        Um that would most likely be a lucky shot. The sniper rifles in the game are realistic. If your 200m away and you line their head up, pull the trigger, the bullet hits their head. Longer ranges require adjust but theres no bunny hopping crap. BF2 feels like noobfield compared to JO, hence why most kiddies play BF2 and not JO.

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        • inque

          #79
          Re: So how do support players feel?

          Originally posted by iflabs
          Pffffttt...

          Teamwork BS. No one utilizes teamwork work. Get real.
          Really depends on who you play with. I usually play with a group of people I met on an online community in my country.

          And so far the experience and teamwork has been great, but we're getting a little bit OT now.

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          • iflabs

            #80
            Re: So how do support players feel?

            The LMGs in JO:TR were pretty darn good; very accurate while proning. At least the JO:TR sniper rifles didn't suffer from some random bullet direction when shot without scoping.

            BF2 is slowly shifting towards full arcade style; I think it's about time we insert a quarter for every spawn...

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            • Bullet_Force

              #81
              Re: So how do support players feel?

              Originally posted by iflabs
              The LMGs in JO:TR were pretty darn good; very accurate while proning. At least the JO:TR sniper rifles didn't suffer from some random bullet direction when shot without scoping.

              BF2 is slowly shifting towards full arcade style; I think it's about time we insert a quarter for every spawn...
              Yep spot on JO was a great game. Had 2x the content BF2. Adjustable night vision scopes even lol. Didnt have to pay for it either in a crappy expansion, came standard. Choosing ur kit loadouts was great 2.

              Sadly BF2 has drifted from being semi realistic to full on BS. I know i'll be inserting my coins into the slot in a few months.

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              • MrBenis

                #82
                Re: So how do support players feel?

                Doom, gloom, mushroom.

                You haven't seen the implications of this patch in effect, so don't hound it.

                Also! To the man who cried foul about what i said earlier, there's another person who posted exactly what I feel.

                WHY HAVE A CROSS HAIR IF I CAN'T HIT HIM IN POINT BLANK RANGE?

                Really it's so stupid, the bullets land at my feet, fly for random birds, decide to have a cigarette break, and maybe even visit their momma's but they'll be DAMNED if they land *within* the crosshairs. I'd have much more kills such was the case, as enemies getting too close (thanks to incredibly retarded accuracy) means I have to LEAP to me feet and engage CQC styles. This isnt UT2K4, people die in as little as 1 bullet (that much i know for certain, G36C is the MOST RIDICULOUSLY ACCURATE weapon i've ever seen. IT should be nerfed, GL next, aircraft last)

                Actually... the minigun in UT2k4 is more accurate than my PKM... sockey me some spinning barrels then, coz Danny's going to war!

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                • Bullet_Force

                  #83
                  Re: So how do support players feel?

                  Originally posted by MrBenis
                  G36C is the MOST RIDICULOUSLY ACCURATE weapon i've ever seen. IT should be nerfed

                  Agreed. The G36C is a carbine. Carbines are LESS accurate then any assault rifle and are designed for CQC not sniping. Most carbines have a maximum effective range of 300m while assault rifles go up to 600m.
                  Somehow DICE either didnt do their research properly or simply dediced to make a magic gun called G36C

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                  • Barone

                    #84
                    Re: So how do support players feel?

                    Originally posted by Bullet_Force
                    Agreed. The G36c is a carbine. Carbines are LESS accurate then any assault rifle and are designed CQC not sniping. Most carbines have a maximum effective range of 300m while assault rifles go up to 600m.
                    Somehow DICE either didnt do their research properly or simply dediced to make a magic gun called G36c
                    Yup. Never ceased to be amazed at how the G3, with a longer barrell and a bigger bullett performs horribly compared to the much shorter, smaller caliber G36C.

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                    • Rogue845

                      #85
                      Re: So how do support players feel?

                      I have to agree with some of tyhe srguments here about the accuracy of the LMGs. The whole point of an LMG is to put lots of rounds down on the target, providing supressing fire so that the rest of your fire team can engage the enemy. But what's the point if you can't even hit what you aim at? The accuracy needs to improved in BF2.

                      Seriously, how many times have you been dashing about the alleys of Karkand, rounded a corner and come face to face with an enemy, opened up with the M249 at point blank range and lost? Not even hitting your target?

                      However, I still think that the overheating thing should be left as is. I know that irl LMGs take a while to overheat, but if that was the case in BF2 you'd just get people brassing up entire fething areas until someone wandered into view.

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                      • imported_The 13th Raptor

                        #86
                        Re: So how do support players feel?

                        well, they said they increased the G3's accuracy.

                        I hope its more accurate then the G36c now, that would mean i didnt waste my unlock slot on a RIFLE that performs worse then the damn CARBINE version.

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                        • Razzia.be

                          #87
                          Re: So how do support players feel?

                          support rules, but the accuracy sux big time, glad they make them more accurate :)

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                          • Bullet_Force

                            #88
                            Re: So how do support players feel?

                            Originally posted by The 13th Raptor
                            well, they said they increased the G3's accuracy.

                            I hope its more accurate then the G36c now, that would mean i didnt waste my unlock slot on a RIFLE that performs worse then the damn CARBINE version.
                            I think you will find your out of luck. The G3 accuracy will be improved but i cant see EA/DICE toning down the G36C accuracy. Too many cry babies would stir up a fuss.:evil:

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                            • TCP50

                              #89
                              Re: So how do support players feel?

                              I dont mind the support classt the way it is. I managed to get my expert badge (the real way). I think when the PKM becomes more accurate then that is all we will see people using.

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                              • HABO3

                                #90
                                Re: So how do support players feel?

                                or it's entirely possible we will see LESS people using support in the next patch due to the prone delay, people hate having to do anything that prevents them from being able to shoot (accurately) at someone in less than a miliseconds time.

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