DICE, buff the Zeller!

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Vreki
    Senior Member
    • Oct 2007
    • 4226

    #16
    Originally posted by RichardDawkins
    oh, and the pilum and other AT weapons are infantry held yet still insta-death... i see no difference here
    Range / accuracy.
    You cannot reliably hit someone wit the pilum outside spitting distance.
    If you miss that shot then you will get pwned.
    You also only get 6 rounds.

    A sniper on the other hand does not need to be in the face of the enemy to fire, so he is much more unlikely to be detected beforehand, just like he is relatively safe from return fire.

    I have almost no experience with the sniper rifles, but isn't a headshot an instant kill?

    Comment

    • The_Eliminator
      Senior Member
      • Aug 2006
      • 5486

      #17
      yep vreki you are correct, any sniper rifle will kill with one shot to the head.

      Comment

      • Punished1

        #18
        Zeller needs no adjustments. Learn to use it.

        Comment

        • Ghostrun

          #19
          Originally posted by Vreki

          I have almost no experience with the sniper rifles, but isn't a headshot an instant kill?
          The kill/kill everyone is talking about is once shot in the head said headless player can no longer be revived,which is not currently the case.

          Comment

          • iQue
            Member
            • May 2007
            • 4925

            #20
            The Zeller actually is a little more powerful than the stock rifles and it regains accuracy faster.

            The stock rifles are better for camping at a single place and not running around too much. That's where the Zeller is way better. In my opinion at least.

            Comment

            • Vreki
              Senior Member
              • Oct 2007
              • 4226

              #21
              Originally posted by Ghostrun
              The kill/kill everyone is talking about is once shot in the head said headless player can no longer be revived,which is not currently the case.
              Will that have any practical use outside clan fights?
              The public server sniper will neither know nor care if his target is revived, it has no effect on his score.

              He will be much more impressed but something that gives an immediate benefit, like IR sights or armour/wall penetration.
              But I doubt that can be introduced without reworking a lot of stuff.

              Anyway I took a look at my death stats.
              Code:
              Park 52 Sniper Rifle  81  	
              Morretti SR4 Sniper Rifle 74 	
              Zeller-H Advanced Sniper Rifle 	202
              The Zeller seems to be doing fine, at least based on my stats.
              I compared with BallaAce since this is his thread, and they seem about the same.
              Code:
              Park 52 Sniper Rifle 116  	
              Morretti SR4 Sniper Rifle 108 	
              Zeller-H Advanced Sniper Rifle 	323

              Comment

              • hatebreed

                #22
                zeller looks cool

                Comment

                • StoneCold313
                  Member
                  • Jul 2007
                  • 2198

                  #23
                  Originally posted by Punished1
                  Zeller needs no adjustments. Learn to use it.
                  Finally! Someone said it...

                  I really don't care if DICE gives Zeller one or two more bullets, or more damage, or better suppressor... It doesn't have any negative effect to it when i use it...

                  But i really don't care if DICE don't change it at all... I still snipe with it, no matter what...

                  :salute:

                  Comment

                  • cyberzomby

                    #24
                    Originally posted by NoseKi||s
                    I wouldn't like to see the Zeller get buffed in terms of power or anything else related to directly killing infantry.

                    Both armys already have a perfectly good sniper rifle available for everyone. The Zeller isn't perhaps as good a choice if you just intend to shoot infantry all day long, but since the Zeller can do things the other rifles can't, we have to be extra careful not to make it just as good an infantry killer as the other guns are. Since the Zeller is an unlock, id like to see it as a "special tool".

                    You can already clear minefields for friendly vehicles with it or "kill-kill" all the people in a full FAV, or even an APC with one Zeller shot if you play your cards right, but still most people would like to buff it because it's not as good as the other rifles in simply shooting infantry.
                    Finaly someone who understands bf2142 :P

                    Ive started sniping a few days ago with the stock rifles. And there have been plenty of situations where I went like: Gah I need a zeller right now. ( RDX or APM with an enemy behind it :P )

                    And people calling the zeller silencer not working? Imagine the zeller without silencer. I mean, with it its already loud.

                    Comment

                    • RichardDawkins

                      #25
                      trust me, if the zeller did proper kill-kills for a headshot i would be using it the whole time. on sp-atw i would play the role of 'squad ruiner', awesome stuff :)

                      Comment

                      • AllFoamNoBeer
                        Member
                        • Apr 2007
                        • 4034

                        #26
                        Oh, a bit of fact from a previous Zellar thread.

                        Originally posted by Demize99
                        The Zeller has more global kills recorded than the Park and the Moretti combined.

                        Comment

                        • Dutch

                          #27
                          I can deal with the 3rds. and the sound, but the red scope needs to go.

                          Comment

                          • Biotech2142

                            #28
                            Zeller is ok as is.

                            Just play on servers with FF ON to make it work the way it was meant.

                            Comment

                            • DeathEngineer

                              #29
                              I just want the sniper rifles to retain it's accuracy when shooting through a wire fence... is that too much to ask for? I mean... it's a sniper rifle:wall:

                              I like the Zeller but only take it out when I know there are explosives to shoot out... such as if I was recon and managed to stick some RDX on an enemy walker or tank but got killed before detonating them... you just KNOW I'm spanwing back in with the Zeller. That sucker is not getting away that easily

                              Originally posted by Biotech2142
                              Zeller is ok as is.

                              Just play on servers with FF ON to make it work the way it was meant.
                              I don't get it what's different with FF = ON when it comes to the Zeller?

                              Comment

                              • Micster
                                Member
                                • Jul 2007
                                • 2474

                                #30
                                Zellar is just fine. Any type of buff to it would make it overpowered. It can kill explosives, do a high amount of damage, enemies at times won't know whether the shot came from a friendly or baddie, etc.

                                Comment

                                Working...