I hate those talentless guys who just sits on the titan guns all day ending up with a 30-0 k/d ratio... heres a solutions... instead of it taking 3 pilums to destroy a titan gun reduce to 2 and if you blow a titan gun.. it kills whoever is on that gun at the time.... that will balance it out a bit....
Solution to the titan gun whores
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I use the guns from time to time, but like it says above, they don't seem to be anything gunships/AA cant handle fairly easily, my only problem is some idiot on your team is bombing you when your capping a silo
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I used to watch all the time. Let me tell you that at least they weren't dieing like flies(redshirts) like in TOS.Comment
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Its so reasonable that we tried that in an internal beta. The end result was Titan guns were never used. There's a lot of threats to a Titan gun, and often a particular gun was unable to engage the threat to his life. It was just frustrating.Comment
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but dont you agree that the titan guns are overpowered.. look at suez or verdun a well placed titan 2 or 3 engineers 4 gun monkeys and you have the makings to spoil what would be a very good game.. within all other aspects of the BF2/2142 you have tried to find a balance.. but I dont think you have with the titan guns. you need to balance it out.. why dont your try and implement it in a patch.. if it proves unsuccessful you can reverse it again.. like you did with the granades blowing anti-tank mines in BF2... More people on our server moan about the titan guns than anything else.. if it is like this on our server then i would think we are not alone... you guys at dice have listened to what people say about other stuff ie squad hopping dolphin diving why cant you look deeper into this.. dont get me wrong I think you guys do a great job.Comment
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Why? So few servers allow moving Titans these days, and it really is your fault if you stray under the GIGANTIC FLYING BASE IN THE SKY. This is like saying "Its not fair that the one guy camping in his main base keeps killing me when I try to RDX the commander assets". So what if he has a 30-0 KDR? If he finds that fun, fine, let him have his fun.Comment
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I posted this in another thread yesterday regarding the Titan guns....
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Bah... the titan guns are hardly unbalanced. They can basically only shoot where you've got a line of sight to, are dependant on where the titan is actually located, and the shots surely don't fall with any degree of precision unless the target is practically directly underneath, and a turret can be taken out from 100% health between shots while it recycles.
Weapons to be respected, no doubt, but nothing as whoresome or ridiculous as the J10 situation.Comment
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