New v1.03 info

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  • mozo

    #61
    Re: New v1.03 info

    Originally posted by Dangerdog
    Uh, there's been reports of seeing the Special Forces expansion pack being playtested by EA support and it's just now passing the alpha point in devlopment, according to an interview that just came out a few days ago.
    yes and it wasnt BF2:SF .... its a different version m8... bf2:sf current verison is 1.1.2500-239.0...

    the patch for bf2 is at 1.1.2518.0 which is what was up this morning in QA testing... wheres rico he will know...

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    • CTD-Tiwaz

      #62
      Re: New v1.03 info

      Some of the changes sound good. But no word on bunny hopping or bullet spread, so still not impressive to me.

      Comment

      • vulcan

        #63
        Re: New v1.03 info

        Originally posted by Riggz
        I can see it now... blackhawk gets damaged, it lands in a safe place.. 3 engies hop out and repair it like if it was a pit stop for nascar.
        It's no different to returning to a heli pad to repair then is it ?

        Besides when it's on the ground it's a very easy target to kill.

        Comment

        • Teaves

          #64
          Re: New v1.03 info

          Originally posted by Dangerdog
          Meanwhile, jets continue their dominance unabated.

          The problem is with the sucky anti-air turrets in the game, the guns on the top of the buggies/vans/hummers are a better deterrent to Blackhawk pilots, as was mentioned it’s only a pain on maps like mashtuur city, a fault more with the maps design and lack of anti-air defense turrets. Taking out the in-air-repair is extremely bad idea, slow it down, okay fine but don’t take it out completely, good luck trying to play a map like operation clean sweep when you have enemy jets and attack choppers blowing your
          blackhawks out of the sky, or fushee pass where both sides will have virtual flying coffins, nobody is going to even bother using them.

          Also note they said nothing about eliminating capping flags from choppers or slowing it down, clans that take over a server will just have a couple of engineers sitting somewhere in a vehicle waiting for their chopper buddy to hover over them for repairs.

          Maps like Mashtuur are fine because you can capture ALL the flags including the both helipads, it gives the team something to work towards and is actually a really great map because of it with some proper defense and attacks requiring tactics. I always go MEC on that map and try to take and hold the enemy helipad, its hard to capture with the long drag up the road or cross country past the artillery and you can expect strong resistance and lots of re-spawners but those facts make it great to defend when you finaly take it

          Regarding the engineers on the ground or them parking to repair, thats great and exactly what i want, it will again give the team an acheviable goal encouraging teamwork. Kill the enginners on the ground or ambush the choppers at the potential landing zones. Transport heli's might actually be used for thier intended purpose - to TRANSPORT people not for 6 people to have for thier sole use all map to cap flags and get uber scores at the teams expense. The PLA and MEC transports are already used like this more and you see people parachuting from them regularly or just landing near flags to deploy troops and it's so much more fun to play like that.

          For your example of Operation Clean Sweep" the heli's are the best way to deploy Spec-Ops for instance to rear flags for flanking or destroying commander assets, but how often do you see the BH being used for this? its always full with people spawning on the pilot and often dosent land from round start to the final ticket :thatsbad:

          The map drags like hell trying to get flags because the USMC has to take the danger ride across the water in APC's and boats being at the mercy of the fighters/bombers/TOW's/AT's etc, etc and if you actually make it its very hard to take that first flag and hold it. Now in the same map if the BH's actually dropped people off when they capped and DEFENDED the flags at the rear or middle then you split the enemy AND take thier armour AND allow your team time to spawn and flank. But no they more often then not fly around capping flags only to be retaken within seconds

          Comment

          • TAW_Crow

            #65
            Re: New v1.03 info

            Originally posted by CTD-Tiwaz
            Some of the changes sound good. But no word on bunny hopping or bullet spread, so still not impressive to me.
            MAN you and that damn bullet spread you have been complaing about it since JO.....!! :laugh:

            Comment

            • Cicchetti
              Member
              • Sep 2005
              • 1073

              #66
              Re: New v1.03 info

              looks alright we will see if we really get it anytime soon lol

              Comment

              • Dangerdog
                Member
                • Oct 2007
                • 1011

                #67
                Re: New v1.03 info

                Originally posted by Teaves
                For your example of Operation Clean Sweep" the heli's are the best way to deploy Spec-Ops for instance to rear flags for flanking or destroying commander assets, but how often do you see the BH being used for this? its always full with people spawning on the pilot and often dosent land from round start to the final ticket :thatsbad:
                No, that's what you would call unbalanced team, the MEC side would have to be completely populated with nubs for the BH to last an entire round on Clean Sweep.

                While your little stealth mission to cap the BH base on mashtuur is fun I’m sure, you must get pretty ****ed off to see the BH sweep in, do a five second cap and mow you to the ground with its miniguns.

                I stopped trying to take down BH with the AT gun when I fired a missile that entered right into its nose and flew out the back end without even scratching it, Gee I wonder if they’ll bother to fix the screwed up hit-box detection system, naw let's just nerf the BH instead.


                If more people would just do this...

                Comment

                • timsgameonline

                  #68
                  Re: New v1.03 info

                  am i the only one NOT happy about lowerin the mini gun power?? i love em and its hard enough getting heli kills too.

                  Comment

                  • B=E=N=C=H

                    #69
                    Re: New v1.03 info

                    Just make the BH flag capping longer. This will make them vulnerable, people are now starting to learn how to take down the BH. If they're going to nerf something, start with the "noob tube."

                    Make an "Artillery In Your Area!" in big letters flash across the bottom of your screen. Right now the icon & voice alert are not working.

                    Also -

                    A news section for in-game menu that shows first when login in. Here, DICE can post warnings,messages,updates to players.

                    Comment

                    • Adriankat

                      #70
                      Re: New v1.03 info

                      FFS EA/Dice! Add a feature that forces every player to join a squad when they join a server!

                      Comment

                      • Donkey

                        #71
                        Re: New v1.03 info

                        I'm not a big fan of the no longer able to repair bit...man thats been around since BFV...how the hell is DICE going to take something out of a game that they put back into it....since BFV was pre BF2....Again who knows how much you can trust this report....

                        If they do this to the BH you will see way less engineers

                        For all we know this could be from one of the whinny lil kids complaining about oooooo the big bad BH shot me cuz i was bunny hopping around in front of him instead of hiding when I heard the chopper coming...ya know much like ya do when you hear a tank coming and your a medic.....

                        Comment

                        • Talus
                          Member
                          • Oct 2006
                          • 6854

                          #72
                          Re: New v1.03 info

                          Just a reminder for those looking for specific fixes and not finding them:

                          There are still 140-160 fixes not yet confirmed.

                          Your eaglerly anticipated fix may YET be in there

                          Comment

                          • Combined

                            #73
                            Re: New v1.03 info

                            Originally posted by timsgameonline
                            am i the only one NOT happy about lowerin the mini gun power?? i love em and its hard enough getting heli kills too.
                            Hard? are you high?

                            Comment

                            • Coderedpl

                              #74
                              Re: New v1.03 info

                              in october they will say november

                              Comment

                              • Talus
                                Member
                                • Oct 2006
                                • 6854

                                #75
                                Re: New v1.03 info

                                Originally posted by Gunner
                                Hard? are you high?
                                LOL or BLIND?

                                All you have to do is point and click and wave your mouse around. You don't even have to be CLOSE to kill a person in a split second.

                                This must be a joke

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