no offense to you frosty but the mod makes me nauseous :P . you made the players turn much more sluggishly, made recoil too high, the sounds are very laggy... the mod didn't feel tight enough. made me feel a bit ill.
[release] Frosty's realism mod - BF:E v.05
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and you can make a better one?Originally posted by toffa_hno offense to you frosty but the mod makes me nauseous :P . you made the players turn much more sluggishly, made recoil too high, the sounds are very laggy... the mod didn't feel tight enough. made me feel a bit ill.
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huh, that's the first time i've heard anyone feeling nauseous (sp?). The only thing I changed was the acceleration/decceleration of the players, you can't even change the turning of the player. So far it leads me to believe it's only you - as for the sounds playing slow that must also be you because I have no problems at all on this end, recoil - well it's recoil what do you expect. (btw there isn't that much at all anyways).Comment
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some of the things in this mod were great, others were not... i mean, the recoil? sure, some might think its realistic, but i think its just too much... and why is the recoil the same when lying and standing? oh, and i think you broke the BTR, i mean, i could barely drive up a hill with it... and the T-90, it took like a year to turn the turret around... what else... yeah, the new model for the m16 looks too shiny... otherwise it was great...Comment
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ya, I didn't quite have the time to read it all, not even knowing if it's mentioned. By the sound of your thread, there is an explination for this? so I'll just take my time, and read...Originally posted by Frosty289How about you read the thread a little bit.
EDIT: After playing for some time: Too much recoil. this goes for every weapon. As it is now, it's not realistic (yes, believe me). The M249, it can kill now, which is good, but you can't hit anything, not even in 5-10 rpund bursts.Comment
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I can...But as you're not the first to complain i'll change it.
Sorry for being rude. I'll repost the explanation for the shinyness here:
In my rush to release .05, I had made some minor alterations to the m16's, m4. It seems if you save the file as DXT5, it makes it sort of reflective, and i'm actually curious to see what the other DXT formats do to it, it'll be fixed in .06. Right now though i'm having problems with my game, I just reformatted and I can't boot any mods, even .05, which as you know works. So im in a bit of a snag.Comment
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