Hovering helicopters with gunners are just too effective

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  • MMad

    #31
    Re: Hovering helicopters with gunners are just too effective

    Originally posted by 3rd ID Crow
    Oh yeah, spawn elswhere, forgot that one, there are many gripes but they all have their remedies.
    This is the exact reason Wake Island is such a fudged up map, imo. You can't spawn anywhere else. Too often the US team never gets off the carrier, and the heli gunner gets a billion gazillion points.

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    • Devil_Dog-9

      #32
      Re: Hovering helicopters with gunners are just too effective

      Yeah I was playing MEC on Peninsula the last night on K[B] server and I had a good chopper pilot...We rapped them Hard, fast and often. Stupid USMC kept respawning in the same place. When it was all said and done I has 54 kills 1 death and myself and my pilot were first and second, P.S. never played with this guy before nore were we using VOIP. The only redeaming factor with the choppers is that all to often Noobs get them and just crash allowing us infantry to kill eachother in peace.

      As for paper rock scisors...

      it is really like Paper, Scissors, Rock, Bigger rock...no real effective way for ground troops to take down Air planes, That is the real gripe of this thread, Give the AT guys some sort of EFFECTIVE AA like in DC.

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      • vbl

        #33
        Re: Hovering helicopters with gunners are just too effective

        See previous point about making spawn points random within a given area, instead of fixed to 3 static points at a flag.

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        • Devil_Dog-9

          #34
          Re: Hovering helicopters with gunners are just too effective

          Good Idea Variable but unless it would be a fairly large area that the spawn would move it would be a mute point.

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          • RolandThompsonGun

            #35
            Re: Hovering helicopters with gunners are just too effective

            Originally posted by Devil_Dog-9
            Good Idea Variable but unless it would be a fairly large area that the spawn would move it would be a mute point.
            Just a quick heads up, it's "moot" point not mute. Not tryin to be ****, just a little edification. cheers.

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            • BigBadBob

              #36
              Re: Hovering helicopters with gunners are just too effective

              Now i've seen everything. The choppers are 1 of the most effective attack/support vehicles. Being used for their intended purpose, and people are whining about it.

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              • Devil_Dog-9

                #37
                Re: Hovering helicopters with gunners are just too effective

                Thanks Roland I will have to remember that thanks for the 'edification'

                Well BigBadBob the ppl that complain about well balanced vehicles, I.e. Tanks, APC, Choppers. Want BF2 to be a CS2.

                Notice I didn't say Aircraft, this a vehicle that needs to have a proper counter.

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                • Deez

                  #38
                  Re: Hovering helicopters with gunners are just too effective

                  Originally posted by BadLizzard
                  lol, Heli's on Wake? F35 or J10, not a problem. Now Sharqi Penn. is another story.
                  LOL, The Mec chopper is awesome and very Deadly on Sharqi Penn. Get a good Pilot and good Gunner communicating and it Owns.

                  If you ask me Its over powered on that map for some reason, just shoot the guns near someone and they die. Other maps and choppers have to be right on target.

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                  • Mr. ADHD

                    #39
                    Re: Hovering helicopters with gunners are just too effective

                    Hovering is stupid...you're asking to get shot down.

                    What I would like to see done to choppers....quicker rotating speed.

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                    • CaptainPuffy

                      #40
                      Re: Hovering helicopters with gunners are just too effective

                      All you have to do about choppers is to just get every gun in a squad firing at it. If you have 2 AT's, 2 Support and 2 medics all firing away at that helicopter, you'll have it smoking in no time.

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                      • BRUTALITEEEEEEEEE

                        #41
                        Re: Hovering helicopters with gunners are just too effective

                        Oh man, I got these 2 guys good on Wake. They were hover capping the airfield flag so I snuck up to a parked jeep and took a shot with the AT and immedietly jumped into the gunner position of the jeep to finish them off.

                        The .50 cals just chew away at the helos.

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                        • hollowpoint367

                          #42
                          Re: Hovering helicopters with gunners are just too effective

                          Yeah but the Mi-28 TV SUCKS big time. Give me a Cobra any day. Plus you can TV the Mi-28 right from the roof helipad once you are clear of the small wall so it can never take off if you manage it correctly lol.

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                          • imported_bigpappa
                            Member
                            • Oct 2006
                            • 2159

                            #43
                            Re: Hovering helicopters with gunners are just too effective

                            i throw the grenades really really high, that always makes the heli skeered

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                            • comhallen

                              #44
                              Re: Hovering helicopters with gunners are just too effective

                              Am I the only one here who thinks one of the best ways of taking down a heli is with a tank??? I mean thats one of the few game tactics thats actualy used in real life( seriusly ).

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                              • U.S.ARMY-RaNg3R

                                #45
                                Re: Hovering helicopters with gunners are just too effective

                                yeah the heli's are fine even tho i do get raped by them every now and then.

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