I think the "Zeller Headshot" Should make the victim un-revive-able. Cause then the only diff it 10 damage and the ability to remove mines, which isn't done that much.
DICE, buff the Zeller!
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shooting through the wire fence requires a lot of extra coding. i'm guessing DICE made the wire fence a semi-solid object; it's gonna be a lot of work to code specific holes int he fence.Originally posted by DeathEngineerI just want the sniper rifles to retain it's accuracy when shooting through a wire fence... is that too much to ask for? I mean... it's a sniper rifle:wall:
I like the Zeller but only take it out when I know there are explosives to shoot out... such as if I was recon and managed to stick some RDX on an enemy walker or tank but got killed before detonating them... you just KNOW I'm spanwing back in with the Zeller
. That sucker is not getting away that easily
I don't get it what's different with FF = ON when it comes to the Zeller?
FFON allows you to snipe an enemy RDX/APM and kill his teammate with their own explosives. it gives you nothing, but the APM/RDX planter gets a teamkill and most likely a punish. i've gotten a recon kicked from a game because of that (not on purpose)... that was FUNNY =D he laid a trail of RDX'es along the entrance to the reactor core, a squad was running in and i missed a headshot. BOOM =D
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Yeh thats the main reason i dont use the other ones, not because of damage of clip size, its just more or a BEAST!:yay:Originally posted by hatebreedzeller looks cool
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all sniper rifles are fine as they are.. ive no problem with the 1 shot kills but something has to be dont about them.. sniper rifles are all well and good if used for sniping but time and time again i come up against a sniper from anything from 1 yard to 100 and alot of the time come off the worst.. we all talk about these guns in a relistic way so if we are following suite.. anyone who has done sniping can tell you that to go prone bring your sights up aim and shoot 1 maybe 2 shots off at you before they can kill you with an assault rifle is so unrealistic.. its virtually impossible to aim fast at close distance..
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My major beef with the zeller:
The tracer round - instant giveaway of your position to any other good player
I would like to see it like the M95 - shoot people from vehicles would by nice
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If I remember correctly I used to snipe right through those wire fences before 1.25 patch so I think it was in the game already. They nerfed the shoot-through-fences accuracy (for all guns) to 'fix' some exploit about shooting through fences. I never did find out what exploit they were talking about. Anybody remember?Originally posted by dontsh000tshooting through the wire fence requires a lot of extra coding. i'm guessing DICE made the wire fence a semi-solid object; it's gonna be a lot of work to code specific holes int he fence.
Oh yeah that's right... I didn't think about that.Originally posted by dontsh000tFFON allows you to snipe an enemy RDX/APM and kill his teammate with their own explosives. it gives you nothing, but the APM/RDX planter gets a teamkill and most likely a punish...
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If i remember right... The only cars/vehicles you were able to shoot ppl off was FAV's, MEC ugly van's, tank machine gunner and helo's... If i missed something let me know...Originally posted by JAVMy major beef with the zeller:
The tracer round - instant giveaway of your position to any other good player
I would like to see it like the M95 - shoot people from vehicles would by nice
There isn't much that kinda vehicles in BF2142... Only FAV's and Hachi(howevertheyaretyped)...
DICE/EA would have to add some new vehicles(or windows) to make that happen... And that would mean new booster or expansion... And i have a bit of an feeling that either one of those won't happen(this doesn't mean that i don't wish to see new booster/expansion)...
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some kind of tracking or sensor or flair round would be cool shoot an area where you know someone is but cant get a shot on them with the flair or sensor to alert other players shoot a target vehicle with the tracking round for a short term blip on the map but all of this would effect game play i guess as fun as it may be
they could tie the round change to the firemode key which eliminates the need for some random button being held
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I use the Zeller when attacking the titan. I don't snipe often, but when I do I use the Zeller (normally). Sometimes I use the stocks, it all really depends on how I am feeling on that particular day. My longest headshot ever was a good 250 Meters, from silo 4 to silo 2 at Suez Canal. Done with a Zeller, a scope stabilizer and LOTS of luck :p
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There were also jets that you could shoot the pilot out of, but that's neither here nor there.Originally posted by StoneCold313If i remember right... The only cars/vehicles you were able to shoot ppl off was FAV's, MEC ugly van's, tank machine gunner and helo's... If i missed something let me know...
There isn't much that kinda vehicles in BF2142... Only FAV's and Hachi(howevertheyaretyped)...
DICE/EA would have to add some new vehicles(or windows) to make that happen... And that would mean new booster or expansion... And i have a bit of an feeling that either one of those won't happen(this doesn't mean that i don't wish to see new booster/expansion)...
It would be awesome to be able to shoot people out of a gunship (the talon at least) - even if it would be an incredibly hard shot you can't tell me you never took a shot at a helo with an M95 in Bf2? :)
Imagine the fun you could have with a base raping talon :)
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Make the zeller able to shoot transport/guship pilots.
I can't recall the times some noob pilot just hovered 30 feet above me and me not being able to do a damn thing about it. (makes me wish I had a tank)
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What red scope???Originally posted by Oz_RyderI hate the red scope.
Is your Textures set to medium or low??
This is what my scope looks like with high textures...
It's bit redish... But not red as really red...
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