Verifying Client Data Fix

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  • Alm()nd J()y
    Member
    • Oct 2006
    • 1209

    #31
    Re: Verifying Client Data Fix

    at 7,200 RPM it takes about 3mins . How do you tell if a server has battlefield recorder enabled???

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    • Regent

      #32
      Re: Verifying Client Data Fix

      So most people are waiting 3 minutes for verification?

      Comment

      • Versus3k

        #33
        Re: Verifying Client Data Fix

        I'm usually one of the first on a map and I don't have what you'd call a top machine. The time it takes to verify client data varies but no matter whether it takes 10 seconds or 1 minute, I'm still one if the first to get in.

        I have a P4 2.6Ghz, 2Gb RAM, Geforce 6800GT AGP, 200Gb SATA, 10Mb Cablemodem...

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        • DanneDA

          #34
          Re: Verifying Client Data Fix

          Originally posted by Versus3k
          I'm usually one of the first on a map and I don't have what you'd call a top machine. The time it takes to verify client data varies but no matter whether it takes 10 seconds or 1 minute, I'm still one if the first to get in.

          I have a P4 2.6Ghz, 2Gb RAM, Geforce 6800GT AGP, 200Gb SATA, 10Mb Cablemodem...

          I have an almost identical computer to yours, difference is a 6800 GS GFX, and 160 GB Seagate SATA, what HDD brand do you have.
          Load time for me is 30 sec to 1 min 20 sec. Before I got 2 GB of RAM it usually took 20-30 sec. However on a local game it takes 2-3 sec.

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          • pingu

            #35
            Re: Verifying Client Data Fix

            Originally posted by Alm()nd J()y
            at 7,200 RPM it takes about 3mins . How do you tell if a server has battlefield recorder enabled???
            the little tv whith a green sreen next to th server name if its not there then its not enabeld

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            • imported_Killa4live

              #36
              Re: Verifying Client Data Fix

              Punkbuster wann does that get updated? at the verifying **** or when you are playing, cuz that can explain the enormous slow pc i some days seem to have.

              Comment

              • Alm()nd J()y
                Member
                • Oct 2006
                • 1209

                #37
                Re: Verifying Client Data Fix

                I'm not sure if mine supports SATA, mines ATA if I get SATA is it faster or something?

                Comment

                • Versus3k

                  #38
                  Re: Verifying Client Data Fix

                  Originally posted by DanneDA
                  I have an almost identical computer to yours, difference is a 6800 GS GFX, and 160 GB Seagate SATA, what HDD brand do you have.
                  Load time for me is 30 sec to 1 min 20 sec. Before I got 2 GB of RAM it usually took 20-30 sec. However on a local game it takes 2-3 sec.
                  I have a Seagate Barracuda 7200.7 or 7200.8 (can't remember which)...

                  Comment

                  • shafik

                    #39
                    Re: Verifying Client Data Fix

                    As a closing note, if you guys wait 5 minutes every time a new map loads, I'd seriously consider trying something else, like not playing. 5 minutes is a long time. And if it happens frequently, it's just plain insane.

                    Comment

                    • Bio_Terra

                      #40
                      Re: Verifying Client Data Fix

                      Originally posted by cpt.pingu (u.k)
                      have a look in you program files ea/battlefield2 and are there any blank gaps there.coz there are in mine and this could have something to do with it but try what i said last post
                      what do u mean by "blank gaps"

                      Comment

                      • pingu

                        #41
                        Re: Verifying Client Data Fix

                        Originally posted by Bio_Terra
                        what do u mean by "blank gaps"
                        folders/files missing.i dont no if they are missing they might be just in a zip file some where

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                        • imported_Ph1L
                          Member
                          • Dec 2006
                          • 1238

                          #42
                          Re: Verifying Client Data Fix

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                          • Alm()nd J()y
                            Member
                            • Oct 2006
                            • 1209

                            #43
                            Re: Verifying Client Data Fix

                            My crap hoster . It's a free web site hoster thing, you can create a free website like freewebs.com/bf2. I've used twice my monthly bandwidth in two weeks.

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                            • Angelus00

                              #44
                              Re: Verifying Client Data Fix

                              Originally posted by cpt.pingu (u.k)
                              I have the same prob and i have found if you play on a server without battle recorder on im on in 5 sec but if i play on a server with it on 5 min try it and see how long it takes hope it hellps.
                              As far as verifiying, the Battlerecorder is the solution, I have no doubts and have done a bit of reseach on it. It doesn't matter how many people are in the server or the amount of ram. I tested it with 512ram, on a server with a ping of 114 with battlerecorder, average time was approx 2mins. Same ram, same ping, full server without batlerecorder, 10secs on average. I think thats it, all Dice needs to do is figure out why, and do we really need recorders running on the servers?

                              Comment

                              • pingu

                                #45
                                Re: Verifying Client Data Fix

                                Originally posted by Angelus
                                As far as verifiying, the Battlerecorder is the solution, I have no doubts and have done a bit of reseach on it. It doesn't matter how many people are in the server or the amount of ram. I tested it with 512ram, on a server with a ping of 114 with battlerecorder, average time was approx 2mins. Same ram, same ping, full server without batlerecorder, 10secs on average. I think thats it, all Dice needs to do is figure out why, and do we really need recorders running on the servers?

                                i new it had some thing to do with battle recorder ea should turn it of all there official servers and if ppl want to record a battle then there are lots of clan and othere servers with it on.

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