WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

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  • Lord_Zorba

    #31
    Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

    Things can only get better... this is great news. But if you ask me they should demolish punish all together. It doesn't do anyone any good and when used properly only gets used once every 15 rounds or so.

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    • [UT]MajorHavoc

      #32
      Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

      i think what it means is commanders cannot be kicked because 3 (or whatever the server setting is) dumbasses decide to walk into the arty icon and get tk'ed and then go on to punish despite their stupidity. i'm positive the commander will still get -4 per dumbass killed though.

      immunity to friendly arty absolutely doesn't make any sense.

      Comment

      • NoB33r4u

        #33
        Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

        Whichever way I look at this, it is good.

        If it stops the commander getting booted for accidental tk's with arty - thats good
        If it stops the commander getting negative points for other peoples mistakes (running into arty) - thats good

        How exactly can a commander tk with arty on purpose??? You have 15 seconds which is more than enough time to see where the arty is gonna land and to run away from that area.

        This is only a good thing. If you are dumb enough to miss the "artillery your area", the sound of the arty firing (which you can hear most of the time) and the big red artillery sign on your minimap, then you deserve to have an extra death.

        The commander shouldn't be punished for blind and deaf peoples mistakes.

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        • robodoc

          #34
          Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

          Originally posted by BigBadBob
          i think it's a good thing. Do you know how many idiots see the Artillery symbol and think it's something they should attack?
          so basically they are making a game for idiots now, ff off is noob

          Comment

          • CS-Evolution

            #35
            Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

            Originally posted by robodoc
            so basically they are making a game for idiots now, ff off is noob

            Once again, this doesn't mean friendly soldiers won't be hurt. I believe it means the commander won't be charged for their deaths.

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            • KFCazure

              #36
              Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

              Originally posted by NoB33r4u
              Its always the players fault for running into it. There's plenty of warning to run away.
              "running into it"? Very rarely does a player run INTO artillery. A lot of the time, they are pinned down by the enemy and a stupid commander will drop artillery down on them without concern. In turn, it becomes a lose-lose decison for the player: 1.) get up and run and get shot by the enemy that surrounds you, or 2.) stay put and hope for that 20% chance the artillery won't hit your exact spot.

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              • Harmor

                #37
                Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

                Originally posted by NoB33r4u
                The commander shouldn't be punished for blind and deaf peoples mistakes.
                I wouldn't mind if they added this to the 3d view:

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                • imported_SpungE

                  #38
                  Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

                  Originally posted by DLWebmaestro96
                  As was mentioned before, you have plenty of warning of an artillerty strike. If someone is trying to TK you in this way, and you still manage to be in the strike zone or run into it even after the ample warning, I wouldn't point my finger at the commander.
                  [Sarcasm] You've thought this through! [/sarcasm]

                  So your teams running towards say, an empty base, the griefer sees you all there and arties it. So you have to run out of the base that you were all trying to cap. I'd be angry at that.

                  Comment

                  • BeerStein

                    #39
                    Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

                    Originally posted by Harmor
                    Not on FF off servers - your C4 does no damage to friendly assets.
                    FF has to be on - according to EA - in order to be a ranked server.

                    Comment

                    • BLNKY
                      Member
                      • Jul 2005
                      • 34

                      #40
                      Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

                      Originally posted by NoB33r4u
                      Whichever way I look at this, it is good.

                      If it stops the commander getting booted for accidental tk's with arty - thats good
                      If it stops the commander getting negative points for other peoples mistakes (running into arty) - thats good

                      How exactly can a commander tk with arty on purpose??? You have 15 seconds which is more than enough time to see where the arty is gonna land and to run away from that area.

                      This is only a good thing. If you are dumb enough to miss the "artillery your area", the sound of the arty firing (which you can hear most of the time) and the big red artillery sign on your minimap, then you deserve to have an extra death.

                      The commander shouldn't be punished for blind and deaf peoples mistakes.
                      Whichever way I look at this, it sucks ***.


                      >How exactly can a commander tk with arty on purpose???

                      By shelling a position where there already are friendlies, e.g. infantry that are hiding from/manouvering to sneak up on enemy tanks/APC:s. You seem to think that they (we) should gladly stand up and run away from your arty strike so we can get mowed down in 0.0002 seconds by the enemy. This is usually a tk caused by stupidity by the commander rather than done on purpose though. I don't tk punish but this is one of the tk:s where I really have to force my finger away from 'Punish' button....

                      I have a better idea for the 1.04 patch - when a commander clicks on the 'artillery' button, bf2uninstall.exe should be run on his machine (and a 500-pound gorilla, wearing a pink jumpsuit, should enter his room and break the BF2 DVD).

                      My only hope is that there is at least one mod out there which will remove artillery from the game...

                      Comment

                      • Harmor

                        #41
                        Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

                        Originally posted by BLNKY
                        My only hope is that there is at least one mod out there which will remove artillery from the game...
                        There are mods that remove artillery from the game - several reality mods infact. Actually I believe there's at least one mod that allows you to "enter vehicle" and use the artillery.

                        Comment

                        • NoB33r4u

                          #42
                          Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

                          Originally posted by KFCazure
                          "running into it"? Very rarely does a player run INTO artillery. A lot of the time, they are pinned down by the enemy and a stupid commander will drop artillery down on them without concern. In turn, it becomes a lose-lose decison for the player: 1.) get up and run and get shot by the enemy that surrounds you, or 2.) stay put and hope for that 20% chance the artillery won't hit your exact spot.
                          What a load of bull
                          Players always run into arty strikes. I see it in virtually ever other game I play in.

                          You're seriously telling me that you're engaged with the enemy for a full 15 seconds. Unable to run say 10 meters further away from the artillery which isn't directly on top of you in the first place.
                          In 15 seconds every engagement I've played in has either ended (with either me or enemies being killed) or they have to reload which easily gives ample time to find some cover behind me.

                          and Harmor your picture is pathetic - why do some people have a problem associating the words "artillery your area" with actual artillery??? Every time you hear that you should automatically glance at your minimap and see if its near you.

                          This doesn't even matter anyway - this is how the game is.
                          If you can't glance at your minimap when you hear those words "artillery your area" maybe you shouldn't be playing this game and should try something a bit simpler...

                          Comment

                          • imported_thebamsco

                            #43
                            Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

                            Desert conflict is rtemoving commander arty, and putting in mobile arty, that is targeted the same way it was in Desert Combat, I think.

                            Anyways my pick up in it is this.

                            Most times the commander isnt going to tk you on purpose. He doesnt get points for his kills with arty, so fair enough he shouldnt get punished if somebody stays in the arty zone after its called.

                            Can maybe see, some commanders however, using it in hotly contened flag areas when perhaps more of his players are at it, than opps. If the team were defending an attack and got arty on them with no chance of retreat this would be bad.

                            Comment

                            • DeathFromAbove

                              #44
                              Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

                              I hate arty they should take it out of the game.

                              Comment

                              • BLNKY
                                Member
                                • Jul 2005
                                • 34

                                #45
                                Re: WTF, "Commander scoring - No more TKs from Artillery" in 1.03 patch!!!

                                Originally posted by Harmor
                                There are mods that remove artillery from the game - several reality mods infact. Actually I believe there's at least one mod that allows you to "enter vehicle" and use the artillery.
                                Oooo? That's great news! Thanks, Harmor!

                                >Actually I believe there's at least one mod that allows you to "enter vehicle" and use the artillery.

                                Like it worked in DC then. That's perfectly acceptable and how (I think) it should work.

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