[release] Frosty's realism mod - BF:E v.05

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  • [WTF]Slave

    #136
    I just wanted to say frosty i love what your doing, making a realism mod for bf2, its something ive been waiting for since the game came out. The only gripe i have so far is the weapon recoils, they seem to be more then they should be, atleast with the american weapons, those are pretty much the only ones ive fired in real life heh.. other then that, i love the damage system w/ the tanks and everything else, youve done a great job and im looking forward to more from you and your team!

    and last are you guys looking for a website ? cause i can throw a layout together for you guys if need be :)

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    • Frosty289

      #137
      Contact me via msn slave :P frostbite350@hotmail.com , i'm trying to give people who play the mod the most support I can and do everything I can. - And keep up with the rest of the team guys too :P, big hugs to them.

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      • Merc248

        #138
        Oh yeah, I'm just curious; since you aren't going to have a special forces class in the next version of the modification, will there be another class that will be carrying satchel packs? Or are you removing that altogether as well?

        I like the new changes to the classes, by the way. However, I have a gripe about the anti-tank class: I'm not sure how it is setup in the real Marine Corps, but as far as I know, the person carrying the anti-tank equipment usually holds at least two rounds, with the rest of the team carrying maybe one round. OR, there's a disposable anti-tank weapon along with a rifle. Can you shine any insight on this by any chance?

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        • _Hazard_

          #139
          in the army at least, there is one person with a disposable rocket (at-4) per fireteam. A squad has up to 3 fire teams, Alpha Bravo and Charlie, with 4 people per fireteam +2 advanced marksman with spotters.

          I took all above info from the Americas Army Special Forces game :)

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          • Jammydodger

            #140
            Ok here's another Q for you Mr Frosty.

            Do you think it would be possible? and would you put? Music into the game like it had in BFV.(when the tools come out)

            I think that was one of BFV best featuers and to have that on a game that looked and played like BF2 I think it would go down a storm.

            Would the game engine support it?
            What does everyone think?

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            • Frosty289

              #141
              I don't know about the music but I don't think there are any cd players in an M1A2 Abrams. However if you remember some of the EA screenshots they had a rangefinder in the M1A2 Abrams ect. We're hoping to add that back on and maybe on the HUD of the ERYX/SRAW or something of the sort.

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              • Frosty289

                #142
                Ok we got the target rangefinder to work on the M1A2

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                • Hedgemus

                  #143
                  Rangefinder huh? I don't recall seeing any screen shots with of that, can you post some?

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                  • GlobalFear

                    #144
                    Really simple to enable in the editor.
                    I'm going to mess with it so I can tweak the effective ranges of the weapons.
                    I have the M9 set to be 80% to the chest and a kill shot to the head at point blank but anything over that is the same as the original game.A nice reward for players that sneakup on their enemies.

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                    • Frosty289

                      #145
                      also got different ammo types on the abrams, with the correct amount of ammo, working on giving them icons and such - also since a Sabot breaks apart in the air (thanks slave for this info) we'll probably be making it's own effect so you see the sabot split about 50 yards out of the barrel.

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                      • matew1

                        #146
                        Great mod, a few things that should be changed though: M4 is not three round burst, but fully automatic and semi automatic, and no AT mines? Also I love the sound effects, but I forgot which gun (PKM?) the sound ends abruptly, and has no trailing sound effects. Just sounds odd to me.

                        Great mod.

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                        • Frosty289

                          #147
                          This version was released like 2 weeks ago. Everything's been fixed so don't even come back telling me whats wrong with it come back telling me what to add to it. USMC kit changes

                          Rifleman (replaces Spec Op)
                          M16A2
                          Frags
                          Smoke

                          Grenadier
                          M16A2/M203
                          Binoculars

                          Corpsman
                          M4
                          92FS

                          Designated Marksman - Get rid of the damn Ghilie suit
                          M24
                          M92
                          Claymore

                          Automatic Rifleman
                          M249 Saw

                          Anti Armor
                          M16A2
                          AT Rocket (1)
                          AT Launcher
                          Pistol

                          *all assumed to have knife
                          *assumed to have special equipment

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                          • imported_Chubz

                            #148
                            I have another suggestion (I apologize if this has been mentioned already).

                            Make it so that the pilot is the only kit allowed to operate aircraft. It just doesn't make any sense to have a pilot class available, but still allow any normal troop to suddenly jump into a jet or a helicopter and take off like a pro. I know that it is like this in the game anyways, and I don't have many complaints about it, but at least make the pilot class a little unique!

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                            • ={SOC}= Sniper

                              #149
                              Can u change skins? wit the leaked thingy.And give them little towel heads for MEC

                              Comment

                              • Frosty289

                                #150
                                Chubz I want to do that but I don't think it's possible. And we already have the editor because I was on a mod team that received it. Not that it's much use for coding imo.

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