Response to "Interview w/Dice re: 1.2"

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • imported_Wreck

    #16
    Re: Response to "Interview w/Dice re: 1.2"

    Originally posted by Colinloves

    Boycot this patch when it comes out. !!!!!!!!!!! <----this is the start
    Boycott the best patch so far? Not I.

    Comment

    • 3Libras

      #17
      Re: Response to &quot;Interview w/Dice re: 1.2&quot;

      Originally posted by <<R2>>Capt.HKS
      What I find amusing is EA created the bunny hopping problem with BF2. If you have played BFV, go and try to bunny hop its just not possible. Not only that you can jump twice as high in BF2 compared to BFV.

      Bunny hopping was never a problem in BFV.
      Interesting. The whole game just seems halfassed to me.

      And try to keep in mind that Dice is responsible for this mess, not EA. <3!

      Comment

      • Uber:Jagermeiter

        #18
        Re: Response to &quot;Interview w/Dice re: 1.2&quot;

        Well the patch isn't out and doesn't look like it will be for a while so ...no need to get upset

        Comment

        • imported_Wreck

          #19
          Re: Response to &quot;Interview w/Dice re: 1.2&quot;

          Originally posted by 3Libras
          Interesting. The whole game just seems halfassed to me.

          And try to keep in mind that Dice is responsible for this mess, not EA. <3!
          EA pushed a half finished game out the door. Who writes the paychecks? They are ultimately responsible for a product with their logo on it.

          Comment

          • « R²» HKS

            #20
            Re: Response to &quot;Interview w/Dice re: 1.2&quot;

            Originally posted by Wreck
            EA pushed a half finished game out the door. Who writes the paychecks? They are ultimately responsible for a product with their logo on it.
            Thats the way I feel. I know DICE made the game but EA are responsible for rushing it out therefore the game the way it is, is EA's fault in my view. I'm sure if DICE had more time it would be a totally different game.

            Comment

            • BigBadBob

              #21
              Re: Response to &quot;Interview w/Dice re: 1.2&quot;

              I agree Oak, there may be some good things coming in the patch, but they don't seem to address the problems that really need fixing, and working on things that people have learned to live with.

              Comment

              • Revoluti0n
                Member
                • Mar 2006
                • 3032

                #22
                Re: Response to &quot;Interview w/Dice re: 1.2&quot;

                I hardly believe that nerfing the weapons is going to make this patch good. I'm sickened to hear about so many people always complaining about bunny hopping and dolphin diving. It IS very much a valid defensive tactic. If you were being shot at you would most definitely be hauling a$$ and diving behind some cover.
                So we won't be able to jump and shoot? That is ridiculous, as is the idea of not being able to toss mines, medkits, ammo...I mean that is not what I would call a "critical" fix. The game kicking people all the way to desktop, the wacky misalignment of spawn points in Zatar, the inability to spawn on your squad leader without them dancing a jig, the FF AA thing going on, getting ressed with no kit, shooting through concrete walls and bunkers, legs sticking out of walls, the damn red/blue garbage...These are critical fixes. Im afraid I do not understand why all the attention to the bh/dd BS!!!
                This is going to be a disaster I am sure of it....Wait and see...

                Comment

                • imported_Wasp

                  #23
                  Re: Response to &quot;Interview w/Dice re: 1.2&quot;

                  This patch is gonna "try" to reduce air dominance which is good. VERY GOOD!! They do not however mention with a single word the huge imbalance between the planes. There is a reason that the FA-18 Hornet is often found in the hangar rather than in the air. Looks like I'll continue to stay away from maps like Cleansweep.

                  Jumping and throwing things have been around since BF1942. It's sad that they have to turn to stopping this as a solution to the C4 insta detonation. Why not adress the real problem instead?

                  I totally agree with Wargimp on the grenade launcher. Give it range to activate. Even if you can't jump and fire you can still survive close range shots. I see it all the time. You bump into an enemy in a narrow alley, he fires his n00b tube, you die and he survives.. No jumping involved.

                  Jumping should not be allowed unless you have a certain amount of stamina bars left. Say 6 or 7. Let's see you do the ballerina number then...

                  Comment

                  • Papi4baby
                    Member
                    • Aug 2005
                    • 1189

                    #24
                    Re: Response to &quot;Interview w/Dice re: 1.2&quot;

                    I am afraid we shall never be happy, while some might get what we want, AKA dolphin diving and bunny hoping out, some stuff will be refer as not a good change like the helo.

                    Comment

                    • imported_Phenomenomenon

                      #25
                      Re: Response to &quot;Interview w/Dice re: 1.2&quot;

                      No chucking of meds, grenades, and c4 is going to suck. And take alot away from the game. Dice needs to look at the previous BF games and figure out why only in this game has bunny hopping and prone diving been so bad that they have to limit playability to get rid of it. It's never been a problem before now.

                      Comment

                      • PBAsydney

                        #26
                        Re: Response to &quot;Interview w/Dice re: 1.2&quot;

                        I actually like the fact that planes will be nerfed down. Less noobs thinking that they are ace and will stay away from planes = more planes for me :)

                        Comment

                        • whofriggincares

                          #27
                          Re: Response to &quot;Interview w/Dice re: 1.2&quot;

                          If this patch destroys the game as much as it looks, I might have to find another game. That sucks.

                          Comment

                          • imported_Rafterman
                            Member
                            • May 2005
                            • 1105

                            #28
                            Re: Response to &quot;Interview w/Dice re: 1.2&quot;

                            Personally, I see nothing but positives with this new patch and from the comments I've read in-game, I think a lot of players agree with me.

                            If not being able to do these things drives some guys away, frankly, I'm all for it as I think it's these types of guys that ruin the game.

                            Comment

                            • glaucoma

                              #29
                              Re: Response to &quot;Interview w/Dice re: 1.2&quot;

                              Originally posted by Rafterman
                              Personally, I see nothing but positives with this new patch and from the comments I've read in-game, I think a lot of players agree with me.

                              If not being able to do these things drives some guys away, frankly, I'm all for it as I think it's these types of guys that ruin the game.
                              True, tossing ammo bags or medkits to your friends totally ruins the game.

                              Comment

                              • 3Libras

                                #30
                                Re: Response to &quot;Interview w/Dice re: 1.2&quot;

                                Originally posted by Revoluti0n
                                I'm sickened to hear about so many people always complaining about bunny hopping and dolphin diving. It IS very much a valid defensive tactic. If you were being shot at you would most definitely be hauling a$$ and diving behind some cover.
                                Gonna have to strongly disagree. In paintball I can't recall people bunnyhopping, and I very much doubt that the real USMC does it. Jumping as high as those avatars do would be difficult, especially under fire, and even more so difficult to do it so quickly and repeatedly. It looks stupid and incredibly mocking to see this.


                                Also.. I think your definition of dolphin diving is warped? I think (hope!) that you'll still be able to run and take cover behind things. It'll probably just increase the delay time it takes to go prone and stand back up again. Dolphin diving is tapping z then spacebar twice and repeating.

                                Comment

                                Working...