Re: Leave planes alone
Yeah, I know, I do that too.
Why is that? As a big jet fan - both in real life and in the BF series, I don't see why jets in BF2 primary role should differ from their primary role in real life - air suppriority. Jets can not concure anything. You need infintry and tanks for that. Jets are here to help the ground forces make their stand and since the ground forces worst enemy is the enemy's air force, their own air force should first engage all enemy aircrafts - starting with jets, then choppers. The second role would be enemy assests (coherent to real life once again), and the third role only would be ground attack.
This is personaly what I do in the game, and I can assure you I have enough time to bomb ground forces.
I think the main problem is not the strength of the AA, but yet again - people not working as a group. I am rarely being taken advantage of my piloting skills (which are pretty damn good). I am left guessing what could help the ground forces. True, I've become a much better guesser in that matter, and much more skilled, but we all could benefit from ground forces making use of the jets in the air, and pilots not only thinking about their score.
So I suggest the following -
Pilots:
1) join a squad or be the commander of one (the better choice - the commander is the all-seeing-eye for you, and should make better use of your jet as an asset).
2) Start listening to your team requests (and team - don't miss use these request unless you want your pilots to stop listening to them at all).
3) Think tactically oriented instead of point oriented - enemy choppers making their way to cap a deserted flag can change the whole round against you. Nutrulized flags without any team members by are probably the first ground target you should take. Try looking at the whole map before deciding on your next mission, instead of just making your way to bomb some more easy targets.
Ground forces:
1) Spot jets! Any time you can spare the click spot the enemy jet so your team's jets could see them on the radar. Even if you just spotted the jet, or it was spotted a few seconds ago - spot it again so it'll keep being spotted (it's true for every enemy, but might be more important for jets when you need them to being taken down). But generally speaking - SPOT! That one click can sometime be the difference between your team wining or losing - e.g if you saw a jeep making it's way to a deserted team flag, with no team mates close by, spotting it, could alert the team's jets to it's presence, resulting in an early bombing on the dude, and avoiding the lose of the important flag. When I notice these situations, I try as best to take them out. But if they would be spotted it would be even easier.
2) Invite "rambo" pilots to your squad (the ones which are not in a squad already). If they do accept the invitation (when I'm in the jet, and not in annother squad - I'll join), try and make use of them:
3) Commanders/Squad leaders - Make use of "squaded" jet pilots. Keep requesting their attention to your request (use VOIP when possible, human voice is better then automatic messages).
The jets are a much more team oriented vehical then you think (actually, it's the number 1 team oriented vehical IMO - when the pilot and the team work together).
AA should be the weakest weapon in the game because it needs no skills to hit it's target. Some of you want it to be easier to hit with, but if DICE does that, you won't actually need to do anything different to be more skilled - you guys are looking for easy points, not a solution to your problem which can tactically be solved (this is a tactical shooter, not a run and gun FPS such as unreal tournament, which I, for it's bunny hoping and run-n-gun motives, do not like - as do many others BF players).
Originally posted by EAGLE_18
Originally posted by EAGLE_18
This is personaly what I do in the game, and I can assure you I have enough time to bomb ground forces.
I think the main problem is not the strength of the AA, but yet again - people not working as a group. I am rarely being taken advantage of my piloting skills (which are pretty damn good). I am left guessing what could help the ground forces. True, I've become a much better guesser in that matter, and much more skilled, but we all could benefit from ground forces making use of the jets in the air, and pilots not only thinking about their score.
So I suggest the following -
Pilots:
1) join a squad or be the commander of one (the better choice - the commander is the all-seeing-eye for you, and should make better use of your jet as an asset).
2) Start listening to your team requests (and team - don't miss use these request unless you want your pilots to stop listening to them at all).
3) Think tactically oriented instead of point oriented - enemy choppers making their way to cap a deserted flag can change the whole round against you. Nutrulized flags without any team members by are probably the first ground target you should take. Try looking at the whole map before deciding on your next mission, instead of just making your way to bomb some more easy targets.
Ground forces:
1) Spot jets! Any time you can spare the click spot the enemy jet so your team's jets could see them on the radar. Even if you just spotted the jet, or it was spotted a few seconds ago - spot it again so it'll keep being spotted (it's true for every enemy, but might be more important for jets when you need them to being taken down). But generally speaking - SPOT! That one click can sometime be the difference between your team wining or losing - e.g if you saw a jeep making it's way to a deserted team flag, with no team mates close by, spotting it, could alert the team's jets to it's presence, resulting in an early bombing on the dude, and avoiding the lose of the important flag. When I notice these situations, I try as best to take them out. But if they would be spotted it would be even easier.
2) Invite "rambo" pilots to your squad (the ones which are not in a squad already). If they do accept the invitation (when I'm in the jet, and not in annother squad - I'll join), try and make use of them:
3) Commanders/Squad leaders - Make use of "squaded" jet pilots. Keep requesting their attention to your request (use VOIP when possible, human voice is better then automatic messages).
The jets are a much more team oriented vehical then you think (actually, it's the number 1 team oriented vehical IMO - when the pilot and the team work together).
AA should be the weakest weapon in the game because it needs no skills to hit it's target. Some of you want it to be easier to hit with, but if DICE does that, you won't actually need to do anything different to be more skilled - you guys are looking for easy points, not a solution to your problem which can tactically be solved (this is a tactical shooter, not a run and gun FPS such as unreal tournament, which I, for it's bunny hoping and run-n-gun motives, do not like - as do many others BF players).
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