noob tube fix, making it less LAME

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  • stilla-killa
    CantGetRight
    • Aug 2005
    • 5905

    #46
    Re: noob tube fix, making it less LAME

    Originally posted by JarEme
    Well, I was thinking more about the 10 Gold Stars in 190 hours when I wrote that. Congrats on the nice score though.
    yea ur right i do suck lol but i do have fun. but the noob toobing does get annoying

    Comment

    • Ruhanga

      #47
      Re: noob tube fix, making it less LAME

      Fight fire with fire. Don't like to use GLs? Pick a another game.

      Comment

      • stilla-killa
        CantGetRight
        • Aug 2005
        • 5905

        #48
        Re: noob tube fix, making it less LAME

        whats a ruhanga anyways

        Comment

        • Ruhanga

          #49
          Re: noob tube fix, making it less LAME

          Originally posted by Stilla-Killa
          whats a ruhanga anyways
          African God of Death. And I didn't know untill I google'd my username after 2 years of use.

          Comment

          • stilla-killa
            CantGetRight
            • Aug 2005
            • 5905

            #50
            Re: noob tube fix, making it less LAME

            Originally posted by Ruhanga
            African God of Death. And I didn't know untill I google'd my username after 2 years of use.
            sounds good to me.

            Comment

            • fuzzhead
              Member
              • Jul 2007
              • 132

              #51
              Re: noob tube fix, making it less LAME

              If you are unsatisfied with the current state of the M203 / GP30, please check out the Project Reality Mod!!

              It does exactly what most are talking about in this thead:
              - severely decrease accuracy while moving/strafing/jumping/not using the sites
              - increase the splash damage
              - increase the damage radius

              Also there is a whole host of other great features this mod offers, including a fully functioning AH6 Little Bird!

              The newest version is out and fully compatible with BF 1.12!

              get it here: http://totalbf2.filecloud.com/files/..._file_id=84673

              Project Reality Home Page: http://www.realitymod.com/

              Join GloryHoundz Server on prime times for the most out of this mod: 70.86.97.254

              Comment

              • stilla-killa
                CantGetRight
                • Aug 2005
                • 5905

                #52
                Re: noob tube fix, making it less LAME

                its just a game people. i am not right nor am i wrong its just my opinion. i would like to apologize for any personal insults that i might have posted in this thread. it is just annoying when u get killed 7 or 8 times IAR by the same person and thats all they use. i do admit it does take skill to use th GL from afar but what bout up close.

                Comment

                • 193d DCAT1

                  #53
                  Re: noob tube fix, making it less LAME

                  I don't mind the noob toob so much as the bunny hopper who fires it. Leave the toob alone and get rid of the bunny hopping!

                  Comment

                  • zacman13245

                    #54
                    Re: noob tube fix, making it less LAME

                    i think you guys are just jealous of noob toobers, :)

                    Comment

                    • Insane

                      #55
                      Re: noob tube fix, making it less LAME

                      many of you say that "people who complain suck and cant kill" or something around those lines, alright then, i guess the funny thing is that i have better stats in terms of K ratios than most noob tubers, for example, misfit.
                      http://bf2s.com/player/lnsane/ <-mine

                      its just to show that i have no problems taking down grenade launching whores. the thing bugs me because out of the majority of my deaths, its from a grenade launcher, and the way people play with the grenade launcher ****es me off too, especially the "professional clans" that nade me in CQB often killing themself in the process giving me a Kill Assist point due to me inflicting 90+ damage to him.
                      on several instances, people tried nading me in CQB only to shoot too close and kill themself and not me in the process. Its annoying how the nade launcher is used, and im saying that it should be changed in a way that is more realistic, and better for the sake of balance. adding recoil and running/jumping deviation to a grenade launcher is a MUST. a strong weapon should have its disadvantages, in my opinion, the way to balance the grenade launcher the way its implemented right now is to make shotguns have pinpoint accuracy from any distance without recoil.

                      call me a complaining nub all you want, but the fact is, i probably have a better chance of popping you with a carbine before you get to kill me with that nade launcher.

                      Comment

                      • Paas

                        #56
                        Re: noob tube fix, making it less LAME

                        How many times do I have to repeat the same thing!?

                        The M203 in its current state allows for Assault to be the dominate force in infantry combat within' the parameters of current game desgin (BunnyHopping, DolphinDiving, Insta-Accuracy Prove Diving, and a seriously flawed body armor system that's barely noticeable).

                        Within' those flaws, if you were to enforce an M203 arming distance without changing any other aspect of the game, Assault would lose it's ability to dominate in any CQB sitation (Which is kinda' the point of playing assault, eh?). Granted, EA could tweak all other aspects in favor of reality and it would be a logical tradeoff. Yet, what are the odds?

                        I say, quit bitching about my dang M203. I like it, it kills you, and that's that. At least you CAN kill me. I DO run outa' ammo. I CAN be shot. It's not like Jets that are almost unstoppable (Doesn't stop me from bombing like a mad-man though). If you have a problem with the jumping and M203 nading, that's more of a bunny-hopping issue than an M203 issue. It seems as if a lot of people who hop like "rabbits on speed" seem to not like that fact that their ability is almost useless vs. a good M203 gunner. Well, get over it. You're not supposed to be able to compete with Assault in a gunbattle at an infantry level. Just as assault cannot compete with a sniper in a range battle (Unless I peg him with a boom boom rock). It's all balance...

                        Jeebus...

                        {WP}Paas

                        Comment

                        • imported_bigpappa
                          Member
                          • Oct 2006
                          • 2159

                          #57
                          Re: noob tube fix, making it less LAME

                          they need to take out the j-10 and z-10 as well, freaking noobs flying and killing...

                          Comment

                          • Paas

                            #58
                            Re: noob tube fix, making it less LAME

                            Originally posted by bigpappa
                            they need to take out the j-10 and z-10 as well, freaking noobs flying and killing...
                            Buy special foces, you're good to go.

                            {WP}Paas

                            Comment

                            • Fatty[420]

                              #59
                              Re: noob tube fix, making it less LAME

                              Yo Still-Killa...I noticed you are from Mississippi. Just curious as to where because I'm from Hattiesburg.

                              Comment

                              • $hArp$h0t

                                #60
                                Re: noob tube fix, making it less LAME

                                Originally posted by Sir. Insane
                                i just thought up of this after playing a round filled with a bunch of nading whores. All they would do is bunny hop side to side while reload, any even dolphin hop. in that 1 round, i was killed by 15 nades, 2 tanks, and 3 "jump, turn, spray, yay headshot".

                                grenade launchers would be MUCH more balanced if there was deviation implemented (less acurate while moving, VERY inaccurate while jumping).
                                this will make grenade launchers fit their grenadier role, instead of a CQB weapon.

                                when you jump, the grenade will launch in a random direction, etc etc
                                Yea maybe if you send your complaint to EA games and DICE they'll make the grenade backfire out of the launcher and kill the user when they jump

                                Comment

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