Helicopters: Real World vs EA World

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  • Yezo

    #31
    Re: Helicopters: Real World vs EA World

    Actually this entire thread is built up on a misunderstanding. The armours on REAL choppers is extremely strong. Possibly even stronger than what the game has. The actual facts are that the game doesn't simulate reality. If you fired a rocket at the main hull on a real chopper you'd either damage it extently, or cause only minor damage. If you were to fire it at a key component such as its tail, or primary rotar then the damage would be extensive to the point where it crashes.

    The truth is any viable vital part to the operations of a vehicle can be easily exploited. Hell even a rock can take out a f-18 fighter jet, simply by getting it into the engine-intake path.

    So basically yes a rock can take out a heli, but at the same time if that rock were to hit an armoured spot, the most it could make is a scratch. Hence why all this debate is almost pointless.

    The helicopters in real life arent weak. Its just the exsposed vital parts to the operations of the vehicle that make it weak. Thats why when its a tank on tank fight in real life, they aim at the base where the turret stands, because they know there is absolutely no armour there. where-as if they were to hit an armoured area the most they'd do is a nice big dent.

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    • Eddy01741

      #32
      Re: Helicopters: Real World vs EA World

      Originally posted by MassKiller
      Actually this entire thread is built up on a misunderstanding. The armours on REAL choppers is extremely strong. Possibly even stronger than what the game has. The actual facts are that the game doesn't simulate reality. If you fired a rocket at the main hull on a real chopper you'd either damage it extently, or cause only minor damage. If you were to fire it at a key component such as its tail, or primary rotar then the damage would be extensive to the point where it crashes.

      The truth is any viable vital part to the operations of a vehicle can be easily exploited. Hell even a rock can take out a f-18 fighter jet, simply by getting it into the engine-intake path.

      So basically yes a rock can take out a heli, but at the same time if that rock were to hit an armoured spot, the most it could make is a scratch. Hence why all this debate is almost pointless.

      The helicopters in real life arent weak. Its just the exsposed vital parts to the operations of the vehicle that make it weak. Thats why when its a tank on tank fight in real life, they aim at the base where the turret stands, because they know there is absolutely no armour there. where-as if they were to hit an armoured area the most they'd do is a nice big dent.
      Well, at least rockets and machinegun fire can kill crewmembers inside of the heli, cause 50 cal rounds would blow right threw the armor in holes, it might not down the heli, but it might kill the crew.

      Comment

      • glasseye

        #33
        Re: Helicopters: Real World vs EA World

        Originally posted by MassKiller
        Actually this entire thread is built up on a misunderstanding. The armours on REAL choppers is extremely strong. Possibly even stronger than what the game has. The actual facts are that the game doesn't simulate reality. If you fired a rocket at the main hull on a real chopper you'd either damage it extently, or cause only minor damage. If you were to fire it at a key component such as its tail, or primary rotar then the damage would be extensive to the point where it crashes.

        The truth is any viable vital part to the operations of a vehicle can be easily exploited. Hell even a rock can take out a f-18 fighter jet, simply by getting it into the engine-intake path.

        So basically yes a rock can take out a heli, but at the same time if that rock were to hit an armoured spot, the most it could make is a scratch. Hence why all this debate is almost pointless.

        The helicopters in real life arent weak. Its just the exsposed vital parts to the operations of the vehicle that make it weak. Thats why when its a tank on tank fight in real life, they aim at the base where the turret stands, because they know there is absolutely no armour there. where-as if they were to hit an armoured area the most they'd do is a nice big dent.
        you're not serious are you? :laugh:

        Comment

        • ikilled007

          #34
          Re: Helicopters: Real World vs EA World

          Originally posted by MassKiller
          Actually this entire thread is built up on a misunderstanding. The armours on REAL choppers is extremely strong. Possibly even stronger than what the game has. The actual facts are that the game doesn't simulate reality. If you fired a rocket at the main hull on a real chopper you'd either damage it extently, or cause only minor damage. If you were to fire it at a key component such as its tail, or primary rotar then the damage would be extensive to the point where it crashes.

          The truth is any viable vital part to the operations of a vehicle can be easily exploited. Hell even a rock can take out a f-18 fighter jet, simply by getting it into the engine-intake path.

          So basically yes a rock can take out a heli, but at the same time if that rock were to hit an armoured spot, the most it could make is a scratch. Hence why all this debate is almost pointless.

          The helicopters in real life arent weak. Its just the exsposed vital parts to the operations of the vehicle that make it weak. Thats why when its a tank on tank fight in real life, they aim at the base where the turret stands, because they know there is absolutely no armour there. where-as if they were to hit an armoured area the most they'd do is a nice big dent.
          Buddy, you have absolutely no idea what you're talking about. With the exception of the Hind D, choppers have no real armor whatsoever. Small arms fire can and does routinely take them out. By small arms fire, I mean your average rifle or pistol. A rocket is simply deadly against a chopper.

          I don't know where you got your information, but it's exactly incorrect. I'm telling you this as a guy who's flown in Hueys, Black Hawks, Chinooks, SKy Cranes, etc. They're crap.

          Comment

          • Eddy01741

            #35
            Re: Helicopters: Real World vs EA World

            Originally posted by ikilled007
            Buddy, you have absolutely no idea what you're talking about. With the exception of the Hind D, choppers have no real armor whatsoever. Small arms fire can and does routinely take them out. By small arms fire, I mean your average rifle or pistol. A rocket is simply deadly against a chopper.

            I don't know where you got your information, but it's exactly incorrect. I'm telling you this as a guy who's flown in Hueys, Black Hawks, Chinooks, SKy Cranes, etc. They're crap.
            Man you are obcessed with the hind dude. THe hind is somewaht outdated, the official atack heli of russia is the KA50/52, it won in a contest agains the Havoc to replace the Hind. Plus a missile could take out a hind easily, right now like no helis have enough to counter a stinger.

            Comment

            • -=SiN=-Broown

              #36
              Re: Helicopters: Real World vs EA World

              Originally posted by glaeken
              I would love to see the normal support machine guns given the same power vs. choppers as all the mounted .50's

              This would actually give the support machine guns more of a purpose than they have now where they are pretty much out classed by every other infantry gun.

              See the problem with the support class is that it isn't used properly by squads. Support carries a SAW (Section Attack Weapon), as in not to used by yourself trying to cap a flag. It is supposed to be used for pepper potting and section movement. Cover fire and sustained suppression fire. Basically the gun is accurate, to a degree, when fire it you should be thinking of controled fire. Say "Son of a bitch" or "Mother F@#$er". You will find that you greatly improve your accuracy. I realize this in not on topic but i figure i would give the tips anyway. Hope it helps:)

              Comment

              • -=SiN=-Broown

                #37
                Re: Helicopters: Real World vs EA World

                Originally posted by ikilled007
                Buddy, you have absolutely no idea what you're talking about. With the exception of the Hind D, choppers have no real armor whatsoever. Small arms fire can and does routinely take them out. By small arms fire, I mean your average rifle or pistol. A rocket is simply deadly against a chopper.

                I don't know where you got your information, but it's exactly incorrect. I'm telling you this as a guy who's flown in Hueys, Black Hawks, Chinooks, SKy Cranes, etc. They're crap.
                I would like too add to that a bit too. Helicopters are somewhat impervious to small arms fire depending on where you hit them. I believe that a well place bullet in the main or tail rotor would take a helicopter down. With that said wtf is with not being able to shoot through the damn cockpits unless you have the 50. cal sniper rifle. Last time i checked those weren't bullet proof. Correct me if I am wrong.

                Comment

                • Eddy01741

                  #38
                  Re: Helicopters: Real World vs EA World

                  Originally posted by -=SiN=-Broown
                  See the problem with the support class is that it isn't used properly by squads. Support carries a SAW (Section Attack Weapon), as in not to used by yourself trying to cap a flag. It is supposed to be used for pepper potting and section movement. Cover fire and sustained suppression fire. Basically the gun is accurate, to a degree, when fire it you should be thinking of controled fire. Say "Son of a bitch" or "Mother F@#$er". You will find that you greatly improve your accuracy. I realize this in not on topic but i figure i would give the tips anyway. Hope it helps:)
                  I believe it is called the Squad Automatic Weapon as you can see on the opening paragraph of this page: http://world.guns.ru/machine/mg17-e.htm

                  Comment

                  • glasseye

                    #39
                    Re: Helicopters: Real World vs EA World

                    Originally posted by -=SiN=-Broown
                    See the problem with the support class is that it isn't used properly by squads. Support carries a SAW (Section Attack Weapon), as in not to used by yourself trying to cap a flag. It is supposed to be used for pepper potting and section movement. Cover fire and sustained suppression fire. Basically the gun is accurate, to a degree, when fire it you should be thinking of controled fire. Say "Son of a bitch" or "Mother F@#$er". You will find that you greatly improve your accuracy. I realize this in not on topic but i figure i would give the tips anyway. Hope it helps:)
                    squad automatic weapon.

                    controled fire my ass.

                    Comment

                    • Eddy01741

                      #40
                      Re: Helicopters: Real World vs EA World

                      Originally posted by -=SiN=-Broown
                      I would like too add to that a bit too. Helicopters are somewhat impervious to small arms fire depending on where you hit them. I believe that a well place bullet in the main or tail rotor would take a helicopter down. With that said wtf is with not being able to shoot through the damn cockpits unless you have the 50. cal sniper rifle. Last time i checked those weren't bullet proof. Correct me if I am wrong.
                      Um, all military aircraft have bulletproof cockpits to some extent, they can absorgb 50 cal round, but they can't absorb bigger rounds like a 20mm or 30mm round. And another way is to hit the fueltanks with incendiaries from a 50cal, they used those in WWII in airplanes, incendiaries take down enemies real fast.

                      Comment

                      • glasseye

                        #41
                        Re: Helicopters: Real World vs EA World

                        Originally posted by Eddy01741
                        Um, all military aircraft have bulletproof cockpits to some extent, they can absorgb 50 cal round, but they can't absorb bigger rounds like a 20mm or 30mm round. And another way is to hit the fueltanks with incendiaries from a 50cal, they used those in WWII in airplanes, incendiaries take down enemies real fast.
                        bullet proof glass wont stop a .50 not unless it was like a foot thick.
                        honestly where do you ppl get this nonsence?

                        Comment

                        • DezemoDova

                          #42
                          Re: Helicopters: Real World vs EA World

                          Originally posted by rombaft
                          look the game isn't realistic, even a child knows this, and this is for the balance in game.

                          In the real world
                          - you go down from one shot, even pistol shot
                          - with 5 C4 pack you kill everything in a range of 50m
                          - and you couldnt even fly a chopper

                          and many more
                          you dont go down in one shot unless its the right spot

                          Comment

                          • ShootToKill

                            #43
                            Re: Helicopters: Real World vs EA World

                            Originally posted by Thunder13
                            Since when does infantry use parachutes?
                            Since when does infantry have infinite parachutes?

                            Comment

                            • Eddy01741

                              #44
                              Re: Helicopters: Real World vs EA World

                              Originally posted by glasseye
                              bullet proof glass wont stop a .50 not unless it was like a foot thick.
                              honestly where do you ppl get this nonsence?
                              Well, it depends on if it was angled, like a F18 cockpit is very angled so it would be kinda hard to get through that. but if it was a vertical piece of bulletproof glass, it would be easy to penetrate through it, and it would be easier to penetrate if you were using a 50 cal sniper than a mg because of the higher muzzle velocity. And DezemoDova, rombaft meant for infantary, if you shot somebody in the head with a pistol they would 9outta 10 times die.

                              Comment

                              • -=SiN=-Broown

                                #45
                                Re: Helicopters: Real World vs EA World

                                Not too sound like a ****, but have you ever fired a SAW. We use the same model in canada. 5.56mm Same size round as M16. We call it a C9 and C7, respectively. The weapon is quite accurate and it is called a Section Attack Weapon here. I have used it many times and enjoyed firing it very much. Now I believe the game did a fairly good job of trying to make it close to the real thing. And to rebut your "controled fire my ass".. you should try it in game. might get you more kills or at least leave you with more ammo...

                                Another cool thing would have been the spare barrel the operator carries and changes after the first drum. But like i said this is for another topic. )

                                And the all military aircraft have bulletproof glass thing isn't true. The Canadian aircraft i have been on don't. not that they are great aircraft but they are comparable.

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