We were hacked. Several times over the past two weeks, in fact.
While all passwords are encrypted and salted, it's recommended that you change your password here when you can.
Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
I dont think its that much of a problem but it is really anouying to go a cap a flag that was covered with guys then move on to the next one only to find out that the one u took over just got re-captured by a BH.
It might also be better to even up the transport choppers just a little. The guns on the flying cows are not a patch on the Blackhawk's miniguns.
With regards to flap capping in a helo, instead of removing the ability for helos to cap flags entirely, one could limit this ability to the "transported" soldiers, i.e. the pilot and gunners don't count as flag capping personel. This would result in longer times to cap flags and if no "transported" soldiers were present, the gunners would have to switch seats in order to cap the flag, thereby relinquishing their miniguns.
The change will either remove helicopters from capping flags, or allow it so that an air vehicle landed (on the ground) will begin to capture the flag. One of the sections must tough solid ground aka armor vehicles, or infantry troops.
On Mashtuur one could really do with some effective AA - whether this be static AA sites or mobile AA. All we have are basic "light" vehicles and these, or more likely the driver/gunner, can be taken out with the miniguns themselves. ATs are only useful if the BH is stationary and if it's a full BH, then a flag can be capped before the ATs can take it down.
my trick is, above the spawn where the mec t90 tank spawns, theres a bridge. if you can get up there with the tank you can wait for the blackhawk to come along and because the bridge is way up high, the blackhawk can fly as high as he wants but you will still be able to hit him with the tank
Another idea to consider is maybe making it so that when a flag is capped, there's a period of time in which it cannot be capped again. Like, 30 seconds maybe? In that time it can't go white again or something. I don't know. Just throwing out a random number. That way, you cap a flag and it's *yours* for at least that time. Maybe that would promote defending it, or at least some slightly prolonged engagements. This is mainly in response to the "Player A caps flag #1, Player A moves to flag #2, BlackHawk caps flag #1, even before Player A has got very far."
Make it so that you have to kill everything nearby the flag area to take it, why? cause it annoying to have BH capture your main base while there are still 15 guys runnig around.
Another idea to consider is maybe making it so that when a flag is capped, there's a period of time in which it cannot be capped again.... Maybe that would promote defending it, or at least some slightly prolonged engagements.
AFAICT that would merely promote attacking - taking a flag grants a 'free' defence for 30 seconds, freeing up more players to attack the remaining flags...
What I loved about DC was that a tank could take out a helo in one shot so you had to be a good pilot if you went near an enemy base. Also the stingers made you think twice about going near a flag. You would follow your armor convoy to the flag and let them distract the enemy and then shower em in hellfires and rockets. The blackhawk can take two direct tank shells without an engineer inside. That is the same armor as the tank???????? Now put 4 engineers in side repairing?????
This argument is NEVER going to end. Let's just see what happens with the patch and THEN talk about it
How many times do we have to have a BH thread?
Obviously it's a problem since it gets discussed sooooooooo many times. And obviously the developers know and are changing it. Let's just wait.
whoa, theres a great idea.... NOT...
I bet you rode the short buses to school, didnt you..
wait till they DONT fix it, then talk about it, OMFG... is that what you
said ? LMAO.
I think that more than likely EA wont correct this exploit.. it ruins
nearly every game I play in, except Karkand, of course.. Its silly...
Im still waiting for someone to tell me one time a chopper actually
took ground, anywhere, anyhow..anytime... just one time..
EA are idiots.. the only things that will be corrected in this next
"PATCH" are things related to their precious stat system, which
I care nothing about, and perhaps a updated server browser,
which should have been in the original release anyhow.. what
a bunch of morons these people are..
EA are idiots.. the only things that will be corrected in this next
"PATCH" are things related to their precious stat system, which
I care nothing about, and perhaps a updated server browser,
which should have been in the original release anyhow.. what
a bunch of morons these people are..
I hope the choppers have to get much closer to the flag in order to cap it, or land right next to it. That way, when I put C4 on the flagpole I'll get 18 points everytime I destroy a fully loaded BH. :)
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