Red Orchestra: Ostfront 41-45

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  • REPIV

    #136
    Re: Red Orchestra: Ostfront 41-45

    looks like a good game!

    Comment

    • I-Kodiak-I

      #137
      Re: Red Orchestra: Ostfront 41-45

      well this game WAS free a while ago, but yer it is still a VERY realistic game, i love if your MG42 over heats you can change barrel , Very sweet mod

      Comment

      • ShapeSh1fter

        #138
        Re: Red Orchestra: Ostfront 41-45

        Originally posted by jimbob
        -HRD bloom is just far too blurry to be a real benefit (i leave it on as the game is devoid of anti aliasing).

        -the 3rd person player animations are clunky and robotic.

        -the actual player movements are jerky and a little constrained at times. all in all it is the graphics quality and the way one moves through it that is going to be the major con for most people...

        -"cant handle those graphics anymore"
        Why do you misslead the readers?

        -Most people turn HDR bloom off. AA you set in the ini files i think it was or with your graphics driver check out the forums if you dont know what you're doing wrong: http://www.redorchestragame.com/forum/

        - You in 3rd person???:laugh: It's only possible in SP too... Or do you spectate multi games?:laugh:

        - Movements are very realistic, no bunnying and sureal movemets like in bf2.... it's realism my friend. Some clipping issues exists though. concidering the game has been out for a few days it's pretty awesome.

        -You think the graphics are bad?:laugh: Again, do some research if you cant control the game mate...

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        • Karl

          #139
          Re: Red Orchestra: Ostfront 41-45

          Originally posted by gungho
          :laugh: he just shot a friendly soldier :laugh:
          Rofl! I was that friendly soldier!

          Comment

          • Hoppum

            #140
            Re: Red Orchestra: Ostfront 41-45

            Originally posted by rf8406
            I was like "Oh! gotta get this screenie is it really is him!!". He shot his other sir buddy though so he was just joking i think:)
            Yeah thats the one and only me. Karl got ****ed that he couldn't kill any russians so he started rifle butting me. I then introduced to the nasty end of my mp40

            We're on that server all the time

            WAR IS C3LL - 32 Players
            IP: 82.136.37.94:7757

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            • Soccerplaya07

              #141
              Re: Red Orchestra: Ostfront 41-45

              The walking animations look in NO WAY realistic, they are clunky and robotic like the other guy said, other than that the rest of the animations are GREAT, its jist the walking that ****es me off.

              Comment

              • Karl

                #142
                Re: Red Orchestra: Ostfront 41-45

                I shot one of the Russians...I think :p

                Was great on the other map though where I sneaked into their base with my Panzerfaust (Check Spelling) and took out a Half track with it

                Comment

                • Hoppum

                  #143
                  Re: Red Orchestra: Ostfront 41-45

                  I took out a T-34 with a complete fluke shot from miles away with a panzerfaust the other day. I was chuffed.

                  Comment

                  • imported_Rico
                    Member
                    • Mar 2007
                    • 180

                    #144
                    Re: Red Orchestra: Ostfront 41-45

                    I want

                    Comment

                    • Hoppum

                      #145
                      Re: Red Orchestra: Ostfront 41-45

                      I have Never fear there'll be a demo soon. Or you could try and get a totalbf2 'review' copy. :p

                      Comment

                      • imported_Rico
                        Member
                        • Mar 2007
                        • 180

                        #146
                        Re: Red Orchestra: Ostfront 41-45

                        Originally posted by Sir. Hoppum
                        I have Never fear there'll be a demo soon. Or you could try and get a totalbf2 'review' copy. :p
                        Oooh good thinking!

                        Comment

                        • imported_SpungE

                          #147
                          Re: Red Orchestra: Ostfront 41-45

                          Anyone got a credit card I could borrow?

                          Comment

                          • imported_Apostle
                            Member
                            • May 2005
                            • 1182

                            #148
                            Re: Red Orchestra: Ostfront 41-45

                            Originally posted by Sir. SpungE
                            Anyone got a credit card I could borrow?
                            Yes, but I will only give the details to you, if you tell me the winning lottery numbers for the coming weekend. I will give you a 0.1% commission aswell.

                            Comment

                            • jimbob

                              #149
                              Re: Red Orchestra: Ostfront 41-45

                              Originally posted by rf8406
                              Why do you misslead the readers?

                              -Most people turn HDR bloom off. AA you set in the ini files i think it was or with your graphics driver check out the forums if you dont know what you're doing wrong: http://www.redorchestragame.com/forum/

                              - You in 3rd person???:laugh: It's only possible in SP too... Or do you spectate multi games?:laugh:

                              - Movements are very realistic, no bunnying and sureal movemets like in bf2.... it's realism my friend. Some clipping issues exists though. concidering the game has been out for a few days it's pretty awesome.

                              -You think the graphics are bad?:laugh: Again, do some research if you cant control the game mate...
                              IM NOT MISLEADING ANYONE - AS I SAID THIS IS JUST MY UNBIASED OPINION. if you want to post a RO groupie review please do :) i have nothing against the game - but i am not going to sit here kidding myself.

                              AA in the ini file - yeah thats a user friendly adjustment

                              3rd person animations are the external player controlled animations a model goes through when viewed by another player - if you knew anything about modding this would have been obvious. u seem to forget that you are viewing everyone else in 3rd person as you play deeerrrrrrrrrr

                              MOVEMENT IS CLUNKY AND HIGHLY UNREFINED, u dont need bunny hopping and "surreal" movements to allow smooth transitions in player dynamics - dont kid yourself

                              the graphics are quite mediocre m8 - for the unreal engine they are fantastic but in comparison to the next gen engines coming up they are really utter cr@p... normal mapping any1? rofl
                              i find it funny that your example of good graphics comes from one SS of the best looking map in the game ROFL give us a screenie of one of the tank maps

                              look - if you like RO thats fine - but dont disrespect anothers opinion just because it differs from your own. if you cant handle it you shouldnt be posting on a FORUM. go back to the RO forum if you only want to hear good things about the game... because i hate to break it to you but those who have had a decent go of bf2 and play this without rose coloured lenses will notice this issues i noticed...

                              as i said - it is a good concept and well worth a look in - just dont expect a game with technology on par with what we play now
                              jimbob out.

                              Comment

                              • ShapeSh1fter

                                #150
                                Re: Red Orchestra: Ostfront 41-45

                                Originally posted by jimbob
                                IM NOT MISLEADING ANYONE

                                AA in the ini file - yeah thats a user friendly adjustment

                                if you knew anything about modding

                                MOVEMENT IS CLUNKY AND HIGHLY UNREFINED, u dont need bunny hopping and "surreal" movements to allow smooth transitions in player dynamics - dont kid yourself

                                the graphics are quite mediocre m8 - for the unreal engine they are fantastic but in comparison to the next gen engines coming up they are really utter cr@p... normal mapping any1? rofl
                                i find it funny that your example of good graphics comes from one SS of the best looking map in the game ROFL give us a screenie of one of the tank maps
                                Now, dont we dissagree. I'll answer in a non-barking way

                                First point - well you aint exactly doing a good job at presenting the game.

                                Aa - any computer guy with a decent graphics card knows you can enable aa and af and whatnot in its driver. certainly most people interested in a proper game like rooost.

                                modding - I know **** all about modding? why would I, a bit geeky/extreme to assume people know innit? I just play games.

                                movement? - people, check out the vids to see for yourself, they're good. some people jsut wanna jump out of 2 storey buildings... they aint "CLUNKY AND HIGHLY UNREFINED" bark bark

                                mediocre graphics - everything is relative. comparing them to the "the next gen engines coming up " is well, just idiotic and ignorant in my book.

                                tank maps screenies? - sure, I've got tons. you say they look the worst right? So, if you really are into 'modding'/whatever they you should know how difficult it would be to make a wide open very large tank map with pretty villages and high textures on everything together with the full size waterfalls and running wild-life with weather that changes accordingly to historical facts yadayada.... oh please

                                these are from my modest set-up(w the 10ishfps dips due to fraps sc capturing):






                                ^waiting for 'jimbob' to pop out
                                good thing there's xboxes and bf2 for some peps...

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