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Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Looks awesome. BTW whoever was complaining about destruction, If you can destroy everything then whats the point? Also, this map was set for 16 players so its a small one.
And lack of sound. Thats the only thing im disappointed about from E3 really. They said they would show the MP for BF3 and they did, however they showed it with retards playing it in crap quality and no sound. :/
And lack of sound. Thats the only thing im disappointed about from E3 really. They said they would show the MP for BF3 and they did, however they showed it with retards playing it in crap quality and no sound. :/
I only watched the first couple of video. So far, the animations are fantastic, albeit the sprinting animation with weapons (exception: pistol) doesn't look too good. I'm pleased to see bipods like they originally had in Call of Duty World at War. The dolphin dive is a little silly. You never seen real soldier jumping like that for cover. Guess what kind of equipment they have on their chests?
Will weapons have select fire? I'm rather annoyed by M16s having laser aim 3-round bursts. I'd much prefer to use the single shot with the M16.
I'm not impressed by the "Squad" system or the spawn time. I'd like to see 15 second respawns for the medics to have more time to revive, and also either rename squads to fireteams or make squads 6 men and SL spawn only.
Will weapons have select fire? I'm rather annoyed by M16s having laser aim 3-round bursts. I'd much prefer to use the single shot with the M16.
There should be selective fire, I believe it was mentioned somewhere in the video below.
ETA: Ok, that was not quoteable, but just go to the post and se the video
Originally posted by signa
This in-depth Q/A session streamed earlier today answers a lot of questions. A must watch.
Yes, they havent showed a lot, but while in bfbc2 most of the buildings were all destructible (you could take a whole building down) , these buildings i see in the videos just dont seem fully destructible, they seem solid to me. And the destruction i have seen from the videos is very little, like taking little pieces off a pillar, and that has more "visuals" and "eye candy" putted into it than actuall usefullness, because it's not really blowing up a wall allowing you to take different routes or allowing you to ambush the enemy by surprise, it's just a little piece of cover that aint going to do a lot
You seem very concerned about the destruction, jimy. There has been no multiplayer footage with heavy weaponry. The pieces blowing off is great compared to bc2.
It will be ok and I'm sure there will be a lot of destruction.
They also said in the Q and A video that indoor and outdoor destruction was very different.
Indoor was mostly breaking glass and chipping off corners etc. as far as I recall
Also I think the game is still in Pre-Alpha, and the type of map the MP was mostly indoors, I have a feeling that Karkand will be all destroyed after a good match ... oh the thoughts of it make me happy.
I would buy two copies of the game just to help DICE out if they make every building in Karkand destructible. This is 2.0, we should have the capability to destroy every building. Remember the annoying buildings under construction which could be destroyed.
I want to be able to break my soldier's freaking nail. That's how much extensive destructibility.
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