Q for all the mouse Aviators......

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  • Blak_Phoenix

    #61
    Re: Q for all the mouse Aviators......

    Yea its caused by the change in airfow over the wings, leadng to an increase in lift, but once the planes rolls over a certain amount that lift is then lost and the plane starts to loose altitude, hence why you need to lift the nose to stop the drop.

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    • canadacow

      #62
      Re: Q for all the mouse Aviators......

      Neato

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      • cirebackwards

        #63
        Re: Q for all the mouse Aviators......

        Rolling the plane won't cause extra lift. There is a decrease in the vertical component of lift, because more of the lift is in the horizontal component. That is what causes loss of altitude. The increase in lift perpendicular to your wings must be increased to make the vertical component equal to the weight.

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        • cirebackwards

          #64
          Re: Q for all the mouse Aviators......

          Double post :O

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          • Blak_Phoenix

            #65
            Re: Q for all the mouse Aviators......

            Just shows how much i now ay.. lol.. nah i knew it was somethign like a change in lift.. and i was just trying to put 2 n 2 together on that one. Well that is very helpfull

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            • tjmhay

              #66
              Re: Q for all the mouse Aviators......

              Originally posted by KickPhucker
              If this didn't make sense it's because your parents never told you that you're retarded. Sorry to break the news.
              My question wasn't what Yaw / Pitch were, but what the numerical values in the context of the game represented. I was just wondering if they affected the sensitivity of the planes/ helicopters movements.

              In any case my initial thoughts was confirmed by someone else.

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              • Blak_Phoenix

                #67
                Re: Q for all the mouse Aviators......

                Originally posted by tjmhay
                My question wasn't what Yaw / Pitch were, but what the numerical values in the context of the game represented. I was just wondering if they affected the sensitivity of the planes/ helicopters movements.

                In any case my initial thoughts was confirmed by someone else.
                Yea we kind of all got off track there.. lol.. but yea this is what i said before and so far i have not been told otherwise and as far as i know its right:

                The higher the number or the greater the sensitivity that you have in the controls the faster these will react. So if you have them all on one, then you will have a very sluggish plane the will both not react quickly or be able to have as tighter turning circle. But If you have them all up high or highish (depending on where you feel comfortable) you will find that you have to move the mouse alot less to get the same results. The agility of the plane/heli is increased as it will react faster and be able to turn further then before.

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                • trickster

                  #68
                  Re: Q for all the mouse Aviators......

                  I got a logitech mx518 mouse which has setable sensitivity, I use middle setting for playing as a foot soldier and helo, lowest for normal jet flying and highest to do some tight turns if I got a jet or missile on my arse. Also got a mouse button bound to pull up, for some reason with a mouse if you hold that and pull mouse back, it turns twice as tight.

                  I went and bought asaitek x52 joystick http://www.saitekusa.com/USA/prod/x52.htm but just cant seem to get along with it, mouse is so much more accurate for those straffing runs, dont play in jets as much as I would like, but I am still in the top 5000 pilots.

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                  • I-Kodiak-I

                    #69
                    Re: Q for all the mouse Aviators......

                    i got about 3, gives me plaenty of mouse speed for changing angles quikly

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                    • Brindled
                      Member
                      • Oct 2005
                      • 1068

                      #70
                      Re: Q for all the mouse Aviators......

                      Originally posted by IVfluids
                      I used to fly in DC with windows mouse setting at high and the game at 10, you could do some pretty crazy sh*t with the flick of the mouse.
                      same here. ah, the good ol' days.

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