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Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
ye it also depends on the map seuz canal also gives you a red scope but as on the screen it wont even show lol.
wish dice made it so that when you get shot in your leg for example you will drop to your knees and will not be able to move for a few secs and lose hp wait why dont i put that in my mod xd.
Yes, just unlocked that. Already I've got 5 or so infantry kills with it, those are fun (it amuses me to no end when some poor guy thinks he's caught me unaware, when I'm really just getting close enough to make sure the shell hits ), gunships should be even better..........
Originally posted by <TlXl> vika09
no, just NO. Have you played BF2?
I'll admit I have not sir. Enlighten me as to what happened in that game.
People teamkill the heli and jet pilot, so that they can get into the vehicle.
In other words, if you were in the gunship, you almost certainly will be Tked for the gunship.
I don't think that would happen, at least not so much as to be noteworthy.
In my experience it is very rare to see people competing for the Gunship like they did the BF2 Jets/helicopters. Probably because Gunships are just another vehicle, and not the equivalent of God-mode
I don't think that would happen, at least not so much as to be noteworthy.
In my experience it is very rare to see people competing for the Gunship like they did the BF2 Jets/helicopters. Probably because Gunships are just another vehicle, and not the equivalent of God-mode
I don't think that would happen, at least not so much as to be noteworthy.
In my experience it is very rare to see people competing for the Gunship like they did the BF2 Jets/helicopters. Probably because Gunships are just another vehicle, and not the equivalent of God-mode
Yet still, the gunship is fairly used enough for someone to go ahead and TK. I mean... I would do if it were necessary:evil:.
has anyone else realized that the thing on the zellar isnt a silencer??? ITS A FREAKIN MUZZLE BRAKE! JUST LIKE WHATS ON THE .50!
10 per round on a heli thingy's too much, but the damage should be raised anyway. i liked bfv, where i was always shooting down MI8s with the M 14. but that was dumb damage anyways...
I think the most reasonable way to buff the Zeller is to increase its base damage to 100. Then it can OHK light armor (like it's "supposed to") and deal a little extra damage to heavy armor.
(Off topic, but I don't mind the red scope at all except on Tunis Harbor, where it causes everything to become blurry-red for some reason.)
By the way, does anyone know how shots to the extremities affect actual damage? I'm wondering if the Zeller has some advantage when aiming at the limbs.
Question: When someone gets hit with the zeller and dies, how far do they fly?
I think that since the zeller's such a big, leetsauce sniper-cannon, it should knock people back 10 meters or so, at least when they die.
Though it'd be nice if it knocked them back when they''re alive too, imagine someone standing on a shallow hill, you know, the kind that does 5-10 dmg when you jump off. Hit them with the zeller, and it does 90 dmg+the 10 from falling off. Voila, 1 hit KO.
Not quite a buff, but something I'd love to see, and I don't even use the zeller that often.
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