Re: The Choppers are made of n000b.....so how do I activate the parachutes.
the chopper is quite deadly but you have to retreat and repair a lot
its all about the copilot though, the autocannon tears through infantry, damages armour, 1-2 bursts of it will destroy the enemy chopper as well
the pilot missiles are very weak, like 2142 gunship weak but funnily enough they can be effective if you lob them at a flag at range, I have noticed they cause a lot of tank drivers to panic as well, they do decent damage to armour though if you are accurate, will still need a few salvos
As for vulnerabilities, the steering etc can feel a bit (not sure how to explain it) but stiff, its not like the "do a barrel roll" helicopters in BF2 etc; its a lot more stable even when you push to the extreme movement range
If you fly low in the wrong place, typically you will get hit by a missile and thats the end of you, there are some keen tank gunners also and that will be the end of you, on maps like Atacama there is stationary AA emplacements that while also damaging you badly shove the chopper when they hit so its very easy to lose control and faceplant the floor. Most people though will open up on the chopper with everything they have, you have snipers firing at them, machine guns on tanks (which can be very deadly if you can keep the heli in view) and sometimes the UAV might show up for a cheeky pass; I've destroyed a few choppers with the missile and the MG on the side.
I always play with friends of mine on TS and we were talking about it the other day, I almost always fly the Apache and my friend guns, he of course gets a ****load of kills, I might get a few, just to mop up after him or pick off some lone guy he doesn't see but its all about the copilot autogun. My friend typically players engi so when we get damaged which is more or less after each pass we land, repair and repeat.
We agreed that the secondary fire for the copilot wasn't that useful, the dart can be handy at times but its hard to judge if your team has the structure to make use of them, still, suppose he gets tracer plant points lol
edit: oh and Frosty, do you mean Atacama? Theres only a UAV on Arica
the chopper is quite deadly but you have to retreat and repair a lot
its all about the copilot though, the autocannon tears through infantry, damages armour, 1-2 bursts of it will destroy the enemy chopper as well
the pilot missiles are very weak, like 2142 gunship weak but funnily enough they can be effective if you lob them at a flag at range, I have noticed they cause a lot of tank drivers to panic as well, they do decent damage to armour though if you are accurate, will still need a few salvos
As for vulnerabilities, the steering etc can feel a bit (not sure how to explain it) but stiff, its not like the "do a barrel roll" helicopters in BF2 etc; its a lot more stable even when you push to the extreme movement range
If you fly low in the wrong place, typically you will get hit by a missile and thats the end of you, there are some keen tank gunners also and that will be the end of you, on maps like Atacama there is stationary AA emplacements that while also damaging you badly shove the chopper when they hit so its very easy to lose control and faceplant the floor. Most people though will open up on the chopper with everything they have, you have snipers firing at them, machine guns on tanks (which can be very deadly if you can keep the heli in view) and sometimes the UAV might show up for a cheeky pass; I've destroyed a few choppers with the missile and the MG on the side.
I always play with friends of mine on TS and we were talking about it the other day, I almost always fly the Apache and my friend guns, he of course gets a ****load of kills, I might get a few, just to mop up after him or pick off some lone guy he doesn't see but its all about the copilot autogun. My friend typically players engi so when we get damaged which is more or less after each pass we land, repair and repeat.
We agreed that the secondary fire for the copilot wasn't that useful, the dart can be handy at times but its hard to judge if your team has the structure to make use of them, still, suppose he gets tracer plant points lol
edit: oh and Frosty, do you mean Atacama? Theres only a UAV on Arica
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