Hey folks,
For me, I really dislike seeing players Bunny Hop in FPS Tactical Military type games. It looks so cheap and arcade like. It always reminds me of Quake or CS or some other unrealistic arcade shooter.
Not that I want BF2 to be TOTAL realism, no, I didn't say that. I want it to be believable. But seeing players continuously jump up and down andup and down 10 feet in the air while shooting their rifle or grenade launcher or hand grenade makes me want to vomit. It is perfectly acceptable in Quake /Unreal arcade type games that have no basis on Modern Military style games ,unlike BF2.
You may say: Yeah, but they PUT that in there!"
To that I say: "It's cheap. It's low class. It works, but it makes you look like a no skill dork".
The only way I can see this changing is if EA/DICE lowered the HEIGHT of the jump. Currently the player can jump 8 to 10 feet in the air! Straight up and down! He jumps so high he disappears from the screen! He's using it to gain an advantage tha would NEVER be there in the first place.
I mean, if we can do that in this type of game, how come I can't have Jump Boots and Powered Armor and Heat Seeking bullets?
SO I ask you, dear Gamer, fellow player.........do YOU want to see this "bunny hopping" madness end or stay AS IS? If so, please post your thoughts here and let (hopefully) EA/DICE hear your voice.
All I would ask is to REDUCE the HEIGHT of the jump, and perhaps add a little more drain to the Stamina Bar so you can't keep going up and down and up and down and up and down..............forever. That's it. I don't want to completely remove the jump, AND I don't want to create a total REALISM game. Just tone this stuff down, it's lame, and a cheap way to fight your enemy.
For me, I really dislike seeing players Bunny Hop in FPS Tactical Military type games. It looks so cheap and arcade like. It always reminds me of Quake or CS or some other unrealistic arcade shooter.
Not that I want BF2 to be TOTAL realism, no, I didn't say that. I want it to be believable. But seeing players continuously jump up and down andup and down 10 feet in the air while shooting their rifle or grenade launcher or hand grenade makes me want to vomit. It is perfectly acceptable in Quake /Unreal arcade type games that have no basis on Modern Military style games ,unlike BF2.
You may say: Yeah, but they PUT that in there!"
To that I say: "It's cheap. It's low class. It works, but it makes you look like a no skill dork".
The only way I can see this changing is if EA/DICE lowered the HEIGHT of the jump. Currently the player can jump 8 to 10 feet in the air! Straight up and down! He jumps so high he disappears from the screen! He's using it to gain an advantage tha would NEVER be there in the first place.
I mean, if we can do that in this type of game, how come I can't have Jump Boots and Powered Armor and Heat Seeking bullets?
SO I ask you, dear Gamer, fellow player.........do YOU want to see this "bunny hopping" madness end or stay AS IS? If so, please post your thoughts here and let (hopefully) EA/DICE hear your voice.
All I would ask is to REDUCE the HEIGHT of the jump, and perhaps add a little more drain to the Stamina Bar so you can't keep going up and down and up and down and up and down..............forever. That's it. I don't want to completely remove the jump, AND I don't want to create a total REALISM game. Just tone this stuff down, it's lame, and a cheap way to fight your enemy.
I play AT a lot and when I take down vehicles I do my best to remain hidden so they don't blow me into next week, but when you're out in the open and a tank rolls up, what are you going to do? Plus, if the drivers were smart and noticing that their bullets weren't hitting me, they could easily have just run me over with no problem. But they instead go wild with their cannon rounds while I hop my way to victory! Besides, I think since a tank vs. one non-C4 powered infantry is a bit of an unfair fight, so I'm gonna even it up anyway I can.
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