corridor solution?

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  • Yraen

    #16
    An often overlooked and fairly efficient way of distracting/killing corridor defenders is to rush in and plant a Sentry facing towards them. Doesn't take a lot of nades to take one out, but they'll often need to take cover to avoid the fire a bit

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    • ICE*T

      #17
      Ok so step one would be smoke nades, this is to encourage defenders to toss grenades, two runners go each with a primed grenade, then the suicide runner runs in and blows evryone to smitherines medic runs in and mops up . How soon does the drone self destruct? if its a few seconds after the squad leader goes down then a 5th man should detonate, this may give you the few seconds needed for our plan to work; its a long shot but by jove it just might work...trouble is Ive put the theory forward but I havnt unlocked a drone yet with my new soldier..so someone needs to volunteer and do some research in the field...Ill be happy to help though...jus pm me..ps good ideas trippet..

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      • |D|-Max
        Member
        • Aug 2005
        • 419

        #18
        I just run in the corridor clear the APM/RDX have a team mate revive you throw a grenade kill the people inside and destroy the console.

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        • Cann0n-Fodder

          #19
          you would see karkand style grenade orgies if it was possible to stick RDX to grenades.

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          • Diamond621

            #20
            For me the way to defeat these corridors is to avoid them. If three support players want to sit there, talk about the weather, and lob grenades at air for 20 minutes...then let them. Go down, cap some silos and win the round.

            If it's absolutely necessary to engage, I prefer sharpshooting as the method of approach. A Baur user or quick sniper can dip into the corridor, pop a shot or two into the head of the defender(s), and then cautiously advance. Remember, in order to throw grenades at that opening or monitor their own RDX, they need to have their head visible. Take that head off.

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            • RaBiD_MoOsE

              #21
              These ideas are good but they all share the same flaw: you're asking for coordination with other players in 2142. That's like, impossible :P

              I would, however, love to see a cloaked SL with an RDX-rigged-drone charge in. Imagine the defenders: "Why is there an SL drone moving towards us?" BOOM

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              • Fingulfin
                Member
                • Jun 2007
                • 1433

                #22
                Originally posted by Bardo View Post
                i don't even try if it's that well guarded. i'll kill them with silo's!
                Thats the most sensible thing I have heard in this topic.

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                • Minmaster
                  I DON'T PLAY CS!
                  • Nov 2006
                  • 4112

                  #23
                  it'd be awesome if a guy gets killed with a primed grenade, it detonates after he dies. i liked how other fps games did this. in this game, sometimes you die as you're about to throw the nade, and while it makes the animation and sound, it doesn't even blow up....lame.

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                  • ICE*T

                    #24
                    Originally posted by Minmaster View Post
                    it'd be awesome if a guy gets killed with a primed grenade, it detonates after he dies. i liked how other fps games did this. in this game, sometimes you die as you're about to throw the nade, and while it makes the animation and sound, it doesn't even blow up....lame.
                    That is one thing Id like DICE to fix if youve primed a greanade in your hand and you are shot that grenade should fall to the floor and explode...

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                    • Vreki
                      Senior Member
                      • Oct 2007
                      • 4226

                      #25
                      Originally posted by ICE*T View Post
                      That is one thing Id like DICE to fix if youve primed a greanade in your hand and you are shot that grenade should fall to the floor and explode...
                      I am sure that your squadmates will appreciate that

                      *You have been punished for a Teamkill
                      *You have been punished for a Teamkill
                      *You have been punished for a Teamkill
                      *You have been punished for a Teamkill
                      *You have been punished for a Teamkill
                      *You have been kicked from the server (Excessive Teamkilling)

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                      • Minmaster
                        I DON'T PLAY CS!
                        • Nov 2006
                        • 4112

                        #26
                        Originally posted by Vreki View Post
                        I am sure that your squadmates will appreciate that

                        *You have been punished for a Teamkill
                        *You have been punished for a Teamkill
                        *You have been punished for a Teamkill
                        *You have been punished for a Teamkill
                        *You have been punished for a Teamkill
                        *You have been kicked from the server (Excessive Teamkilling)
                        bah, nine out of ten servers are ff=off!

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